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		<title><![CDATA[Selur's Little Message Board - All Forums]]></title>
		<link>https://forum.selur.net/</link>
		<description><![CDATA[Selur's Little Message Board - https://forum.selur.net]]></description>
		<pubDate>Tue, 12 May 2026 09:38:32 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[NVEnc failed to parse y4m header]]></title>
			<link>https://forum.selur.net/thread-4381.html</link>
			<pubDate>Sat, 02 May 2026 19:03:43 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4378">r3dfx</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4381.html</guid>
			<description><![CDATA[After upgrading today from 2025.11.09.1 to the latest dev build. My jobs started crashing on NVenc encoding. I've tried switching sources and downgraded to latest stable build (2026.03.21.1), but even preview stopped working now! VS editor just dies with such message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>[color=#800000][font=Segoe UI]Failed to get VSScript API![/font][/color]<br />
[color=#800000][font=Segoe UI]Failed to create VSScript handle![/font][/color]</code></div></div><br />
Probably the title is somewhat misleading, but that was the initial issue<br />
<br />
<a href="https://drive.google.com/file/d/1UVOzMLOkH3ivxFDnyyGL9jasFel4aYZD/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Debug output<br />
</a><br />
I've made a <span style="font-style: italic;" class="mycode_i">suboptimal </span>decision of not keeping original .exe to use as a fallback solution...<br />
<br />
UPD: looks like Hybrid cooked my windows install somehow<br />
This is what the end of debug file looks now when I try to open any preview. And this is on previously stable 2025.11.09.1<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Preview::indexingIsFinished 'VAPOURSYNTHPREVIEW' ignored,..<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Failed to evaluate the script.</code></div></div>]]></description>
			<content:encoded><![CDATA[After upgrading today from 2025.11.09.1 to the latest dev build. My jobs started crashing on NVenc encoding. I've tried switching sources and downgraded to latest stable build (2026.03.21.1), but even preview stopped working now! VS editor just dies with such message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>[color=#800000][font=Segoe UI]Failed to get VSScript API![/font][/color]<br />
[color=#800000][font=Segoe UI]Failed to create VSScript handle![/font][/color]</code></div></div><br />
Probably the title is somewhat misleading, but that was the initial issue<br />
<br />
<a href="https://drive.google.com/file/d/1UVOzMLOkH3ivxFDnyyGL9jasFel4aYZD/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Debug output<br />
</a><br />
I've made a <span style="font-style: italic;" class="mycode_i">suboptimal </span>decision of not keeping original .exe to use as a fallback solution...<br />
<br />
UPD: looks like Hybrid cooked my windows install somehow<br />
This is what the end of debug file looks now when I try to open any preview. And this is on previously stable 2025.11.09.1<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Preview::indexingIsFinished 'VAPOURSYNTHPREVIEW' ignored,..<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!<br />
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Failed to evaluate the script.</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Input resolution not divisible error]]></title>
			<link>https://forum.selur.net/thread-4380.html</link>
			<pubDate>Fri, 01 May 2026 21:23:59 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4378">r3dfx</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4380.html</guid>
			<description><![CDATA[Hello, I've ran into an issue with my first SD NTSC capture: AJA's ControlRoom produces 486px (vertical) file, but VapourSynth crashes with division error<br />
<hr class="mycode_hr" />
Error message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>File "src&#92;&#92;cython&#92;&#92;vapoursynth.pyx", line 3123, in vapoursynth.Function.__call__<br />
vapoursynth.Error: Analyse: failed to retrieve first frame from super clip. Error message: Resize error 1027: image dimensions must be divisible by subsampling factor</code></div></div><hr class="mycode_hr" />
What was done: I've inserted <span style="font-style: italic;" class="mycode_i"><span style="font-family: Arial Black;" class="mycode_font"># requires mod 2</span> </span>before QTGMC. Same behavior, but padding is visible in the generated .vpy script <br />
<hr class="mycode_hr" />
A snippet from .vpy generated script:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code># Current color space: YUV422P10, bit depth: 10, resolution: 720x486, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 170m, transfer: bt.709, primaries: bt.601 ntsc, format: prores<br />
# Loading I:&#92;kseniya_tape1_ntsc.mov using BestSource)<br />
clip = core.bs.VideoSource(source="I:/kseniya_tape1_ntsc.mov", cachepath="I:/TEMP/kseniya_tape1_ntsc_bestSource", track=0, hwdevice="cuda")<br />
frame = clip.get_frame(0)<br />
# setting color matrix to 170m.<br />
clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_ST170_M)<br />
# setting color transfer (vs.TRANSFER_BT709), if it is not set.<br />
if validate.transferIsInvalid(clip):<br />
clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709)<br />
# setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.<br />
if validate.primariesIsInvalid(clip):<br />
clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)<br />
# setting color range to TV (limited) range.<br />
clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)<br />
