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	<channel>
		<title><![CDATA[Selur's Little Message Board - Problems & Questions]]></title>
		<link>https://forum.selur.net/</link>
		<description><![CDATA[Selur's Little Message Board - https://forum.selur.net]]></description>
		<pubDate>Mon, 01 Jun 2026 14:58:20 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Hybrid keeps crashing]]></title>
			<link>https://forum.selur.net/thread-4392.html</link>
			<pubDate>Fri, 29 May 2026 06:06:59 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4589">Oldermediaformats</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4392.html</guid>
			<description><![CDATA[Right before downloading latest dev version, Hybrid crashed on me after I tried to modify the name of the output file for my video (but prior to starting the job). I exited and restarted the app but received same result. When I downloaded and installed the most recent version, I tried my video again. It starts but can't complete the job. I keep getting “exitCode -22. Crashed with exit status 0” in the logs.<br />
<br />
When I’ve clicked on the Vapoursynth preview, a new window opens with that in the display, but after a few seconds, it crashes out (although gui of Hybrid remains open).<br />
<br />
When I click on unins000 icon to perform the uninstall, it asks me if I want to remove my settings too. I have clicked No. I reinstall Hybrid and restart my laptop, but when I open Hybrid again with a new job, it continues to crash.<br />
<br />
I have contemplated a thorough uninstall using Revo and conducting a thorough scan wherein I could clear all registry items. If I go that route, I’ve saved a backup of the scripts subfolder containing profiles of Avisynth and Vapoursynth with my custom filters preserved.<br />
<br />
I’m just perplexed how I can get it running smoothly again.]]></description>
			<content:encoded><![CDATA[Right before downloading latest dev version, Hybrid crashed on me after I tried to modify the name of the output file for my video (but prior to starting the job). I exited and restarted the app but received same result. When I downloaded and installed the most recent version, I tried my video again. It starts but can't complete the job. I keep getting “exitCode -22. Crashed with exit status 0” in the logs.<br />
<br />
When I’ve clicked on the Vapoursynth preview, a new window opens with that in the display, but after a few seconds, it crashes out (although gui of Hybrid remains open).<br />
<br />
When I click on unins000 icon to perform the uninstall, it asks me if I want to remove my settings too. I have clicked No. I reinstall Hybrid and restart my laptop, but when I open Hybrid again with a new job, it continues to crash.<br />
<br />
I have contemplated a thorough uninstall using Revo and conducting a thorough scan wherein I could clear all registry items. If I go that route, I’ve saved a backup of the scripts subfolder containing profiles of Avisynth and Vapoursynth with my custom filters preserved.<br />
<br />
I’m just perplexed how I can get it running smoothly again.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Audio enconding looks like is using only 1 thread.]]></title>
			<link>https://forum.selur.net/thread-4391.html</link>
			<pubDate>Mon, 25 May 2026 11:36:32 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=3208">Bartoloni</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4391.html</guid>
			<description><![CDATA[Maybe this is correct.. just saying this.<br />
<br />
<img src="http://www.wcn.it/h.png" loading="lazy"  alt="[Image: h.png]" class="mycode_img" /><br />
<br />
and a video<br />
<a href="http://www.wcn.it/h.mp4" target="_blank" rel="noopener" class="mycode_url">http://www.wcn.it/h.mp4</a>]]></description>
			<content:encoded><![CDATA[Maybe this is correct.. just saying this.<br />
<br />
<img src="http://www.wcn.it/h.png" loading="lazy"  alt="[Image: h.png]" class="mycode_img" /><br />
<br />
and a video<br />
<a href="http://www.wcn.it/h.mp4" target="_blank" rel="noopener" class="mycode_url">http://www.wcn.it/h.mp4</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[NTSC DVD with a Soft Telecine]]></title>
			<link>https://forum.selur.net/thread-4390.html</link>
			<pubDate>Sun, 24 May 2026 20:21:05 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4589">Oldermediaformats</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4390.html</guid>
			<description><![CDATA[I have a file I extracted from an NTSC DVD that, when inputted into Hybrid, the scan order is changed from progressive to a soft telecine. Content was originally shot on film. I played back file and it's not interlaced. Is it necessary to overwrite the input scan at all? I want it progressive so I do I need to re-encode it as such under De-(Interlace)/Telecine? Or select a different one?<br />
<br />
