[HELP] Issue when using RIFE interpolation - Printable Version +- Selur's Little Message Board (https://forum.selur.net) +-- Forum: Hybrid - Support (https://forum.selur.net/forum-1.html) +--- Forum: Problems & Questions (https://forum.selur.net/forum-3.html) +--- Thread: [HELP] Issue when using RIFE interpolation (/thread-3927.html) Pages:
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Issue when using RIFE interpolation - kht - 01.11.2024 Hi, Selur. I'm currently using the latest dev 2024.11.01.1 at Windows 11 23H2. When I try to interpolate video from 23.98 to 59.94 fps (2.5x), it keep crashed with exit code of -22. Using RIFEmlrt with 4.26, tried 4.25, 4.25_lite, 4.25_heavy models but no luck. I've tried to read through the debug output but unable to catch the error part of the encoding. Please enlighten me. Latest stable version (2024.09.29) don't have this issue though. Attach with debug output. Regards. RE: Issue when using RIFE interpolation - Selur - 01.11.2024 Check the Vapoursynth Preview. I think I might have fixed it a few minutes ago, but I'm still working on it. Cu Selur RE: Issue when using RIFE interpolation - Selur - 01.11.2024 Not sure your problem is the one I fixed, so best check the Vapoursynth Preview and share what it's complaining about. (Uploading new versions, but that will take ~1hr,..) Cu Selur RE: Issue when using RIFE interpolation - kht - 01.11.2024 When I click VS Preview, this is the error code 2024-11-01 23:15:26.447 Failed to evaluate the script: Python exception: fractional multi requires plugin akarin (https://github.com/AkarinVS/vapoursynth-plugin/releases), version v0.96g or later. Traceback (most recent call last): File "src\\cython\\vapoursynth.pyx", line 3365, in vapoursynth._vpy_evaluate File "src\\cython\\vapoursynth.pyx", line 3366, in vapoursynth._vpy_evaluate File "E:\Temp\Hybrid\tempPreviewVapoursynthFile23_15_25_109.vpy", line 46, in clip = vsmlrt.RIFE(clip, multi=Fraction(2.5), model=426, backend=Backend.TRT(fp16=True,device_id=0,verbose=True,use_cuda_graph=True, num_streams=1,builder_optimization_level=3,engine_folder="E:/Temp/Hybrid")) # new fps: 59.94 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:/Tools/Hybrid/64bit/vs-mlrt/vsmlrt.py", line 1263, in RIFE raise RuntimeError( RuntimeError: fractional multi requires plugin akarin (https://github.com/AkarinVS/vapoursynth-plugin/releases), version v0.96g or later. RE: Issue when using RIFE interpolation - Selur - 01.11.2024 That is fixed in the new release. (will be up in ~45min, uploading takes its time) Cu Selur RE: Issue when using RIFE interpolation - Selur - 01.11.2024 New dev (and torch-addon) are online, the dev should fix the akarin dependency. Cu Selur RE: Issue when using RIFE interpolation - kht - 01.11.2024 It's not working too. The dependency error is solved. But it will throw an error on resolution divisible by 32, increasing to 1920x1088 will not work but 1920x1056 is working. However, when I start the job, trtexec have this error and I'm not sure what to do about this. [11/02/2024-01:21:17] [E] Error[4]: IBuilder::buildSerializedNetwork: Error Code 4: API Usage Error (IElementWiseLayer /Mul: broadcast dimensions must be conformable) When using stable version, the standard resolution (1920x1080, 3840x2160) work flawlessly, so is this the new limitation of the features? When I look for the source code of the vs-mlrt, it shows that latest stable (15.5) will force to use resolution divisible by 32/64. if (model_major, model_minor) >= (4, 26): However, if I commented the code above, it works even with standard resolution on rife-4.25, rife-4.26. Do you have any idea on these? Attached with trtexec and debug log. https://pixeldrain.com/u/wvSBGUtV Regards. RE: Issue when using RIFE interpolation - Selur - 01.11.2024 Argh, I thought the mod restrictions were only for non TRT. => Looking into it RE: Issue when using RIFE interpolation - Selur - 01.11.2024 Okay, restrictions are:
Cu Selur RE: Issue when using RIFE interpolation - kht - 02.11.2024 Latest dev is working. As you mentioned, standard resolution is now working with TRT backend without restriction. Thank you. |