07.08.2021, 22:19
(07.08.2021, 09:41)Selur Wrote: Found and fixed issue of the FFV1 bitdepth mixup.
Will send you a link to a new dev version in ~15min via pm.
But that probably didn't fix the Vapoursynth crash.
Since I can't reproduce the crash here, please check the Vapoursynth Preview and report any errors.
Cu Selur
Here's the debug log from the vapoursynth preview. As before, it works with everything else but crashes with SSIMD. In case it makes your life easier, I'm the win7 user that's replacing the vapoursynth folder with the one from 2021.04.12.1.
As for putting the tweak after tonemapping, I was actually wondering about that myself, every time I would adjust contrast the exposure would be off a bit and vice versa so I had to mess with it a lot to get it just right, I suppose all that effort was in vain lol.