# making sure frame rate is set to 29.97fps<br />
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)<br />
# Converting to target color sampling<br />
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, dither_type="error_diffusion")<br />
# making sure the detected scan type is set (detected: top field first)<br />
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff<br />
original = clip<br />
# adjusting color format to YUV422P8 for custom section<br />
clip = core.resize.Bicubic(clip=clip, format=vs.YUV422P8)<br />
[clip] = beforeDeinterlace(clip)<br />
# clip current meta; color space: YUV422P8, bit depth: 8, resolution: 720x486, fps: 29.97, color matrix: 170m, yuv luminance scale: limited, scanorder: top field first, full height: true<br />
clip = core.std.AddBorders(clip=clip, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488<br />
# Deinterlacing using QTGMC<br />
clip = qtgmc.QTGMC(Input=clip, Preset="Medium", InputType=0, TFF=True, TR2=0, SourceMatch=1, Lossless=0, opencl=True) # new fps: 59.94<br />
clip = core.std.Crop(clip=clip, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486<br />
# Making sure content is preceived as frame based<br />
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive<br />
original = core.std.AddBorders(clip=original, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488<br />
# Deinterlacing using QTGMC<br />
original = qtgmc.QTGMC(original, Preset="Fast", TFF=True, opencl=True)# new fps: 59.94<br />
original = core.std.Crop(clip=original, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486<br />
# Making sure content is preceived as frame based<br />
original = core.std.SetFrameProps(clip=original, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive<br />
# adjusting output color from: YUV422P8 to YUV420P8 for NVEncModel<br />
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8)<br />
# add histogram<br />
clip = core.hist.Classic(clip)<br />
original = core.hist.Classic(original)<br />
original = core.text.Text(clip=original,text="Original",scale=1,alignment=7)<br />
clip = core.text.Text(clip=clip,text="Filtered",scale=1,alignment=7)<br />
stacked = core.std.StackHorizontal([original,clip])<br />
# adjusted resizing to achieve PAR 1:1 for preview<br />
# resizing for preview to square pixel to 1310x742<br />
stacked = core.resize.Bicubic(clip=stacked, width=1310, height=742)<br />
# set output frame rate to 59.94fps (progressive)<br />
stacked = core.std.AssumeFPS(clip=stacked, fpsnum=60000, fpsden=1001)</code></div></div><hr class="mycode_hr" />
Hybrid 2025.11.09.1 was used, I've never ran into such issue before]]></description>
			<content:encoded><![CDATA[Hello, I've ran into an issue with my first SD NTSC capture: AJA's ControlRoom produces 486px (vertical) file, but VapourSynth crashes with division error<br />
<hr class="mycode_hr" />
Error message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>File "src&#92;&#92;cython&#92;&#92;vapoursynth.pyx", line 3123, in vapoursynth.Function.__call__<br />
vapoursynth.Error: Analyse: failed to retrieve first frame from super clip. Error message: Resize error 1027: image dimensions must be divisible by subsampling factor</code></div></div><hr class="mycode_hr" />
What was done: I've inserted <span style="font-style: italic;" class="mycode_i"><span style="font-family: Arial Black;" class="mycode_font"># requires mod 2</span> </span>before QTGMC. Same behavior, but padding is visible in the generated .vpy script <br />
<hr class="mycode_hr" />
A snippet from .vpy generated script:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code># Current color space: YUV422P10, bit depth: 10, resolution: 720x486, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 170m, transfer: bt.709, primaries: bt.601 ntsc, format: prores<br />
# Loading I:&#92;kseniya_tape1_ntsc.mov using BestSource)<br />
clip = core.bs.VideoSource(source="I:/kseniya_tape1_ntsc.mov", cachepath="I:/TEMP/kseniya_tape1_ntsc_bestSource", track=0, hwdevice="cuda")<br />
frame = clip.get_frame(0)<br />
# setting color matrix to 170m.<br />
clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_ST170_M)<br />
# setting color transfer (vs.TRANSFER_BT709), if it is not set.<br />
if validate.transferIsInvalid(clip):<br />
clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709)<br />
# setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.<br />
if validate.primariesIsInvalid(clip):<br />
clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)<br />
# setting color range to TV (limited) range.<br />
clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)<br />
# making sure frame rate is set to 29.97fps<br />
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)<br />
# Converting to target color sampling<br />
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, dither_type="error_diffusion")<br />
# making sure the detected scan type is set (detected: top field first)<br />
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff<br />
original = clip<br />
# adjusting color format to YUV422P8 for custom section<br />
clip = core.resize.Bicubic(clip=clip, format=vs.YUV422P8)<br />
[clip] = beforeDeinterlace(clip)<br />
# clip current meta; color space: YUV422P8, bit depth: 8, resolution: 720x486, fps: 29.97, color matrix: 170m, yuv luminance scale: limited, scanorder: top field first, full height: true<br />
clip = core.std.AddBorders(clip=clip, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488<br />
# Deinterlacing using QTGMC<br />
clip = qtgmc.QTGMC(Input=clip, Preset="Medium", InputType=0, TFF=True, TR2=0, SourceMatch=1, Lossless=0, opencl=True) # new fps: 59.94<br />
