Okay, personally not
in Vapoursynth:
Adding this as a custom addition (together with all the needed dependencies) would do what you want.
Since on mac the filters are autoloaded you just need to make sure the scripts are loaded,..
(so enable Filtering->Vapoursynth->Custom->Insert before->End->Enable' and copy&paste that)
The used filters are neo-fft3d/fft3dfilter, znedi3, mvtools and frmtconv.
-> If your setup allows it I would add ',opencl=True' to the QTGMC-call so NNEDI3CL is used instead of znedi3.
Important: if your script already contains any of these lines:
do leave the lines that exist out.
Cu Selur
Ps.: I haven't tested this, but I'm pretty confident I didn't forget anything.
(If it doesn't work post the error message you get in vsViewer)
QTGMC(InputType=1, Preset="Placebo", NoiseProcess=1, NoiseRestore=0.3, Sigma=8.0)
clip = havsfunc.QTGMC(Input=clip, InputType=1, Preset="Placebo", NoiseProcess=1, NoiseRestore=0.3, Sigma=8.0)
Adding this as a custom addition (together with all the needed dependencies) would do what you want.

Since on mac the filters are autoloaded you just need to make sure the scripts are loaded,..
#Imports
import os
import sys
# Import scripts folder
scriptPath = '/Applications/Hybrid.app/Contents/MacOS/vsscripts' # <- adjust this if necessary
sys.path.append(os.path.abspath(scriptPath))
# Import scripts
import havsfunc
clip = havsfunc.QTGMC(Input=clip, InputType=1, Preset="Placebo", NoiseProcess=1, NoiseRestore=0.3, Sigma=8.0)
The used filters are neo-fft3d/fft3dfilter, znedi3, mvtools and frmtconv.
-> If your setup allows it I would add ',opencl=True' to the QTGMC-call so NNEDI3CL is used instead of znedi3.

Important: if your script already contains any of these lines:
import os
import sys
scriptPath = '/Applications/Hybrid.app/vsscripts' # <- adjust this if necessary
sys.path.append(os.path.abspath(scriptPath))
import havsfunc
Cu Selur
Ps.: I haven't tested this, but I'm pretty confident I didn't forget anything.

----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.