18.03.2018, 19:42
Depending on what you do there are multiple ways to use the gpu:
Hope that helped a bit.
Cu Selur
- "Config->Input->Decoding->Use gpu for decoding" will tell Hybrid to use hardware decoding in case neither Avisynth nor Vapoursynth is used
- "x264->Misc->Main->OpenCL" enabled x264s openCL based motion estimation (doesn't help much on most systems)
- Depending on your drivers and GPU capabilities Hybrid offers you 'NVEnc' and 'NCEnc (ffmpeg)' (<-experimental) as encoders. Depending on you GPU NVEnc will support H.264 and H.265 encoding.
- When using Avisynth (32bit) filters, some filters allow gpu assistance, which is usually enabled through a 'gpu' or 'opencl' option and there are also filters like NLMeansCL2, KNLMeans, fft3dgpu which are gpu based. In case you own DGDecNV from Donald Graft it can also be used through Hybrid as a source filter (you need to copy your DGDecNV files and your license.txt file into the Hybrid/32bit/avisynthPlugins-folder to use it). Additionally there is FRIM which is also a gpu based source filter.
- When using Vapoursynth (64bit), like for Avisynth there a bunch of filters which are either GPU based or GPU assisted (again 'gpu' or 'opencl' option).
Hope that helped a bit.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.