clip = core.std.Crop(clip=clip, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486<br />
# Making sure content is preceived as frame based<br />
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive<br />
original = core.std.AddBorders(clip=original, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488<br />
# Deinterlacing using QTGMC<br />
original = qtgmc.QTGMC(original, Preset="Fast", TFF=True, opencl=True)# new fps: 59.94<br />
original = core.std.Crop(clip=original, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486<br />
# Making sure content is preceived as frame based<br />
original = core.std.SetFrameProps(clip=original, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive<br />
# adjusting output color from: YUV422P8 to YUV420P8 for NVEncModel<br />
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8)<br />
# add histogram<br />
clip = core.hist.Classic(clip)<br />
original = core.hist.Classic(original)<br />
original = core.text.Text(clip=original,text="Original",scale=1,alignment=7)<br />
clip = core.text.Text(clip=clip,text="Filtered",scale=1,alignment=7)<br />
stacked = core.std.StackHorizontal([original,clip])<br />
# adjusted resizing to achieve PAR 1:1 for preview<br />
# resizing for preview to square pixel to 1310x742<br />
stacked = core.resize.Bicubic(clip=stacked, width=1310, height=742)<br />
# set output frame rate to 59.94fps (progressive)<br />
stacked = core.std.AssumeFPS(clip=stacked, fpsnum=60000, fpsden=1001)</code></div></div><hr class="mycode_hr" />
Hybrid 2025.11.09.1 was used, I've never ran into such issue before]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Keyframe Color Consistency Challenge Video Exemplar-Based Colorization Methods]]></title>
			<link>https://forum.selur.net/thread-4379.html</link>
			<pubDate>Sat, 25 Apr 2026 20:12:51 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4685">NASS</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4379.html</guid>
			<description><![CDATA[Hello everyone,<br />
I would like to open a discussion about an important challenge for exemplar-based colorization methods:<br />
Keyframe Color Consistency Challenge<br />
We need to find a reliable way to achieve temporal consistency between colorized keyframes so they can be used for the full colorization of black and white videos.<br />
At the moment, one of the main limitations is that even when keyframes are individually colorized well, colors often vary from one keyframe to another. This creates flickering, unstable tones, skin tone changes, clothing color drift, and inconsistencies in objects or environments when processing the full sequence.<br />
Why This Matters<br />
For real-world video restoration, getting beautiful frame-by-frame results is not enough. We need:<ul class="mycode_list"><li>Stable skin tones from scene to scene <br />
</li>
<li>Consistent clothing and object colors <br />
</li>
<li>Lighting adaptation without color drift <br />
</li>
<li>Smooth transitions between distant keyframes <br />
</li>
<li>Reliable propagation across long sequences <br />
</li>
</ul>
Some Approaches I Tested<br />
I experimented with several workflows using <span style="font-weight: bold;" class="mycode_b">Automatic1111 + ControlNet + IP-Adapter</span>.<br />
Example Setup in Automatic1111<br />
Main txt2img Prompt<br />
<span style="font-weight: bold;" class="mycode_b">Positive Prompt:</span><br />
<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>masterpiece, best quality, colorized photograph, vibrant, highly detailed</code></div></div><span style="font-weight: bold;" class="mycode_b">Negative Prompt:</span><br />
<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>black and white, grayscale, monochrome, bad quality, deformed</code></div></div>ControlNet Unit 0 (Preserve B&amp;W Structure)<ul class="mycode_list"><li>Enable: Yes <br />
</li>
<li>Pixel Perfect: Yes <br />
</li>
<li>Input Image: Original black and white frame <br />
</li>
<li>Control Type: Recolor <br />
</li>
<li>Preprocessor: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>recolor_luminance</code></div></div> or <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>recolor_intensity</code></div></div> <br />
</li>
<li>Model: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>ioclab_sd15_recolor</code></div></div> <br />
</li>
<li>Weight: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>1.0</code></div></div> (or <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>0.8</code></div></div> if too strong) <br />
</li>
</ul>
ControlNet Unit 1 (Inject Keyframe Colors)<ul class="mycode_list"><li>Enable: Yes <br />
</li>
<li>Pixel Perfect: Yes <br />
</li>
<li>Input Image: Previously colorized reference keyframe <br />
</li>
<li>Control Type: IP-Adapter <br />
</li>
<li>Preprocessor: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>ip-adapter_clip_sd15</code></div></div> <br />
</li>
<li>Model: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>ip-adapter_sd15</code></div></div> <br />
</li>
<li>Weight: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>0.8 – 1.0</code></div></div> <br />
</li>
</ul>
This helps transfer colors from one keyframe to another while respecting the luminance of the target black and white frame.<br />
But Problems Remain<br />
Even with this method:<ul class="mycode_list"><li>Colors still drift over time <br />
</li>
<li>Different scenes generate different palettes <br />
</li>
<li>The same person may change skin tone <br />
</li>
<li>Sky, grass, and buildings vary between shots <br />
</li>
<li>Propagation becomes unstable in long videos <br />
</li>
</ul>
2 - Qwen-Image-Edit<br />
