[HELP] Rendering aborts aber some seconds suddenly... - Printable Version +- Selur's Little Message Board (https://forum.selur.net) +-- Forum: Hybrid - Support (https://forum.selur.net/forum-1.html) +--- Forum: Problems & Questions (https://forum.selur.net/forum-3.html) +--- Thread: [HELP] Rendering aborts aber some seconds suddenly... (/thread-473.html) |
Rendering aborts aber some seconds suddenly... - eusi - 21.06.2018 Hi, I am using Hybrid version 2018.06.18.1 I want to render my 25fps drone flight into a 60fps one. Issue: After some seconds of rendering, the job aborts suddenly. My configs: Input: 1gb mov 25 fps 60Mbps Output: x264 custom, mp4, 5.2 preset/tune none Filtering: Avisynth, Frame, InterFrame, Medium Smooth smooth 60fps Log output: x264 (1st pass bitrate) processing started... Any idea what happen here? Grüße Eusi RE: Rendering aborts aber some seconds suddenly... - Selur - 21.06.2018 Since you are one of those which post parts of their, log I have to say that each logs starts with: Quote:This log is only intended for user information. It should not be part of a bug/problem report!!So I got no clue why you would post something from that log. Quote:Any idea what happen here?Sure. Seems like either the decoder crashed. Typical reasons fo this: a. broken source b. Interframe used with GPU enabled and some driver problem. (depending on your settings CPU even might be faster) c. something interfering with the encoding (some overly protective desktop firewall, virus scanner) d. something in the Avisynth script you used causes problem. Only thing I see in that log is that the first pass finished after 43 frames, which seems awfully short, not even two seconds @25fps, especially if the input is "1gb mov 25 fps 60Mbps" this is strange. -> Wild guess: Might be that the used source filter is having problems with your source. Using another source filter or switching to Vapoursynth (which is 64bit and not 32bit like Avisynth) might fix the issue. Cu Selur RE: Rendering aborts aber some seconds suddenly... - eusi - 21.06.2018 (21.06.2018, 19:04)Selur Wrote: Since you are one of those which post parts of their...Easy question: Because Hybrid did not log more than that ^^. That was the entire debug log. I enabled in config "create debug log file" (as explained in "Infos needed to fix&reproduce bugs,..") and started rendering. Then I disabled the debugging again. (21.06.2018, 19:04)Selur Wrote:Quote:Any idea what happen here?Sure. Seems like either the decoder crashed. a) source should be fine, on my pc it works b) no GPU used (crash was on my server, it's very powerful via cpu, but no gpu) c) actually hybrid is running in a virtual machine on the server (very clean win10 installation, no antivir/firewall, only further apps: filezilla ftp server, teamviewer and compact tray meter) d) hmm.. no idea (21.06.2018, 19:04)Selur Wrote: -> Wild guess: Might be that the used source filter is having problems with your source. Using another source filter or switching to Vapoursynth (which is 64bit and not 32bit like Avisynth) might fix the issue.Changed to Vapoursynth and FrameInterpolation... Aaaaaaand... it worked! Thanks for the (letz say) fix :-) RE: Rendering aborts aber some seconds suddenly... - Selur - 21.06.2018 Quote:Easy question: Because Hybrid did not log more than that ^^. That was the entire debug log.Debug output is written into a file. What you posted is not from the debug output. -> Current guess atm. is that 4k with Interframe crashes against the 32bit limitation of Avisynth. Cu Selur Ps.: For 4+ core systems I would always encourage to use Vapoursynth over Avisynth since Vapoursynth scales way better with more CPU cores. |