a. the old scripts should work fine with current Vapoursynth, but you would loose any bug fixes
b. adjusting the scripts to use ff3dfilter instead of neo_fft3d should be as easy as replacing 'neo_fft3d.FFT3D' with 'fft3dfilter.FFT3DFilter'
so both options are open to you.
Cu Selur
Ps.: it would also be possible to adjust the scripts to only use neo_fft3d when it's available, but that would require some more complicated adjustments.
b. adjusting the scripts to use ff3dfilter instead of neo_fft3d should be as easy as replacing 'neo_fft3d.FFT3D' with 'fft3dfilter.FFT3DFilter'
so both options are open to you.
Cu Selur
Ps.: it would also be possible to adjust the scripts to only use neo_fft3d when it's available, but that would require some more complicated adjustments.
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.