From my tests, <span style="font-weight: bold;" class="mycode_b">Qwen-Image-Edit</span> currently delivers some of the best single-keyframe colorization results in terms of realism, detail, and natural palette generation.<br />
However, there is still no practical way to maintain the same temporal consistency across all other keyframes in the video.<br />
So even if one keyframe looks excellent, the next keyframe may still shift in:<ul class="mycode_list"><li>Skin tone <br />
</li>
<li>Clothing colors <br />
</li>
<li>Environment palette <br />
</li>
<li>Object consistency <br />
</li>
<li>Scene mood <br />
</li>
</ul>
Main Question<br />
Could it be possible to use <span style="font-weight: bold;" class="mycode_b">Qwen-Image-Edit for colorize all keyframes</span>?<br />
For example:<ul class="mycode_list"><li>Use one master keyframe style and propagate it <br />
</li>
<li>Multi-keyframe palette memory <br />
</li>
<li>Identity/object color locking <br />
</li>
<li>Reference-aware batch processing <br />
</li>
<li>Latent temporal consistency between generated keyframes <br />
</li>
</ul>
What Do You Think?<br />
Is there a way to use <span style="font-weight: bold;" class="mycode_b">Qwen-Image-Edit to colorize all keyframes</span> and create one unified temporal color source for all reference images (keyframes)?<br />
This could be a major breakthrough for AI video colorization.<br />
<span style="font-weight: bold;" class="mycode_b">Your turn — ideas, experiments, thoughts?</span>]]></description>
			<content:encoded><![CDATA[Hello everyone,<br />
I would like to open a discussion about an important challenge for exemplar-based colorization methods:<br />
Keyframe Color Consistency Challenge<br />
We need to find a reliable way to achieve temporal consistency between colorized keyframes so they can be used for the full colorization of black and white videos.<br />
At the moment, one of the main limitations is that even when keyframes are individually colorized well, colors often vary from one keyframe to another. This creates flickering, unstable tones, skin tone changes, clothing color drift, and inconsistencies in objects or environments when processing the full sequence.<br />
Why This Matters<br />
For real-world video restoration, getting beautiful frame-by-frame results is not enough. We need:<ul class="mycode_list"><li>Stable skin tones from scene to scene <br />
</li>
<li>Consistent clothing and object colors <br />
</li>
<li>Lighting adaptation without color drift <br />
</li>
<li>Smooth transitions between distant keyframes <br />
</li>
<li>Reliable propagation across long sequences <br />
</li>
</ul>
Some Approaches I Tested<br />
I experimented with several workflows using <span style="font-weight: bold;" class="mycode_b">Automatic1111 + ControlNet + IP-Adapter</span>.<br />
Example Setup in Automatic1111<br />
Main txt2img Prompt<br />
<span style="font-weight: bold;" class="mycode_b">Positive Prompt:</span><br />
<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>masterpiece, best quality, colorized photograph, vibrant, highly detailed</code></div></div><span style="font-weight: bold;" class="mycode_b">Negative Prompt:</span><br />
<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>black and white, grayscale, monochrome, bad quality, deformed</code></div></div>ControlNet Unit 0 (Preserve B&amp;W Structure)<ul class="mycode_list"><li>Enable: Yes <br />
</li>
<li>Pixel Perfect: Yes <br />
</li>
<li>Input Image: Original black and white frame <br />
</li>
<li>Control Type: Recolor <br />
</li>
<li>Preprocessor: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>recolor_luminance</code></div></div> or <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>recolor_intensity</code></div></div> <br />
</li>
<li>Model: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>ioclab_sd15_recolor</code></div></div> <br />
</li>
<li>Weight: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>1.0</code></div></div> (or <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>0.8</code></div></div> if too strong) <br />
</li>
</ul>
ControlNet Unit 1 (Inject Keyframe Colors)<ul class="mycode_list"><li>Enable: Yes <br />
</li>
<li>Pixel Perfect: Yes <br />
</li>
<li>Input Image: Previously colorized reference keyframe <br />
</li>
<li>Control Type: IP-Adapter <br />
</li>
<li>Preprocessor: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>ip-adapter_clip_sd15</code></div></div> <br />
</li>
<li>Model: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>ip-adapter_sd15</code></div></div> <br />
</li>
<li>Weight: <br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>0.8 – 1.0</code></div></div> <br />
</li>
</ul>
This helps transfer colors from one keyframe to another while respecting the luminance of the target black and white frame.<br />
But Problems Remain<br />
Even with this method:<ul class="mycode_list"><li>Colors still drift over time <br />
</li>
<li>Different scenes generate different palettes <br />
</li>
<li>The same person may change skin tone <br />
</li>
<li>Sky, grass, and buildings vary between shots <br />
</li>
<li>Propagation becomes unstable in long videos <br />
</li>
</ul>
2 - Qwen-Image-Edit<br />
From my tests, <span style="font-weight: bold;" class="mycode_b">Qwen-Image-Edit</span> currently delivers some of the best single-keyframe colorization results in terms of realism, detail, and natural palette generation.<br />
However, there is still no practical way to maintain the same temporal consistency across all other keyframes in the video.<br />
So even if one keyframe looks excellent, the next keyframe may still shift in:<ul class="mycode_list"><li>Skin tone <br />
