28.12.2025, 15:21
Hi Dan,
Thank you very much for your explanation. As you probably saw in my other post I am not very satisfied with the ColorMNet results (but at least it doesn't crash!). For that reason I want to use Deep Exemplar mode, but it crashes on both my PC's as described earlier. Deep Remaster also crashes.
Both PC's are made by HP with Nvidia RTX 3090 and RTX 4070 GPU's respectively.
I can't believe I am the only one with these crash problems, unless no-one is active with reference frame colorizations. Please check whether everything is still OK and give me some advise what to do.
I used Deep Exemplar a number of times with success via Github. The main problem is that the resolution is then only 768 x 432 pixels, completely spoiling the B&W AI enhancements to 1080p that I do with Topaz Starlight/Astra. Deep Exemplar retains detailed colorization info like uniform medals whereas in ColorMNet it becomes already washed out in the next frame.
Hi,
Just to comment on Topaz Starlight / Astra: the past year these new models give superior results compared to earlier colorization models. Faces are no longer deformed. Topaz now uses diffusion AL technology. However, Topaz has become very expensive and since October are only offering their software on a monthly/annual subscription basis.
DeOldify has always been my favorite. I used it for 5 years via Github without major problems. Sadly it is now broken on Github and its maker, Jason Antic, has stopped supporting it.
There is still a remnant of his work on MyHeritage's photo colorize feature, but has nasty red blotches (in stead of the annoying purple haze that has always been a problem of DeOldify.
Fortunately DeOldify has been revived (by Dan64?) in the HAVC Vapoursynth Colorization filter. However, I prefer the "Video+ModelScope" mode over DeOldify: nicer colours.
Watch my Rick88888888 Youtube channel (300+ historic videos) to see what progress I have made over the past decade.
Thank you very much for your explanation. As you probably saw in my other post I am not very satisfied with the ColorMNet results (but at least it doesn't crash!). For that reason I want to use Deep Exemplar mode, but it crashes on both my PC's as described earlier. Deep Remaster also crashes.
Both PC's are made by HP with Nvidia RTX 3090 and RTX 4070 GPU's respectively.
I can't believe I am the only one with these crash problems, unless no-one is active with reference frame colorizations. Please check whether everything is still OK and give me some advise what to do.
I used Deep Exemplar a number of times with success via Github. The main problem is that the resolution is then only 768 x 432 pixels, completely spoiling the B&W AI enhancements to 1080p that I do with Topaz Starlight/Astra. Deep Exemplar retains detailed colorization info like uniform medals whereas in ColorMNet it becomes already washed out in the next frame.
Hi,
Just to comment on Topaz Starlight / Astra: the past year these new models give superior results compared to earlier colorization models. Faces are no longer deformed. Topaz now uses diffusion AL technology. However, Topaz has become very expensive and since October are only offering their software on a monthly/annual subscription basis.
DeOldify has always been my favorite. I used it for 5 years via Github without major problems. Sadly it is now broken on Github and its maker, Jason Antic, has stopped supporting it.
There is still a remnant of his work on MyHeritage's photo colorize feature, but has nasty red blotches (in stead of the annoying purple haze that has always been a problem of DeOldify.
Fortunately DeOldify has been revived (by Dan64?) in the HAVC Vapoursynth Colorization filter. However, I prefer the "Video+ModelScope" mode over DeOldify: nicer colours.
Watch my Rick88888888 Youtube channel (300+ historic videos) to see what progress I have made over the past decade.

