Just thought from time to time I post Vapoursynth filters I stumble upon (which might not make it into Hybrid, but might be interesting to someone).
To start off I just stumbled over vs-fidelityfx which offers FidelityFX for VapourSynth.
In case you want to use it:
Why it will probably not make it into Hybrid?
Maybe in the future, it gets some functionality I think would be nice to have, but atm. I simply don't think it offers anything that seems really useful.
If you think otherwise let me know.
You can also use this thread to post about filters you came across, that you tested and you think should make it into Hybrid.
Cu Selur
To start off I just stumbled over vs-fidelityfx which offers FidelityFX for VapourSynth.
Quote:EASU – Upscaling
fidelityfx.EASU(clip, width=?, height=?)
- width: Output width (must not be lower than the input width)
- height: Output height (must not be lower than the input height)
RCAS – Sharpening
fidelityfx.RCAS(clip, sharpness=0.2)
- sharpness: Sharpening strength, range [0.0, 2.0] (default 0.2)
- 0.0 = maximum sharpening
- 2.0 = minimum sharpening
ChromaticAberration – Chromatic Aberration
fidelityfx.ChromaticAberration(clip, intensity=1.0)
- intensity: Chromatic aberration strength, range [0.0, 20.0] (default 1.0)
- 0.0 = no chromatic aberration
Vignette – Vignetting
fidelityfx.Vignette(clip, intensity=1.0)
- intensity: Vignette strength, range [0.0, 2.0] (default 1.0)
- 0.0 = no vignette
Grain – Film Grain
fidelityfx.Grain(clip, scale=1.0, amount=0.05, seed=-1)
- scale: Grain scale, range [0.01, 20.0] (default 1.0)
- amount: Grain strength, range [0.0, 20.0] (default 0.05)
- 0.0 = no grain
- seed: Random seed, integer (default -1)
- -1: Use the frame index as the seed (grain differs per frame, simulating real film)
- ≥ 0: Use a fixed seed (grain is identical on all frames)
In case you want to use it:
- copy the vs_fidelity.dll to somewhere
- create a custom section with:
(the comment lines are needed to let Hybrid know what color format the filter needs and that it changed the resolution)# requires colorformat RGBH
core.std.LoadPlugin(path="PATH TO vs_fidelityfx.dll")
clip = core.fidelityfx.EASU(clip, width=2560, height=1440)
# width 2560
# height 1440
or
...# requires colorformat RGBH
core.std.LoadPlugin(path="PATH TO vs_fidelityfx.dll")
clip = core.fidelityfx.Grain(clip, amount=0.5)
Why it will probably not make it into Hybrid?
Maybe in the future, it gets some functionality I think would be nice to have, but atm. I simply don't think it offers anything that seems really useful.
If you think otherwise let me know.
You can also use this thread to post about filters you came across, that you tested and you think should make it into Hybrid.

Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.