</li>
<li>Clothing colors <br />
</li>
<li>Environment palette <br />
</li>
<li>Object consistency <br />
</li>
<li>Scene mood <br />
</li>
</ul>
Main Question<br />
Could it be possible to use <span style="font-weight: bold;" class="mycode_b">Qwen-Image-Edit for colorize all keyframes</span>?<br />
For example:<ul class="mycode_list"><li>Use one master keyframe style and propagate it <br />
</li>
<li>Multi-keyframe palette memory <br />
</li>
<li>Identity/object color locking <br />
</li>
<li>Reference-aware batch processing <br />
</li>
<li>Latent temporal consistency between generated keyframes <br />
</li>
</ul>
What Do You Think?<br />
Is there a way to use <span style="font-weight: bold;" class="mycode_b">Qwen-Image-Edit to colorize all keyframes</span> and create one unified temporal color source for all reference images (keyframes)?<br />
This could be a major breakthrough for AI video colorization.<br />
<span style="font-weight: bold;" class="mycode_b">Your turn — ideas, experiments, thoughts?</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DPIRmlrtDenoise listed in filter dropdown but cannot configure]]></title>
			<link>https://forum.selur.net/thread-4378.html</link>
			<pubDate>Fri, 24 Apr 2026 22:28:10 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=2270">davsed</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4378.html</guid>
			<description><![CDATA[Hi,<br />
I'm trying to get DPIR (via vs-mlrt) working in Hybrid so I can denoise on my Intel Lunar Lake iGPU through the OpenVINO backend. The filter shows up in Hybrid's dropdown but I can't actually configure or run it. Hoping you can point me in the right direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">System:</span><ul class="mycode_list"><li>OS: Windows [11 / version]<br />
</li>
<li>CPU/GPU: Intel Core Ultra [model] (Lunar Lake, Arc Xe2 iGPU)<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">I installed:</span><br />
<ol type="1" class="mycode_list"><li>Downloaded <span style="font-weight: bold;" class="mycode_b">vsmlrt-windows-x64-cpu.v15.16.7z</span> from <a href="https://github.com/AmusementClub/vs-mlrt/releases" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/vs-mlrt/releases</a>.<br />
</li>
<li>Downloaded <span style="font-weight: bold;" class="mycode_b">models.v15.16.7z</span> from the same release.<br />
</li>
<li>Extracted the runtime archive into: c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\<br />
</li>
</ol>
<ol type="1" class="mycode_list"><li>Extracted the models into:  c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\models\<br />
</li>
</ol>
<br />
Hybrid detects the plugin. In the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth</span> filter dropdown at the bottom of the window, I can see <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span>. <br />
Other mlrt-based entries appear too (e.g. Waifu2x NCNN under Filtering → Frame → Resize works fine as a resizer).<br />
On the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth → DeNoise</span> tab, there is no UI panel for DPIRmlrtDenoise. The tab contains panels for VagueDenoiser, DFTTest, FluxSmooth, etc. — but nothing for DPIR(mlrt).<br />
Selecting <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span> in the bottom Filter(s): dropdown and clicking + to add it to the chain – nothing happens.<br />
<br />
I will be grateful for any help/advice<br />
<br />
Thank you<br />
<br />
David]]></description>
			<content:encoded><![CDATA[Hi,<br />
I'm trying to get DPIR (via vs-mlrt) working in Hybrid so I can denoise on my Intel Lunar Lake iGPU through the OpenVINO backend. The filter shows up in Hybrid's dropdown but I can't actually configure or run it. Hoping you can point me in the right direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">System:</span><ul class="mycode_list"><li>OS: Windows [11 / version]<br />
</li>
<li>CPU/GPU: Intel Core Ultra [model] (Lunar Lake, Arc Xe2 iGPU)<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">I installed:</span><br />
<ol type="1" class="mycode_list"><li>Downloaded <span style="font-weight: bold;" class="mycode_b">vsmlrt-windows-x64-cpu.v15.16.7z</span> from <a href="https://github.com/AmusementClub/vs-mlrt/releases" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/vs-mlrt/releases</a>.<br />
</li>
<li>Downloaded <span style="font-weight: bold;" class="mycode_b">models.v15.16.7z</span> from the same release.<br />
</li>
<li>Extracted the runtime archive into: c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\<br />
</li>
</ol>
<ol type="1" class="mycode_list"><li>Extracted the models into:  c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\models\<br />
</li>
</ol>
<br />
Hybrid detects the plugin. In the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth</span> filter dropdown at the bottom of the window, I can see <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span>. <br />
Other mlrt-based entries appear too (e.g. Waifu2x NCNN under Filtering → Frame → Resize works fine as a resizer).<br />
On the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth → DeNoise</span> tab, there is no UI panel for DPIRmlrtDenoise. The tab contains panels for VagueDenoiser, DFTTest, FluxSmooth, etc. — but nothing for DPIR(mlrt).<br />
Selecting <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span> in the bottom Filter(s): dropdown and clicking + to add it to the chain – nothing happens.<br />
<br />
I will be grateful for any help/advice<br />
<br />
Thank you<br />
<br />
David]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Not working Vapoursynth preview]]></title>
