01.09.2021, 12:35
(18.12.2020, 22:29)Selur Wrote:Quote:Will try now your settings.Did you try it? How does it look in motion? (I only looked it frame by frame and I fear that the AA will cause flickering in motion.)
(didn't have time to actually encode the script to something and watch it in motion)
Also as further explanation, the
Quote:'Filtering->Vapoursynth->Custom->Insert Before->AAF' and insert:part of the script followed be the normal "clip = havsfunc.aaf(inputClip=clip)" does simply apply:
clip = core.std.Transpose(clip=clip)
clip = havsfunc.aaf(inputClip=clip)
clip = core.std.Transpose(clip=clip)
clip = havsfunc.aaf(inputClip=clip)
clip = core.std.Transpose(clip=clip)
clip = havsfunc.aaf(inputClip=clip)
clip = core.std.Transpose(clip=clip)
1. aaf on the transposed video
2. aaf on the normal video
3. aaf on the transposed video
4. aaf on the normal video
you could do similar stuff with other AA filters or use aaf less frequent if the AA effect is too strong.
Cu Selur
Hi Selur,
Tested it previously and it worked very well.
Saturday I will be releasing a new pack of games and used your method again on videos and it served me very, very well indeed.
I did what you said about testing with fewer "lines parameters" and preferred the "full method".
He does a lot better than I expected.
Thank you very much for your attention to the answers.
Claudio