Hi there,
I'm digging this up again regarding VS-Basic-VSR++, which still doesn't work on my GTX 1650 even with the new VapourSynth release from your Google Drive experimental folder, unlike the older R65 release(s), which worked no problem.
I just found out it does work with R68 - if I reduce the sequence length to 1 frame. Choosing more than 1 frame results in the usual errors - in Preview I get this:
![[Image: thumbnail?id=1NaDOtZIoABNyxN0NuF49y874euXsmwtP&sz=w4000]](https://drive.google.com/thumbnail?id=1NaDOtZIoABNyxN0NuF49y874euXsmwtP&sz=w4000)
And if I were to start the job, Hybrid would finish it without recognizing something went wrong:
![[Image: thumbnail?id=1zVYrWbI0h4iiyfOMx6qZAmQW2IFAF2a1&sz=w4000]](https://drive.google.com/thumbnail?id=1zVYrWbI0h4iiyfOMx6qZAmQW2IFAF2a1&sz=w4000)
Maybe this is helpful. : )
I'm digging this up again regarding VS-Basic-VSR++, which still doesn't work on my GTX 1650 even with the new VapourSynth release from your Google Drive experimental folder, unlike the older R65 release(s), which worked no problem.
I just found out it does work with R68 - if I reduce the sequence length to 1 frame. Choosing more than 1 frame results in the usual errors - in Preview I get this:
And if I were to start the job, Hybrid would finish it without recognizing something went wrong:
Maybe this is helpful. : )