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NVEncC + GTX 1060 on Hybrid 2017.05.06.1 - Printable Version

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NVEncC + GTX 1060 on Hybrid 2017.05.06.1 - JDiG - 03.07.2017

Hi Selur,

it's been a while - congrats on the new forum!

I've got another tough nut to crack for you Smile

I recently installed a GTX 1060 (3GB) on my Windows 10 64-bit and tried to make the latest NVEncC (3.13) play nice with Hybrid. So far, no good.

I attached a zip file that contains four HybridDebugOutput files from today's attempts.

Files 01 and 02 were done on 'vanilla' Hybrid with latest NVEncC added. GeForce drivers were a bit old, but I didn't update them at this point.

For DebugOutput #3 I updated GeForce driver to the latest version. Didn't help.

For DebugOutput #4 I replaced the ffmpeg.exe and ffmpeg_32.exe with the latest builds from Zeranoe's site. This time Hybrid didn't report a crash and created an output file, but it contains only two black frames with full-length audio.

Let me know if you need more info. Thanks!


RE: NVEncC + GTX 1060 on Hybrid 2017.05.06.1 - Selur - 03.07.2017

Iirc the 1060 drivers were problematic, check the old board there was thread about the 1060


RE: NVEncC + GTX 1060 on Hybrid 2017.05.06.1 - JDiG - 03.07.2017

I found a thread discussing drivers but it was related to 1050 Ti. In another thread, from February 2017, someone had problems with a 1060 but those were related to "Level auto" which set the level too low. Once that was solved the user was able to make HEVC encodes on the 1060.

Took a quick look at DebugOutput #1 and saw this:

2017.07.03 - 17:20:13_Windows 10-64bit_2017.05.06.1 - level 4: FFmpeg : av_interleaved_write_frame(): Invalid argument

2017.07.03 - 17:20:13_Windows 10-64bit_2017.05.06.1 - level 4: FFmpeg : Error writing trailer of pipe:: Invalid argument
frame= 1 fps=0.0 q=-0.0 Lsize= 2112kB time=00:00:00.04 bitrate=414824.6kbits/s speed=0.0422x
video:0kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 435925.812500%

2017.07.03 - 17:20:13_Windows 10-64bit_2017.05.06.1 - level 4: FFmpeg : Conversion failed!

I have no idea if that is related to GeForce drivers, though.