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[BUG] Problem with framerate change, AssumeFPS, with Vapoursynth.
#2
iirc. that will only change the fps in the decoder (if ffmpeg is used), the encoder and the muxer call.
So not changing the Vapoursynth script is correct.

Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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RE: Problem with framerate change, AssumeFPS, with Vapoursynth. - by Selur - 18.09.2024, 13:33

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