Yesterday, 11:06
Quote:Is this the normal limitation of these settings for fast moving objects?Seems like the (temporal) denoising HAVC does is causing problems.
=> You will have to wait for Dan64. (Without proper details and source, I can't even say whether this could be caused by a problem with the source filter.)
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.

