27.03.2024, 17:39
Quote:Isn't a waste of processing power and "lossy" for NNEDI3 this double conversion? I haven't seen much of a difference vs Bicubic.If you don't see a difference with your sources, than stick with Bicubic.
If you don't see a difference between these, you probably won't see a difference in the adjustement. (normal resizers are fast, so it should not really make a difference in speed)
Quote:If you apply VSR at higher res you get better results for small details..Okay, did a quick test (https://imgsli.com/MjUwNzIx, https://imgsli.com/MjUwNzIy).
Adding a sharpener before BasicVSR++ might help more.
That said, I can see that with some sources this might be interessting.
=> I probably could add an option to BasicVSR++ to adjust to a specific width (height gets calculated) before applying.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.