			<link>https://forum.selur.net/thread-4377.html</link>
			<pubDate>Fri, 24 Apr 2026 19:51:17 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=9">kingcrimsonster</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4377.html</guid>
			<description><![CDATA[When I press the "Preview" button, preview window appears and immediatelly closed<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3565" target="_blank" title="">HybridDebugOutput.zip</a> (Size: 11,43 KB / Downloads: 23)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[When I press the "Preview" button, preview window appears and immediatelly closed<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3565" target="_blank" title="">HybridDebugOutput.zip</a> (Size: 11,43 KB / Downloads: 23)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Unenable to check toon plugins]]></title>
			<link>https://forum.selur.net/thread-4376.html</link>
			<pubDate>Thu, 23 Apr 2026 07:10:24 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4693">glasseatingasanactivity</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4376.html</guid>
			<description><![CDATA[Hybrid 2026.03.21.1<br />
been trying the use the darkening toon plugins in avisynth mode, not sure if there is a setting im supposed to untick or something, im pretty new to hybrid, im using a mkv source and running on windows if thats useful to know.]]></description>
			<content:encoded><![CDATA[Hybrid 2026.03.21.1<br />
been trying the use the darkening toon plugins in avisynth mode, not sure if there is a setting im supposed to untick or something, im pretty new to hybrid, im using a mkv source and running on windows if thats useful to know.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How can deblend this ?]]></title>
			<link>https://forum.selur.net/thread-4375.html</link>
			<pubDate>Wed, 22 Apr 2026 17:15:03 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4482">lastchance22</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4375.html</guid>
			<description><![CDATA[Hi,<br />
I’m currently working on encoding a DVD source and I’m trying to achieve the best possible final quality, but I’ve run into several issues.<br />
The main problem is noticeable ghosting/blending (likely caused by a poor deinterlacing or blending process). I’ve already tried a few deblending methods, but none of them gave truly satisfying results — the ghosting is still quite visible, especially in motion scenes.<br />
More generally, I’d like to properly clean up the source before encoding. So I’m not only looking for advice on deblending, but also on the overall best workflow and filters to improve the final result.<br />
For example:<ul class="mycode_list"><li>Proper way to handle this kind of blended/interlaced source<br />
</li>
<li>Recommended deinterlacing / deblending settings or filters<br />
</li>
<li>Whether additional steps like denoising, debanding, or sharpening would help (and in what order)<br />
</li>
<li>Any specific encoding settings that would preserve as much detail as possible<br />
</li>
</ul>
I’ve attached a short sample clip so you can see exactly what I’m dealing with.<br />
My goal is to get a clean and efficient encode (likely in HEVC/x265) without introducing artifacts or losing too much detail.<br />
Any advice or recommended workflow would be greatly appreciated.<br />
<br />
Thanks in advance!<br />
<br />
<br />
<a href="http://titant.free.fr/tmp/B1_t00.mkv" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/B1_t00.mkv</a><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3560" target="_blank" title="">B1_t00.00.jpg</a> (Size: 70,1 KB / Downloads: 26)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi,<br />
I’m currently working on encoding a DVD source and I’m trying to achieve the best possible final quality, but I’ve run into several issues.<br />
The main problem is noticeable ghosting/blending (likely caused by a poor deinterlacing or blending process). I’ve already tried a few deblending methods, but none of them gave truly satisfying results — the ghosting is still quite visible, especially in motion scenes.<br />
More generally, I’d like to properly clean up the source before encoding. So I’m not only looking for advice on deblending, but also on the overall best workflow and filters to improve the final result.<br />
For example:<ul class="mycode_list"><li>Proper way to handle this kind of blended/interlaced source<br />
</li>
<li>Recommended deinterlacing / deblending settings or filters<br />
</li>
<li>Whether additional steps like denoising, debanding, or sharpening would help (and in what order)<br />
</li>
<li>Any specific encoding settings that would preserve as much detail as possible<br />
</li>
</ul>
I’ve attached a short sample clip so you can see exactly what I’m dealing with.<br />
My goal is to get a clean and efficient encode (likely in HEVC/x265) without introducing artifacts or losing too much detail.<br />
Any advice or recommended workflow would be greatly appreciated.<br />
<br />
Thanks in advance!<br />
<br />
<br />
<a href="http://titant.free.fr/tmp/B1_t00.mkv" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/B1_t00.mkv</a><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3560" target="_blank" title="">B1_t00.00.jpg</a> (Size: 70,1 KB / Downloads: 26)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A bug in RIFE Page]]></title>
			<link>https://forum.selur.net/thread-4374.html</link>
			<pubDate>Wed, 22 Apr 2026 13:38:16 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4662">xxyk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4374.html</guid>
