31.08.2020, 19:42
Yep, info to the tool-tip sounds great!
TimeCubes:
Currently when i apply limited to full (TV to PC) range convert filter before TimeCube artifact is 100% gone.
In older script version when filter was operated in 8 bit depth and i apply limited to full (TV to PC) range convert filter before TimeCube, artifact was almost gone (some glitch dots where still visible). Probably it was due not enough bit and not too precise range transform.
So seems like sort of mixed problem source wrong range and not enough bit depth. LUTs love bit depth.
Also notice fro conversation with developer:
"Also, in case the issue is with the source filter, have you tried using ffms2 or some other source filter?"
Also if i use ColorMatrix 601 to 709, Time Cube and RangeConversion filter limited to full (TV to PC) - artifacts are visible again.
Seems like ColorMatrix somehow conflicts with RangeConversion filter.
TimeCubes:
Currently when i apply limited to full (TV to PC) range convert filter before TimeCube artifact is 100% gone.
In older script version when filter was operated in 8 bit depth and i apply limited to full (TV to PC) range convert filter before TimeCube, artifact was almost gone (some glitch dots where still visible). Probably it was due not enough bit and not too precise range transform.
So seems like sort of mixed problem source wrong range and not enough bit depth. LUTs love bit depth.
Also notice fro conversation with developer:
"Also, in case the issue is with the source filter, have you tried using ffms2 or some other source filter?"
Also if i use ColorMatrix 601 to 709, Time Cube and RangeConversion filter limited to full (TV to PC) - artifacts are visible again.
Seems like ColorMatrix somehow conflicts with RangeConversion filter.