I also need to get the source's 29.97 fps converted to 23.976. Should I check any of the filters in the Speed Change tab and then select my desired frame rate?<br />
<br />
I will eventually resize file's resolution from 720x480 to 1280x720.]]></description>
			<content:encoded><![CDATA[I have a file I extracted from an NTSC DVD that, when inputted into Hybrid, the scan order is changed from progressive to a soft telecine. Content was originally shot on film. I played back file and it's not interlaced. Is it necessary to overwrite the input scan at all? I want it progressive so I do I need to re-encode it as such under De-(Interlace)/Telecine? Or select a different one?<br />
<br />
I also need to get the source's 29.97 fps converted to 23.976. Should I check any of the filters in the Speed Change tab and then select my desired frame rate?<br />
<br />
I will eventually resize file's resolution from 720x480 to 1280x720.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SCUNet(mlrt) running very slow]]></title>
			<link>https://forum.selur.net/thread-4389.html</link>
			<pubDate>Sat, 23 May 2026 08:27:00 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4590">andrewschen</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4389.html</guid>
			<description><![CDATA[Hybrid_dev_2026.05.20-174257<br />
VapoursynthR73_torch_2026.02.26 / VapoursynthR76_torch_2026.05.16 both tried<br />
vs-mlrt_2026.03.18 / vs-mlrt_2026.03.26 both tried<br />
<br />
encode FHD 1920x1080 video, svt-av1 crf20 preset 6 temporal filter 0 with 2~4 fps<br />
<br />
original speed (no vs filter) is up to 80+ fps<br />
Intel 275hx / 5090 laptop / 596.36 studio driver<br />
3A game runs fine<br />
<br />
Will test Hybrid_dev_2026.05.22-18618 later<br />
<br />
Is there any setting I should do with geforce driver or nvidia app?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3603" target="_blank" title="">HybridDebugOutput.zip</a> (Size: 25,7 KB / Downloads: 15)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hybrid_dev_2026.05.20-174257<br />
VapoursynthR73_torch_2026.02.26 / VapoursynthR76_torch_2026.05.16 both tried<br />
vs-mlrt_2026.03.18 / vs-mlrt_2026.03.26 both tried<br />
<br />
encode FHD 1920x1080 video, svt-av1 crf20 preset 6 temporal filter 0 with 2~4 fps<br />
<br />
original speed (no vs filter) is up to 80+ fps<br />
Intel 275hx / 5090 laptop / 596.36 studio driver<br />
3A game runs fine<br />
<br />
Will test Hybrid_dev_2026.05.22-18618 later<br />
<br />
Is there any setting I should do with geforce driver or nvidia app?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3603" target="_blank" title="">HybridDebugOutput.zip</a> (Size: 25,7 KB / Downloads: 15)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[If i can ask... save the desired PAR]]></title>
			<link>https://forum.selur.net/thread-4386.html</link>
			<pubDate>Thu, 21 May 2026 09:35:45 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=3208">Bartoloni</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4386.html</guid>
			<description><![CDATA[usually these fields are completed automatically when loading a clip.<br />
but on my case any footage is always 1:1 (from OBS) and i need to change to 16:15 for every JOB ( the cropping is saved correctly and lookly i don't need to edit these 8 parameters) and force with the PAR FLAG<br />
<br />
<img src="http://www.wcn.it/par.png" loading="lazy"  alt="[Image: par.png]" class="mycode_img" /><br />
<br />
can be nice if when saving as default parameter also this flag and these 2 parameters can be saved . (or add an extra flag to the PIXEL ASPECT RATIO form to OVERRIDE any automatically filled parameter?)<br />
<br />
Have a nice day Selur.]]></description>
			<content:encoded><![CDATA[usually these fields are completed automatically when loading a clip.<br />
but on my case any footage is always 1:1 (from OBS) and i need to change to 16:15 for every JOB ( the cropping is saved correctly and lookly i don't need to edit these 8 parameters) and force with the PAR FLAG<br />
<br />
<img src="http://www.wcn.it/par.png" loading="lazy"  alt="[Image: par.png]" class="mycode_img" /><br />
<br />
can be nice if when saving as default parameter also this flag and these 2 parameters can be saved . (or add an extra flag to the PIXEL ASPECT RATIO form to OVERRIDE any automatically filled parameter?)<br />
<br />
Have a nice day Selur.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New Hybrid install on Windows 11]]></title>
			<link>https://forum.selur.net/thread-4383.html</link>
			<pubDate>Wed, 13 May 2026 15:40:41 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=1058">Miranda</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4383.html</guid>
			<description><![CDATA[I've just got another PC that's running Windows 11. My first Hybrid install (Hybrid_dev_2026.04.27-194143) on this PC fails to launch and reports "GetTool Versions got an empty output for vspipe. The cause might be that vspipe could not be found... Please redo this with debug output enabled and tell the author."<br />