			<description><![CDATA[This bug occurs in dev versions since 2026.3.21(except release version).<br />
Here should be "factor_num=2, factor_den=1" or "fps_num=48000, fps_den=1001".<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3559" target="_blank" title="">屏幕截图 2026-04-22 193250.png</a> (Size: 284,2 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This bug occurs in dev versions since 2026.3.21(except release version).<br />
Here should be "factor_num=2, factor_den=1" or "fps_num=48000, fps_den=1001".<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3559" target="_blank" title="">屏幕截图 2026-04-22 193250.png</a> (Size: 284,2 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Encoding bricht ab beim Laden einer Preview]]></title>
			<link>https://forum.selur.net/thread-4373.html</link>
			<pubDate>Mon, 20 Apr 2026 17:56:00 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4423">powerthrash4K</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4373.html</guid>
			<description><![CDATA[Hallo Selur,<br />
<br />
neues Problem, was zuvor nicht da war. Wenn man ein Encoding laufen hat und man öffnet ein "Compare View"-Previewfenster, bricht das Encoding ab. Zuvor ist lediglich das Encoding deutlich langsamer geworden. Das passiert z.B. wenn man eine Preview wählt mit der Auswahl die ich habe und zusätzlich in dem Fall noch das neue "Lower resolution"-Feature unter Resizer nutzt bzw. VSGAN oder vsMLRT unter Other noch zusätzlich als Filter auswählt. Wenn man damit die Preview lädt und diese dauert dann manchmal etwas. Ist diese geladen bricht jedes weitere Encoding nach kürzester Zeit ab. Hat man zwischendrin z.B. World of Warcraft laufen, passiert dies nicht. Scheinbar nimmt die Preview dem Programm die Power, um das Encoding dann fortzuführen.<br />
<hr class="mycode_hr" />
Es handelt sich dabei natürlich um die neue Version vom 19.04.2026.]]></description>
			<content:encoded><![CDATA[Hallo Selur,<br />
<br />
neues Problem, was zuvor nicht da war. Wenn man ein Encoding laufen hat und man öffnet ein "Compare View"-Previewfenster, bricht das Encoding ab. Zuvor ist lediglich das Encoding deutlich langsamer geworden. Das passiert z.B. wenn man eine Preview wählt mit der Auswahl die ich habe und zusätzlich in dem Fall noch das neue "Lower resolution"-Feature unter Resizer nutzt bzw. VSGAN oder vsMLRT unter Other noch zusätzlich als Filter auswählt. Wenn man damit die Preview lädt und diese dauert dann manchmal etwas. Ist diese geladen bricht jedes weitere Encoding nach kürzester Zeit ab. Hat man zwischendrin z.B. World of Warcraft laufen, passiert dies nicht. Scheinbar nimmt die Preview dem Programm die Power, um das Encoding dann fortzuführen.<br />
<hr class="mycode_hr" />
Es handelt sich dabei natürlich um die neue Version vom 19.04.2026.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Videos unable to be played after compiling]]></title>
			<link>https://forum.selur.net/thread-4372.html</link>
			<pubDate>Sun, 19 Apr 2026 15:39:23 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4691">epicaccount</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4372.html</guid>
			<description><![CDATA[Whenever my video finishes compiling, it's saying that "the video is encoded in a format that does not have support", despite being in .mp4.<br />
I assume it's not what format the video is but maybe something in the video, maybe the coded or something, i did find a solution by uploading the video on youtube and re-downloading it but then it's kinda compressed and it takes ages to upload long videos because of my bad internet ...<br />
<br />
I wonder if it's possible to make it so i can play it immedeately/install a plugin to add the support to these types of videos ..<br />
VLC media also can't play my videos, maybe i'm doing something wrong?<br />
<br />
I'm a newbie so any help is appreciated, thank you.]]></description>
			<content:encoded><![CDATA[Whenever my video finishes compiling, it's saying that "the video is encoded in a format that does not have support", despite being in .mp4.<br />
I assume it's not what format the video is but maybe something in the video, maybe the coded or something, i did find a solution by uploading the video on youtube and re-downloading it but then it's kinda compressed and it takes ages to upload long videos because of my bad internet ...<br />
<br />
I wonder if it's possible to make it so i can play it immedeately/install a plugin to add the support to these types of videos ..<br />
VLC media also can't play my videos, maybe i'm doing something wrong?<br />
<br />
I'm a newbie so any help is appreciated, thank you.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Crash beim Laden einer Quelle]]></title>
			<link>https://forum.selur.net/thread-4371.html</link>
			<pubDate>Sat, 18 Apr 2026 20:54:53 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4423">powerthrash4K</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4371.html</guid>
			<description><![CDATA[Das Problem ist, dass er jetzt Dateien bestimmte Videos, die ich unter Base zum Upscalen oben reinziehe, was sonst immer ging scheinbar nicht annimmt und das Programm sich sofort schließt. Das passiert erst seit jetzt scheinbar. Das Video von eben von Jojo, was klappte, wurde ja angenommen. Andere mkv-Dateien je nachdem nicht und manche schon. Das Programm schließt automatisch.<br />
<hr class="mycode_hr" />
