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[BUG] Resize Keeps Changing on its own when Starting a Batch Queue, Please fix this.
#34
(12.10.2024, 08:10)Selur Wrote: About the speed: try a different source filter and compare the Vapoursynth Script Views to see if anything other than the source filter changed.
About CAS: probably depends on the combination and order of filters, so also check the Vapoursynth Script View.
From your description, I can't reproduce the problem.


Cu Selur

I just updated again and used the profile from the previous version no issues 40FPS Full Video 100% CPU. I Restarted Hybrid and followed a video, setting up the Profile from the video instead of loading it. Same settings all of it 10FPS Green Video dropping to 30% CPU. So something is bad in the default configuration that i am not seeing that has changed ? What changed from the previous version ?
Here is my config you can try it if you want not sure if you will be able to replicate it. Bascilly if u load the config the encoding is fine, but try loading it then screenshot/record the settings, reset hybrid and input the same stuff u will get the bad results. Maybe the best way is to do that then save the config and compare the text file for differences to find what is causing this. I am actually gonna provide both:

Config 2024.06.16 Working:

https://www.mediafire.com/file/ya333n5xy...9.xml/file

Config 2024.09.29 Bad one:

https://www.mediafire.com/file/0scidh542...e.xml/file

I see the filter order changed but i think that is just because u added bunch of new stuff. I never touch that i leave it how it is default.

Edit Differences from what i could gather:

<HybridData name="vsProToonMotionMaskTh2" value="10"/>
<HybridData name="vsProToonOnRegion" value="false"/>
<HybridData name="vsProToonOnRegionHeight" value="0"/>
<HybridData name="vsProToonOnRegionWidth" value="0"/>
<HybridData name="vsProToonOnRegionX" value="0"/>
<HybridData name="vsProToonOnRegionY" value="0"/>
<HybridData name="vsProToonOnlyRange" value="false"/>
<HybridData name="vsProToonPrewittEdgeMaskBinarize" value="false"/>
<HybridData name="vsProToonPrewittEdgeMaskBinarizeThreshold" value="0.5"/>
<HybridData name="vsProToonPrewittEdgeMaskInvert" value="false"/>
<HybridData name="vsProToonPrewittEdgeMaskShow" value="false"/>
<HybridData name="vsProToonRanges"/>
<HybridData name="vsProToonRectangleMaskCropBottom" value="0"/>
<HybridData name="vsProToonRectangleMaskCropLeft" value="0"/>
<HybridData name="vsProToonRectangleMaskCropRight" value="0"/>
<HybridData name="vsProToonRectangleMaskCropTop" value="0"/>
<HybridData name="vsProToonRectangleMaskInvert" value="false"/>
<HybridData name="vsProToonRectangleMaskShow" value="false"/>
<HybridData name="vsProToonRetinexEdgeMaskBinarize" value="false"/>
<HybridData name="vsProToonRetinexEdgeMaskBinarizeThreshold" value="0.5"/>
<HybridData name="vsProToonRetinexEdgeMaskInvert" value="false"/>
<HybridData name="vsProToonRetinexEdgeMaskShow" value="false"/>
<HybridData name="vsProToonRetinexEdgeMaskTCSigma" value="1"/>
<HybridData name="vsProToonRobertsEdgesBinarize" value="false"/>
<HybridData name="vsProToonRobertsEdgesBinarizeThreshold" value="0.5"/>
<HybridData name="vsProToonRobertsEdgesHigh" value="255"/>
<HybridData name="vsProToonRobertsEdgesInvert" value="false"/>
<HybridData name="vsProToonRobertsEdgesLow" value="0"/>
<HybridData name="vsProToonRobertsEdgesShow" value="false"/>
<HybridData name="vsVinverseRectangleMaskCropBottom" value="0"/>
<HybridData name="vsVinverseRectangleMaskCropLeft" value="0"/>
<HybridData name="vsVinverseRectangleMaskCropRight" value="0"/>
<HybridData name="vsVinverseRectangleMaskCropTop" value="0"/>
<HybridData name="vsVinverseRectangleMaskInvert" value="false"/>
<HybridData name="vsVinverseRectangleMaskShow" value="false"/>
<HybridData name="vsVinverseRetinexEdgeMaskBinarize" value="false"/>
<HybridData name="vsVinverseRetinexEdgeMaskBinarizeThreshold" value="0.5"/>
<HybridData name="vsVinverseRetinexEdgeMaskInvert" value="false"/>
<HybridData name="vsVinverseRetinexEdgeMaskShow" value="false"/>
<HybridData name="vsVinverseRetinexEdgeMaskTCSigma" value="1"/>
<HybridData name="vsVinverseRobertsEdgesBinarize" value="false"/>
<HybridData name="vsVinverseRobertsEdgesBinarizeThreshold" value="0.5"/>
<HybridData name="vsVinverseRobertsEdgesHigh" value="255"/>
<HybridData name="vsVinverseRobertsEdgesInvert" value="false"/>
<HybridData name="vsVinverseRobertsEdgesLow" value="0"/>
<HybridData name="vsVinverseRobertsEdgesShow" value="false"/>
<HybridData name="vsVinverseSobelEdgeMaskBinarize" value="false"/>
<HybridData name="vsVinverseSobelEdgeMaskBinarizeThreshold" value="0.5"/>
<HybridData name="vsVinverseSobelEdgeMaskInvert" value="false"/>
<HybridData name="vsVinverseSobelEdgeMaskShow" value="false"/>
<HybridData name="vsVinverseSobelFastEdgeMaskBinarize" value="false"/>
<HybridData name="vsVinverseSobelFastEdgeMaskBinarizeThreshold" value="0.5"/>
<HybridData name="vsVinverseSobelFastEdgeMaskInvert" value="false"/>
<HybridData name="vsVinverseSobelFastEdgeMaskShow" value="false"/>
<HybridData name="vsVinverseUseMasked" value="false"/>
<HybridData name="vsVinverseUseMerge" value="false"/>
<HybridData name="yadifmodEdeint" value="NNEDI2"/>
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RE: Resize Keeps Changing on its own when Starting a Batch Queue, Please fix this. - by PirateLife1001 - 12.10.2024, 17:50

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