Today, 09:22
side note: I moved the thread to the 'Small Talk'-subforum.
Looking at 077:
For general processing, I would:
Personally, I don't think the source is that noisy, I would probably just use something like SMDegrain "smdegrain.SMDegrain(clip, tr=3, contrasharp=30, interlaced=False, opencl=True, device=-1)":
![[Image: grafik.png]](https://i.ibb.co/VcMHw3w6/grafik.png)
or one of the other Degrain filters.
Depending on what you are aiming to do, with the output of Hybrid, adding BasicVSR++ (applied on Chroma only; note: BasicVSR++ requires an NVIDIA gpu and the torch add-on)
![[Image: grafik.png]](https://i.ibb.co/RpgRfHLw/grafik.png)
You could also apply some denoising and restrict it to the darker areas (using a LimitMask)
Will look at the other sample later, just found a bug I need to fix first.
Cu Selur
Looking at 077:
For general processing, I would:
- overwrite the scan type to "top field first", so that Hybrid will automatically deinterlace the source
- enable 'Auto White' or 'Gray World'
![[Image: grafik.png]](https://i.ibb.co/v4LTMNrY/grafik.png)
- crop all black bars
- add a sharpener i.e. "CAS(strength=0.7)", idrectly after the crop (filter order needs to be adjusted for this)
![[Image: grafik.png]](https://i.ibb.co/0kbMFk7/grafik.png)
you maybe might want a lower the strength to 0.5
- add EdgeFixer "edgefixer.Continuity(clip, bottom=8, radius=3)" behind the crop, but before CAS (filter order needs to be adjusted for this)
![[Image: grafik.png]](https://i.ibb.co/gXJ36Z9/grafik.png)
maybe additionally setting top=4.
Personally, I don't think the source is that noisy, I would probably just use something like SMDegrain "smdegrain.SMDegrain(clip, tr=3, contrasharp=30, interlaced=False, opencl=True, device=-1)":
![[Image: grafik.png]](https://i.ibb.co/VcMHw3w6/grafik.png)
or one of the other Degrain filters.
Depending on what you are aiming to do, with the output of Hybrid, adding BasicVSR++ (applied on Chroma only; note: BasicVSR++ requires an NVIDIA gpu and the torch add-on)
![[Image: grafik.png]](https://i.ibb.co/RpgRfHLw/grafik.png)
You could also apply some denoising and restrict it to the darker areas (using a LimitMask)
Will look at the other sample later, just found a bug I need to fix first.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.

