Assuming your are using the (masked) BasicVSR++, you can lessen the effect by enabling
Code:
# rainbow removal using DeCross
clip = core.decross.DeCross(clip, thresholdy=5, noise=255, margin=4)
![[Image: grafik.png]](https://i.ibb.co/Qy5Ps1v/grafik.png)
or apply a masked (edgemask bloated):
Code:
clipFiltered = core.warp.AWarpSharp2(clipFiltered, thresh=255, blur=2, depth=64, chroma=True, planes=[1,2])
before BasicVSR++:
![[Image: grafik.png]](https://i.ibb.co/cMpcFfq/grafik.png)
increasing the depth to 127 might help a bit more, but that's probably as good as it gets.
Cu Selur
I restricted the planes to "Chroma only" and additionally restricted it with a 'edgemask (bloated)'.
You did not.
Also, I did use a masked BasicVSR++ (like I did before). (not sure whether you did that or not)
Note the aWarpSharp needs to be before the BasicVSR++.
Cu Selur
Yes, and move it before BasicVSR++ (Filtering->Vapoursynth>Misc->Filter Order/Queue).
Hey, I just wanted to say a big thank you for all the help you gave me. Your advice was really useful and helped me understand things much better. I really appreciate the time you took to explain everything. Thanks again! 🙏