17.01.2023, 23:16
Hello Selur,
Thanks for the new dev-version. I will test it tomorrow.
In effect your implementation is going in the right direction because in this case BlindDeHalo3 is used to build the mask to be used to merge the frame resized with realesr-general and a non damaged frame resized with lancozos. The examples provided in my previous post BlindDeHalo3 was used directly on the frame resized with realesr-general and I posted it to confirm that is necessary to go in the direction of merging the frames. Your implementation is even better because in this case BlindDeHalo3 is used to perform a more edge-aware merge by using a MaskedMerge. If the Mask is built in a good way this approach should provide better results.
But a lot of tests are necessary to find the right way.
Thanks again
Dan
Thanks for the new dev-version. I will test it tomorrow.
In effect your implementation is going in the right direction because in this case BlindDeHalo3 is used to build the mask to be used to merge the frame resized with realesr-general and a non damaged frame resized with lancozos. The examples provided in my previous post BlindDeHalo3 was used directly on the frame resized with realesr-general and I posted it to confirm that is necessary to go in the direction of merging the frames. Your implementation is even better because in this case BlindDeHalo3 is used to perform a more edge-aware merge by using a MaskedMerge. If the Mask is built in a good way this approach should provide better results.
But a lot of tests are necessary to find the right way.
Thanks again
Dan