19.11.2024, 20:16
I installed the new dev (**experimental**) version and it is working.
Thanks!
Unfortunately the multi-thread problem can theoretically impact on any filter that is depending on past/future frames because the frame sequence is not guaranteed.
I also observed that the VS function used for scene detection "misc.SCDetect()" has an odd behaviour even in single-thread, for example the number of scene change (SC) detected with threshold=0.02 is lower than the number of SC obtained with threshold=0.05. I rewrote the function using "core.std.PlaneStats()" and the behaviour is correct, with threshold=0.02 I obtain about twice the number of SC detected with threshold=0.05. It is about 5% slower, but it works.
I'm planning to release a new version 4.5.1 with an improved scene detection function.
This new version will introduce 2 new parameters to better control the scene change behaviour.
Do you have any plan to release the new **experimental** version 2024.XX.XX.1 ?
Dan
Thanks!
Unfortunately the multi-thread problem can theoretically impact on any filter that is depending on past/future frames because the frame sequence is not guaranteed.
I also observed that the VS function used for scene detection "misc.SCDetect()" has an odd behaviour even in single-thread, for example the number of scene change (SC) detected with threshold=0.02 is lower than the number of SC obtained with threshold=0.05. I rewrote the function using "core.std.PlaneStats()" and the behaviour is correct, with threshold=0.02 I obtain about twice the number of SC detected with threshold=0.05. It is about 5% slower, but it works.
I'm planning to release a new version 4.5.1 with an improved scene detection function.
This new version will introduce 2 new parameters to better control the scene change behaviour.
Do you have any plan to release the new **experimental** version 2024.XX.XX.1 ?
Dan