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Double of 30000/1001 fps is 59940/1000 fps?
#2
Probably a rounding error somewhere.
Will look into it. 59.94 should be automatically changed to 60000/1001.
Depending in the encoder you use you can add a commander line addition and thus over-shadow settings.
Note that I stopped development for 32bit so you will not see this fixed in a nee release unless you switch to 64bit.

Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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RE: Double of 30000/1001 fps is 59940/1000 fps? - by Selur - 31.01.2018, 11:46

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