12.08.2021, 14:26
Quote:If you add an additonal tab then We can just put the Bit depth however we like ........ I will think about it in case I will the lottery and can spend my working hours on Hybrid and not my free time.
Quote:1. Yes.. My Source is 8 bit.. I want it 16bit output.shouldn't be hard to implement, will think about it after bug fixes.
Quote:Ah okay, I haven't added the options simpyl because I didn't the any documentation what are the valid ranges for all the options and what they do.clip = core.placebo.Shader([clip=clip, shader="C:/Program Files/Hybrid/64bit/vsfilters/ResizeFilter/GLSL/FSRCNN_x2_r2_16-0-2.glsl", width=1280, height=720, int chroma_loc = 1, int matrix = 2, int trc = 1, string filter = "Spline64", float radius, float clamp, float taper, float blur, float param1, float param2, float antiring = 0.0, int lut_entries = 64, float cutoff = 0.001, bool sigmoidize = 1, bool linearize = 1, float sigmoid_center = 0.75, float sigmoid_slope = 6.5])
-> if you can provide some details to that I could add them to the GUI.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.