BasicVSR++ - Printable Version +- Selur's Little Message Board (https://forum.selur.net) +-- Forum: Hybrid - Support (https://forum.selur.net/forum-1.html) +--- Forum: Problems & Questions (https://forum.selur.net/forum-3.html) +--- Thread: BasicVSR++ (/thread-3188.html) Pages:
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BasicVSR++ - Dan64 - 18.04.2023 Hello Selur, BasicVSR++ is available in Hybrid both as Resizer and Filter (in Vapoursynth->Other). As Resizer it is available in Hybrid the weighted feature that smooth the artifacts, but this features in not available in Vapoursynth->Other. Even if the filter version is using different models, it has the same artifacts problems that are present in the Resizer version and it would be useful having the possibility to use the weighted feature even for the filter version under Vapoursynth->Other . Thanks, Dan RE: BasicVSR++ - Selur - 18.04.2023 BasicVSR++ under Other does not do any resizing, so what do you want to merge the filtered version against? The unfiltered version? I could probably add this as another optional masking option somehow. Cu Selur RE: BasicVSR++ - Dan64 - 18.04.2023 Hello Selur, yes it is useful merge the filtered BaricVSR++ version with the unfiltered version available just the step before the application of the filter. Thanks, Dan RE: BasicVSR++ - andry62 - 18.04.2023 Dear Selur. This is a much needed feature. If you add it, can you link to updated version. Thank you. RE: BasicVSR++ - Selur - 18.04.2023 I implemented this and send you two a link to a dev version which supports this through a new mask I called 'LinearMask' (name might change for the next release).
Personally, I prefer using one of the other masks, but you can test it and let me know whether this is worth to be kept. Cu Selur Ps.: going to bed now, will look at your replies whether this is worth to be kept in tomorrow when I'm back home after work. RE: BasicVSR++ - Dan64 - 18.04.2023 Hello Selur, Theoretically your update should work. The problem is that your code is working for the release 2.0 # adjusting color space from YUV444P16 to RGBH for vsBasicVSRPPFilter While on my installation there is the version 1.4.1 and the code should be changed as # adjusting color space from YUV444P16 to RGBS for vsBasicVSRPPFilter Lem me know if I have to update https://github.com/HolyWu/vs-basicvsrpp to version 2.0 Thanks, Dan RE: BasicVSR++ - Selur - 19.04.2023 Yes, the dev version relies on the latest torch addon, send you a link via pm. Cu Selur RE: BasicVSR++ - andry62 - 19.04.2023 Dear Selur. I have not been able to test as My antivirus blocked something and deleted it. It's a pity. RE: BasicVSR++ - andry62 - 19.04.2023 Dear Selur. Installed again Hybrid_dev_2023.04.18-205712 installed VapoursynthR61_torch_2023.03.12. Everything works except BasicVSR++. Failed to test again. RE: BasicVSR++ - Selur - 19.04.2023 Not enough details to really help. Assuming BasicVSR++ is detected and available in Hybird, problems most users have is that they need to use tiling to not run out of VRAM. Cu Selur |