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[HELP] ReplaceSingle (to replace multi) - Printable Version

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RE: ReplaceSingle (to replace multi) - zspeciman - 24.06.2025

would you consider expanding DuplicateFrames in the future, in addition to copy of a preceding frame, it will be a copy of a succeeding frame
it would be a another great addition to Hybrid


RE: ReplaceSingle (to replace multi) - Selur - 24.06.2025

I'll think about removing DuplicateFrames and replacing it with FreezeFrames, since it offers more freedom.


RE: ReplaceSingle (to replace multi) - zspeciman - 22.07.2025

Looking forward to this addition, would be very useful with some bad film splicing from the 70s


RE: ReplaceSingle (to replace multi) - Selur - 23.07.2025

Uploaded a dev which adds support for core.std.FreezeFrames.

Cu Selur


RE: ReplaceSingle (to replace multi) - zspeciman - 23.07.2025

Thank you Selur, testing it now. Its a great tool you've added, just absolutely fantastic.


BTW, I'm getting a new error on this latest build  Hybrid_dev_2025.07.23-175836, not related to this particular tool, but to all, regarding the audio "passthrough all"
As soon as I add a job to queue that does have an audio, it gives me this warning: see attached screenshot
I tried different videos, all give the same error.  
When I run the queue, it will process the video, but there will be no audio.


RE: ReplaceSingle (to replace multi) - Selur - 23.07.2025

Will look at it tomorrow after work, probably a bug die to some exterimentsl stuff I am working in,..


RE: ReplaceSingle (to replace multi) - Selur - 24.07.2025

Uploaded a new dev, which should fix the audio problem.

Cu Selur


RE: ReplaceSingle (to replace multi) - zspeciman - 18.08.2025

Hi Selur,  FreezeFrames seem to be broken with the latest update.
I've upgrade from Hybrid_dev_2025.08.12-17428 where it works, to Hybrid_dev_2025.08.17-21014 where it doesn't.
It doesn't give any error, when you play the preview, it doesn't freeze any frame.
Thank you.


RE: ReplaceSingle (to replace multi) - Selur - 18.08.2025

Filter code wasn't added due to a typo.
Uploaded a new dev which should fix the problem.

Cu Selur