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[HELP] Distortion of fast movement - Printable Version +- Selur's Little Message Board (https://forum.selur.net) +-- Forum: Talk, Talk, Talk (https://forum.selur.net/forum-5.html) +--- Forum: Small Talk (https://forum.selur.net/forum-7.html) +--- Thread: [HELP] Distortion of fast movement (/thread-3862.html) |
Distortion of fast movement - Miranda - 12.09.2024 When denoising/upscaling, on scenes with fast mocement I'm getting bad distortion artifacts. I'm sure I read about this on another forum, but I seem to recall somebody suggested switching from MVtools to something else - can anyone suggest a way of avoiding the distortion artifacts? RE: Distortion of fast movement - Selur - 12.09.2024 Interpolation artifacts can happen with all interpolation methods. RIFE with model 4.18 (maybe model 4.24) is probably the most stable interpolation method I know of. (do not forget to enable and adjust the scene change detection) But depending on the input, you will always get interpolation artifacts. Cu Selur Ps.: Moved thread. RE: Distortion of fast movement - Miranda - 12.09.2024 I guess I will need to get a more up to date PC to handle RIFE. RE: Distortion of fast movement - Selur - 12.09.2024 You could try SVP and FrameRateConverter, both usually fair better than mvtools itself and require less gpu power than RIFE. Cu Selur RE: Distortion of fast movement - Miranda - 12.09.2024 I already use SVP, do I use it in conjunction with FrameRateConverter? How do I set these up? RE: Distortion of fast movement - Selur - 12.09.2024 Sorry, you can't use SVP together with FrameratConverter. FramerateConverter mainly was meant to use mvtools and then try to avoid interpolation artifacts. It later got RIFE support and 'beta' Vapoursynth version. Sadly, the developer (mysteryx93) seems to have stopped developing it 3 years ago. Cu Selur RE: Distortion of fast movement - Bob.Dig - 13.09.2024 (12.09.2024, 13:12)Selur Wrote: RIFE with model 4.18 (maybe model 4.24) is probably the most stable interpolation method I know of. I don't see those in Hybrid, maybe you can elaborate. RE: Distortion of fast movement - Selur - 13.09.2024 Not near a PC today. Should be in latest dev, iirc 4.24 is only available via vs-mlrt and RIFEmlrt. RE: Distortion of fast movement - Bob.Dig - 13.09.2024 Thanks, than I am looking forward to the next release. RE: Distortion of fast movement - Miranda - 09.11.2024 Trying to use RIFE interploation, but Hybrid crashing. Hybrid also seems to be doing something strange with the input resolution. |