28.09.2024, 06:21
Congratulation!
Happy, you found a solution.
Side note: Some firewalls or antivirus software will probably falsely identify the communication as malicious and stop it (worst case: without reporting), but that is 'okay' and kind of unavoidable.
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Did a quick test (in my old R68 setup) and I can confirm that:
a. it does work
b. vram consumption for:
is ~6.3-8GB independent of the source resolution.
Side note: ColorMNet too isn't good with nature content.
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general questions: (too lazy to read the whole code)
Cu Selur
Happy, you found a solution.
Quote:the only difference is that the mode:0 (named "batch") has been renamed in "remote"I adjusted Hybrid and uploaded a new deoldify test version for you.
Quote:I added only a new parameter: server_port which represent the network port used to exchange data between Vapoursynth and the remote frame server.Okay. Hybrid will not expose this option in the GUI, since I don't think a user will/should change it. Maybe I will add it at a later point in time if there is a good reason for it.
Quote:This mode is now the default encoding mode for ColorMNet.Setting a rather untested option as 'default', seem a bad idea.
Quote:Given that the new "remote" mode will allow to monitor the progress, there is no reason to implement a progress monitor for the "sync" mode, which probably will be removed when the "remote" mode will be fully tested with different environments and PCs and will be considered robust.Okay.
Side note: Some firewalls or antivirus software will probably falsely identify the communication as malicious and stop it (worst case: without reporting), but that is 'okay' and kind of unavoidable.
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Quote:I think that this is the first filter for Vapoursynth developed in this way and I prefer to take time to test it.No problem, won't include it in a dev version until you say so.
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Did a quick test (in my old R68 setup) and I can confirm that:
a. it does work
b. vram consumption for:
clip = HAVC_main(clip=clip, EnableDeepEx=True, DeepExMethod=0, DeepExRefMerge=0, ScFrameDir=None, DeepExModel=0, DeepExEncMode=0, DeepExMaxMemFrames=0)
Side note: ColorMNet too isn't good with nature content.
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general questions: (too lazy to read the whole code)
- Are 'Ref merge' and 'Ref Frame Dir' are used when method is 'HAVC' ?
- Is 'Ref Merge' somehow used when 'Ref Frame Dir' isn't set?
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.