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FSRCNNX - Printable Version

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RE: FSRCNNX - fltasin - 17.01.2021

(17.01.2021, 14:47)Selur Wrote: Oh, okay.
Don't think there's support for HLSL in Vapoursynth.
So other glsl filters would work but not the hlsl filters.

Cu Selur

Nice...There is also this one that is Good I think..
https://github.com/Alexkral/AviSynthAiUpscale

But FSRCNNX is better..If I can add more than one Filter it will be good..there are tons of GLSL that i want to use!
Thanks a lot For Fixing this thing For Me!


RE: FSRCNNX - Selur - 17.01.2021

Random glsl filters in mpv syntax could be used in the custom-section by writing your own code using https://github.com/Lypheo/vs-placebo#placeboshaderclip-clip-string-shader-int-width-int-height-int-chroma_loc--1-int-matrix--2-int-trc--1-string-filter--ewa_lanczos-float-radius-float-clamp-float-taper-float-blur-float-param1-float-param2-float-antiring--00-int-lut_entries--64-float-cutoff--0001-bool-sigmoidize--1-bool-linearize--1-float-sigmoid_center--075-float-sigmoid_slope--65-string-shader_s

Cu Selur


RE: FSRCNNX - fltasin - 17.01.2021

Thanks a Lot!!!!
I will Try that!