That clip is progressive avc, it's not interlaced.
Someone encoded interlaced contend progressively and also resized the clip.
What you can try is:
1. enable Resizing
2. overwrite the scan type to 'top field first'
3. enable 'Lower res. before deinterlace' set width to the current width and lower the height until you find the right height.
You won't get a proper output, but you should be able to get something better.
Try something like:
Cu Selur
Someone encoded interlaced contend progressively and also resized the clip.
What you can try is:
1. enable Resizing
2. overwrite the scan type to 'top field first'
3. enable 'Lower res. before deinterlace' set width to the current width and lower the height until you find the right height.
You won't get a proper output, but you should be able to get something better.
Try something like:
# Imports
import vapoursynth as vs
# getting Vapoursynth core
import ctypes
import sys
import os
core = vs.core
# Import scripts folder
scriptPath = 'F:/Hybrid/64bit/vsscripts'
sys.path.insert(0, os.path.abspath(scriptPath))
# Loading Support Files
Dllref = ctypes.windll.LoadLibrary("F:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
# loading plugins
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/FFT3DFilter/fft3dfilter.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/CTMF/CTMF.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/Cnr2/libcnr2.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SharpenFilter/MSmooth/libmsmoosh.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/temporalsoften.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/FrameFilter/ReduceFlicker/ReduceFlicker.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")# vsQTGMC
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/scenechange.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libdescale.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
# Import scripts
import nnedi3_resample
import mvsfunc
import smdegrain
import fromDoom9
import SpotLess
import havsfunc
import validate
# Source: 'C:\Users\Selur\Desktop\footage.mp4'
# Current color space: YUV420P8, bit depth: 8, resolution: 552x468, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 470bg, format: AVC
# Loading C:\Users\Selur\Desktop\footage.mp4 using DGSource
clip = core.dgdecodenv.DGSource("J:/tmp/mp4_94a958a7567bb50429c39a65e5d146fd_853323747.dgi",fieldop=0)# 29.97 fps, scanorder: top field first
frame = clip.get_frame(0)
# setting color matrix to 470bg.
clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG)
# setting color transfer (vs.TRANSFER_BT601), if it is not set.
if validate.transferIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601)
# setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
if validate.primariesIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
# setting color range to TV (limited) range.
clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
# making sure frame rate is set to 29.97fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# making sure the detected scan type is set (detected: top field first)
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff
# adjusting resolution before deinterlacing
clip = core.descale.Debilinear(src=clip, width=552, height=360)
# Deinterlacing using QTGMC
clip = havsfunc.QTGMC(Input=clip, Preset="Fast", TFF=True, opencl=True) # new fps: 29.97
# Making sure content is preceived as frame based
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
clip = clip[::2] # selecting previously even frames
# Spot removal using SpotLess
clip = SpotLess.SpotLess(clip=clip, radT=3, pel=1, smoother="zsmooth")
# removing flickering using ReduceFlicker
clip = core.rdfl.ReduceFlicker(clip=clip, strength=3, aggressive=1)
clip = core.std.AddBorders(clip=clip, left=4, right=4, top=4, bottom=4) # add borders to archive mod 16 (vsSDeflicker) - 560x368
# removing flickering using Small Deflicker
clip = fromDoom9.Small_Deflicker(clip=clip, preset=3, cnr=True)
clip = core.std.Crop(clip=clip, left=4, right=4, top=4, bottom=4) # removing borders (vsSDeflicker) - 552x360
# removing grain using SMDegrain
clip = smdegrain.SMDegrain(input=clip, interlaced=False, dct=1, opencl=True, device=-1)
# denoising using FFT3DFilter
clip = core.fft3dfilter.FFT3DFilter(clip=clip)
# Resizing using 10 - bicubic spline
clip = core.fmtc.resample(clip=clip, kernel="spline16", w=552, h=468, interlaced=False, interlacedd=False) # resolution 552x468 before YUV420P8 after YUV420P16
# adjusting output color from: YUV420P16 to YUV420P10 for NVEncModel
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited", dither_type="error_diffusion")
# set output frame rate to 29.97fps (progressive)
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# output
clip.set_output()
Cu Selur