13.03.2024, 21:43
Quote: I will move below the Deoldify panel the DDColor settings, and I will left on the left-side only a new dedicated "Merge Settings" panel (in Model 2, should be added the new parameter “alpha”)I have no clue what you want to say with that sentence. (lost in translation)
Quote:(in Model 2, should be added the new parameter “alpha”)

def ddeoldify(
clip: vs.VideoNode, model: int = 0, render_factor: int = 24, sat: list = [1.0,1.0], hue: list = [0.0,0.0],
dd_model: int = 1, dd_render_factor: int = 24, dd_tweak_luma_bind: list = [False, 0.0, 0.0], dd_bright: float = 0, dd_cont: float = 1, dd_gamma: float = 1.0,
dd_method: int = 2, dd_method_params: list = [0.5, 0.6, 0.15, 0.2], chroma_resize: bool = True, device_index: int = 0, n_threads: int = 8, dd_num_streams: int = 1,
torch_hub_dir: str = model_dir
)
Quote: Model 1: The values of Saturation/Hue for Deoldify should be disabled. The Weight should not be visible (like Model:0)will fix.
Quote:It is missing “a” in “Chrom Merge”will fix.
Quote: I will move below the Deoldify panel the DDColor settings, and I will left on the left-side only a new dedicated "Merge Settings" panel (in Model 2, should be added the new parameter “alpha”)Merge settings, are a subset of DDColor settings, since the are only available if DDColor is used.
Quote:Brighteness should be a float and not an int as nowwill fix.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.