19.08.2024, 05:20
Since HD has 4 times the pixels, SD content has, an according speed drop to that the processing speed seems correct.
Especially filters like TemproalDegrain2, which are 'slow' to begin with.
You can try tweaking the settings. Like the block size for MAnalyse. Smaller block sizes give better results at the cost of speed.
Also, using num_streams=3 is probably a bottleneck, since you are probably running out of vram on HD content with it. (at least my system with 16GB VRAM would)
num_streams=3 on SD content is probably fine, but on HD and higher this will slow stuff down.
Increasing the fftThreads might help too.
Cu Selur
Especially filters like TemproalDegrain2, which are 'slow' to begin with.

You can try tweaking the settings. Like the block size for MAnalyse. Smaller block sizes give better results at the cost of speed.

Also, using num_streams=3 is probably a bottleneck, since you are probably running out of vram on HD content with it. (at least my system with 16GB VRAM would)
num_streams=3 on SD content is probably fine, but on HD and higher this will slow stuff down.
Increasing the fftThreads might help too.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.