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RIFE not loading
#1
I'm trying to use RIFE for frame interpolation and I can't get it to load. The error in vsedit is:

vapoursynth.Error: Failed to load C:/Program Files/Hybrid/64bit/vsfilters/FrameFilter/RIFE/librife.dll. GetLastError() returned 1114.


Am I missing some library that I need to install?

Windows 10 64-bit with Nvidia K6000. Latest Hybrid installer.

Thanks!

here's the generated script, if useful:

# Imports
import vapoursynth as vs
import os
import ctypes
# Loading Support Files
Dllref = ctypes.windll.LoadLibrary("C:/Program Files/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
import sys
# getting Vapoursynth core
core = vs.core
# Import scripts folder
scriptPath = 'C:/Program Files/Hybrid/64bit/vsscripts'
sys.path.insert(0, os.path.abspath(scriptPath))
# Loading Plugins
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/FrameFilter/RIFE/librife.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/FFT3DFilter/fft3dfilter.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/EEDI3m.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/vsznedi3.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/scenechange.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/vslsmashsource.dll")
# Import scripts
import havsfunc
# source: 'C:\Volumes\THE_MAN_I_LEFT_BEHIND\2_GRADING\MEDIAS\MEDIA_MANAGER\ARCHIVES\Reel_12.15_Afghanistan_TOL_AppleHDV_1080p_HDV02.mov'
# current color space: YUV422P10, bit depth: 10, resolution: 1920x1080, fps: 29.97, color matrix: 709, yuv luminance scale: limited, scanorder: top field first
# Loading C:\Volumes\THE_MAN_I_LEFT_BEHIND\2_GRADING\MEDIAS\MEDIA_MANAGER\ARCHIVES\Reel_12.15_Afghanistan_TOL_AppleHDV_1080p_HDV02.mov using LWLibavSource
clip = core.lsmas.LWLibavSource(source="C:/Volumes/THE_MAN_I_LEFT_BEHIND/2_GRADING/MEDIAS/MEDIA_MANAGER/ARCHIVES/Reel_12.15_Afghanistan_TOL_AppleHDV_1080p_HDV02.mov", format="YUV422P10", stream_index=0, cache=0, fpsnum=30000, fpsden=1001, prefer_hw=0)
# Setting detected color matrix (709).
clip = core.std.SetFrameProps(clip, _Matrix=1)
# Setting color transfer info (709), when it is not set
clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=1)
# Setting color primaries info (), when it is not set
clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=1)
# Setting color range to TV (limited) range.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# making sure frame rate is set to 29.97
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=2) # tff
# Deinterlacing using QTGMC
clip = havsfunc.QTGMC(Input=clip, Preset="Fast", TFF=True) # new fps: 59.94
# Making sure content is preceived as frame based
clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=0) # progressive
# adjusting color space from YUV422P10 to RGBS for vsRIFE
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="709", range_s="limited")
# adjusting frame count&rate with RIFE, target fps: 119.88fps
clip = core.rife.RIFE(clip, model=0) # new fps: 119.88
# adjusting output color from: RGBS to YUV422P10 for ProResModel
clip = core.resize.Bicubic(clip=clip, format=vs.YUV422P10, matrix_s="709", range_s="limited", dither_type="error_diffusion")
# set output frame rate to 119.88fps (progressive)
clip = core.std.AssumeFPS(clip=clip, fpsnum=120000, fpsden=1001)
# Output
clip.set_output()
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Messages In This Thread
RIFE not loading - by annael - 16.08.2023, 23:28
RE: RIFE not loading - by Selur - 17.08.2023, 14:43
RE: RIFE not loading - by annael - 18.08.2023, 06:09
RE: RIFE not loading - by Selur - 18.08.2023, 06:44
RE: RIFE not loading - by annael - 18.08.2023, 16:45
RE: RIFE not loading - by Selur - 19.08.2023, 01:12
RE: RIFE not loading - by annael - 24.08.2023, 05:32
RE: RIFE not loading - by Selur - 24.08.2023, 06:54
RE: RIFE not loading - by annael - 29.08.2023, 16:02
RE: RIFE not loading - by Selur - 29.08.2023, 17:24
RE: RIFE not loading - by annael - 08.09.2023, 06:11
RE: RIFE not loading - by Selur - 08.09.2023, 06:15
RE: RIFE not loading - by annael - 12.09.2023, 21:46

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