Folgender DebugOutput<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/" title="Rar" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3557" target="_blank" title="">HybridDebugOutput.rar</a> (Size: 15,56 KB / Downloads: 21)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Das Problem ist, dass er jetzt Dateien bestimmte Videos, die ich unter Base zum Upscalen oben reinziehe, was sonst immer ging scheinbar nicht annimmt und das Programm sich sofort schließt. Das passiert erst seit jetzt scheinbar. Das Video von eben von Jojo, was klappte, wurde ja angenommen. Andere mkv-Dateien je nachdem nicht und manche schon. Das Programm schließt automatisch.<br />
<hr class="mycode_hr" />
Folgender DebugOutput<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/" title="Rar" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3557" target="_blank" title="">HybridDebugOutput.rar</a> (Size: 15,56 KB / Downloads: 21)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[How to convert video to higher bit depth before running certain filter]]></title>
			<link>https://forum.selur.net/thread-4370.html</link>
			<pubDate>Sat, 18 Apr 2026 18:22:59 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4590">andrewschen</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4370.html</guid>
			<description><![CDATA[After SMdegrain, there are banding in the output video. (8bit bt709 progressive bluray video)<br />
<br />
AI tells me I should convert the video to higher bit depth before SMdegrain.<br />
<br />
I try to insert the following script to Vapoursynth - custom - Insert before [smdegrain]:<br />
<br />
clip = core.resize.Point(clip, format=vs.YUV420P16)<br />
<br />
but it doesn't change much in the result.<br />
<br />
What's the correct method?]]></description>
			<content:encoded><![CDATA[After SMdegrain, there are banding in the output video. (8bit bt709 progressive bluray video)<br />
<br />
AI tells me I should convert the video to higher bit depth before SMdegrain.<br />
<br />
I try to insert the following script to Vapoursynth - custom - Insert before [smdegrain]:<br />
<br />
clip = core.resize.Point(clip, format=vs.YUV420P16)<br />
<br />
but it doesn't change much in the result.<br />
<br />
What's the correct method?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Program exits with no warning when adding queue but forget adding audio content]]></title>
			<link>https://forum.selur.net/thread-4369.html</link>
			<pubDate>Tue, 14 Apr 2026 07:46:29 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4590">andrewschen</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4369.html</guid>
			<description><![CDATA[1. load a file for encode<br />
2. set audio processing as custom, and don't add anything in audio tab<br />
3. click "generate" to create default output file name<br />
4. click add queue, and program exits with no warning.<br />
At step 3 if you manually input a file name then there will be a warning when you adding file with empty audio content to queue]]></description>
			<content:encoded><![CDATA[1. load a file for encode<br />
2. set audio processing as custom, and don't add anything in audio tab<br />
3. click "generate" to create default output file name<br />
4. click add queue, and program exits with no warning.<br />
At step 3 if you manually input a file name then there will be a warning when you adding file with empty audio content to queue]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[23.976 (variable) to 23.976 (constant)]]></title>
			<link>https://forum.selur.net/thread-4368.html</link>
			<pubDate>Mon, 13 Apr 2026 17:45:53 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=1058">Miranda</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4368.html</guid>
			<description><![CDATA[Is there a way to do this without creating duplicate frames? It's an mp4 file, badly ripped from a 29.97 VHS tape of originally shot on film footage.<br />
<br />
Media Info reports:<br />
<br />
Frame rate mode : Variable<br />
Frame rate : 23.976 (24000/1001) FPS<br />
Minimum frame rate : 23.974 FPS<br />
Maximum frame rate : 23.981 FPS<br />
<br />
Thanks,]]></description>
			<content:encoded><![CDATA[Is there a way to do this without creating duplicate frames? It's an mp4 file, badly ripped from a 29.97 VHS tape of originally shot on film footage.<br />
<br />
Media Info reports:<br />
<br />
Frame rate mode : Variable<br />
Frame rate : 23.976 (24000/1001) FPS<br />
Minimum frame rate : 23.974 FPS<br />
Maximum frame rate : 23.981 FPS<br />
<br />
Thanks,]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Filterreihenfolge umstellen führt zu keinem Effekt!]]></title>
			<link>https://forum.selur.net/thread-4367.html</link>
			<pubDate>Sun, 12 Apr 2026 14:46:25 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4423">powerthrash4K</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4367.html</guid>
			<description><![CDATA[Hallo Selur,<br />
<br />
mir ist noch zusätzlich aufgefallen, dass, wenn ich die Filterreihenfolge bei Filtering/Vapoursynth/Misc/Filter Order/Queue durch Klick auf "Use Filter Queue" und danach durch Klick auf Reset Filter Queue to Filter Order verschiebe, dass man beim Compare view keinen Unterschied mehr sieht, also die Filter und Resizer gar nicht greifen. Kann das sein oder mache ich bei der Einstellung was falsch?<br />
<br />
LG Peter]]></description>
			<content:encoded><![CDATA[Hallo Selur,<br />
<br />
mir ist noch zusätzlich aufgefallen, dass, wenn ich die Filterreihenfolge bei Filtering/Vapoursynth/Misc/Filter Order/Queue durch Klick auf "Use Filter Queue" und danach durch Klick auf Reset Filter Queue to Filter Order verschiebe, dass man beim Compare view keinen Unterschied mehr sieht, also die Filter und Resizer gar nicht greifen. Kann das sein oder mache ich bei der Einstellung was falsch?<br />
<br />
LG Peter]]></content:encoded>
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