This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

[HELP] Fragments disappear in hand-drawn animation
#29
Sadly RemoveDirt for Vapoursynth is totally unstable.
The project was simingly abandomned 8 years ago.
pinterf who made an Avisynth++ port of it confirmed that the project was so much of a mess that he went back to the old Avisynth version for the Avisynth++ port and he thinks it's unlikely he will port the Avisynth++ version to Vapoursynth. Sad
So anything that is based on RemoveDirt is Avisynth(++) only atm. for the time being.
-> Will adjust KillSpots to drop the advanced code and remove RemoveDirt from Vapoursynth during next week.

Cu Selur
Reply


Messages In This Thread
RE: Fragments disappear in hand-drawn animation - by Selur - 20.02.2022, 20:56

Forum Jump:


Users browsing this thread: 2 Guest(s)