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[BUG] VSGAN models produce green frames, and more
#24
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Hi there,

I'm digging this up again regarding VS-Basic-VSR++, which still doesn't work on my GTX 1650 even with the new VapourSynth release from your Google Drive experimental folder, unlike the older R65 release(s), which worked no problem.

I just found out it does work with R68 - if I reduce the sequence length to 1 frame. Choosing more than 1 frame results in the usual errors - in Preview I get this:

[Image: thumbnail?id=1NaDOtZIoABNyxN0NuF49y874euXsmwtP&sz=w4000]

And if I were to start the job, Hybrid would finish it without recognizing something went wrong:

[Image: thumbnail?id=1zVYrWbI0h4iiyfOMx6qZAmQW2IFAF2a1&sz=w4000]

Maybe this is helpful. : )
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RE: VSGAN models produce green frames, and more - by Woozy6528 - 04.09.2024, 12:54

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