"by default is 900x558 "
I doubt that this is the native resolution of the game, probably more like 320x240 or 400x240 or something like that, also there are tons of compression artifacts.
Problem is anything that does get rid of the aliasing would have to smooth a lot and kill tons of details.
-> not sure this is doable in a meaningful way (anti aliasing should be done in the emulator or the game,..)
Instead of trying AA filters better try aWarpSharp2.
Cu Selur
I doubt that this is the native resolution of the game, probably more like 320x240 or 400x240 or something like that, also there are tons of compression artifacts.
Problem is anything that does get rid of the aliasing would have to smooth a lot and kill tons of details.
-> not sure this is doable in a meaningful way (anti aliasing should be done in the emulator or the game,..)
Instead of trying AA filters better try aWarpSharp2.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.