[BUG] DFM DeRainbow & Motion Compensation cause crash - Printable Version +- Selur's Little Message Board (https://forum.selur.net) +-- Forum: Hybrid - Support (https://forum.selur.net/forum-1.html) +--- Forum: Problems & Questions (https://forum.selur.net/forum-3.html) +--- Thread: [BUG] DFM DeRainbow & Motion Compensation cause crash (/thread-1541.html) |
DFM DeRainbow & Motion Compensation cause crash - The_Tinkerer - 22.09.2020 I'm not sure where the DFM DeRainblow script that Hybrid uses comes from. It's not the one on AviSynth.nl because it adds use_Flux5framesT and mc options. use_Flux5framesT works and improves the result. I'd like to try out Motion Compensation (mc), but the mc=true parameter causes Hybrid to crash with Script error: There is no function named 'MSuper' MSuper is part of mvtools2.dll which Hybrid isn't loading, so I tried a custom filter which loads it: LoadPlugin("C:\PROGRA~1\Hybrid\32bit\AVISYN~1\MSharpen.dll") Now, it just crashes with no error message. I included a log, not sure if this is something you can figure out and make work! [attachment=1038] RE: DFM DeRainbow & Motion Compensation cause crash - Selur - 22.09.2020 I'll look into it, probably easy to fix. RE: DFM DeRainbow & Motion Compensation cause crash - The_Tinkerer - 22.09.2020 I updated my post. I was reporting an error that was actually caused by me not including some dlls and scripts in the custom filter. (In other words, user error.) So now the problem is that the error is "unknown error" in the debug file. Maybe not as easy now? RE: DFM DeRainbow & Motion Compensation cause crash - Selur - 22.09.2020 Script comes from: https://github.com/realfinder/AVS-Stuff Using: ClearAutoloadDirs() RE: DFM DeRainbow & Motion Compensation cause crash - Selur - 22.09.2020 works when using mvtools from: https://github.com/pinterf/mvtools/releases/download/2.7.43/mvtools-2.7.43-with-depans20200602.7z -> I'll adjust Hybrid to load mvtools2 and use that mvtools2 verison. Will send you a link in ~ 1/2 hour or so. Cu Selur RE: DFM DeRainbow & Motion Compensation cause crash - The_Tinkerer - 22.09.2020 I missed the RgTools.dll. If I add it, and also ffms2.dll, I don't get any message in Hybrid, not even "unknown error." The previewer crashes. Custom filter: LoadCPlugin("C:\PROGRA~1\Hybrid\32bit\AVISYN~1\ffms2.dll") Full script: ClearAutoloadDirs() Preview crash: Faulting application name: avsViewer.exe, version: 0.0.0.0, time stamp: 0x5f568b76 Log: [attachment=1039] OK, I didn't expect you to be posting at the same time as me, sorry for the cross-talk. RE: DFM DeRainbow & Motion Compensation cause crash - Selur - 22.09.2020 send you a link to a dev version which comes with the newer mvtools2.dll and load it when mc=true. Cu Selur RE: DFM DeRainbow & Motion Compensation cause crash - The_Tinkerer - 22.09.2020 Works! But, there is a new problem. With the 9.16 dev build, Hybrid would set "interlaced=true" for DFM DeRainbow, if the source was interlaced, or if you positioned DFM DeRainbow before the deinterlacer. With the 9.22 dev build, Hybrid now instead of setting "interlaced=true", does this: # chroma denoising using DFM-DeRainbow Also, again, the Hybrid window has shrunk. I find I'm having to use the horizontal scroll bar a lot. Not sure if this is the best size. Edit - Looking at the Wiki, it seems this is actually correct... interlaced=true should not be used. Quote:False means the input clip is progressive; with true it's interlaced. Interlaced content is processed by using SeparateFields in the beginning and Weave at the end. RE: DFM DeRainbow & Motion Compensation cause crash - Selur - 22.09.2020 Whether Hybrid: a. separates into fields, filter the fields and then weaves afterwards or b. deinterlaces, filters and reinterlaces depends on the settings used under Filtering->Avisynth->Misc->Interlaced Handling. I switched Hybrid to assumes DFMDeRainbow only supports progressive input, which is why it always used interlaced=false atm. (iirc there was some issue with DFMDeRainbow causing artifacts in some tests why I decided to do this) --- Quote:I find I'm having to use the horizontal scroll bar a lot.Not so much here,... Windows shrinking and enlarging in the dev builds happens since I'm rearranging stuff and doing some testing. Cu Selur |