<br />
Any suggestions?]]></description>
			<content:encoded><![CDATA[I've just got another PC that's running Windows 11. My first Hybrid install (Hybrid_dev_2026.04.27-194143) on this PC fails to launch and reports "GetTool Versions got an empty output for vspipe. The cause might be that vspipe could not be found... Please redo this with debug output enabled and tell the author."<br />
<br />
Any suggestions?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[NVEnc failed to parse y4m header]]></title>
			<link>https://forum.selur.net/thread-4381.html</link>
			<pubDate>Sat, 02 May 2026 19:03:43 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4378">r3dfx</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4381.html</guid>
			<description><![CDATA[After upgrading today from 2025.11.09.1 to the latest dev build. My jobs started crashing on NVenc encoding. I've tried switching sources and downgraded to latest stable build (2026.03.21.1), but even preview stopped working now! VS editor just dies with such message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>[color=#800000][font=Segoe UI]Failed to get VSScript API![/font][/color]
[color=#800000][font=Segoe UI]Failed to create VSScript handle![/font][/color]</code></div></div><br />
Probably the title is somewhat misleading, but that was the initial issue<br />
<br />
<a href="https://drive.google.com/file/d/1UVOzMLOkH3ivxFDnyyGL9jasFel4aYZD/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Debug output<br />
</a><br />
I've made a <span style="font-style: italic;" class="mycode_i">suboptimal </span>decision of not keeping original .exe to use as a fallback solution...<br />
<br />
UPD: looks like Hybrid cooked my windows install somehow<br />
This is what the end of debug file looks now when I try to open any preview. And this is on previously stable 2025.11.09.1<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Preview::indexingIsFinished 'VAPOURSYNTHPREVIEW' ignored,..
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Failed to evaluate the script.</code></div></div>]]></description>
			<content:encoded><![CDATA[After upgrading today from 2025.11.09.1 to the latest dev build. My jobs started crashing on NVenc encoding. I've tried switching sources and downgraded to latest stable build (2026.03.21.1), but even preview stopped working now! VS editor just dies with such message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>[color=#800000][font=Segoe UI]Failed to get VSScript API![/font][/color]
[color=#800000][font=Segoe UI]Failed to create VSScript handle![/font][/color]</code></div></div><br />
Probably the title is somewhat misleading, but that was the initial issue<br />
<br />
<a href="https://drive.google.com/file/d/1UVOzMLOkH3ivxFDnyyGL9jasFel4aYZD/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">Debug output<br />
</a><br />
I've made a <span style="font-style: italic;" class="mycode_i">suboptimal </span>decision of not keeping original .exe to use as a fallback solution...<br />
<br />
UPD: looks like Hybrid cooked my windows install somehow<br />
This is what the end of debug file looks now when I try to open any preview. And this is on previously stable 2025.11.09.1<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Preview::indexingIsFinished 'VAPOURSYNTHPREVIEW' ignored,..
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Got unhandled IPC message: Failed to initialize VapourSynth environment!
2026.05.02 - 21:21:18_Windows 10 Version 21H2 (64bit)_2025.11.09.1 - level 9: Failed to evaluate the script.</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Input resolution not divisible error]]></title>
			<link>https://forum.selur.net/thread-4380.html</link>
			<pubDate>Fri, 01 May 2026 21:23:59 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4378">r3dfx</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4380.html</guid>
			<description><![CDATA[Hello, I've ran into an issue with my first SD NTSC capture: AJA's ControlRoom produces 486px (vertical) file, but VapourSynth crashes with division error<br />
<hr class="mycode_hr" />
Error message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>File "src&#92;&#92;cython&#92;&#92;vapoursynth.pyx", line 3123, in vapoursynth.Function.__call__
vapoursynth.Error: Analyse: failed to retrieve first frame from super clip. Error message: Resize error 1027: image dimensions must be divisible by subsampling factor</code></div></div><hr class="mycode_hr" />
What was done: I've inserted <span style="font-style: italic;" class="mycode_i"><span style="font-family: 'Arial Black';" class="mycode_font"># requires mod 2</span> </span>before QTGMC. Same behavior, but padding is visible in the generated .vpy script <br />
<hr class="mycode_hr" />
A snippet from .vpy generated script:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code># Current color space: YUV422P10, bit depth: 10, resolution: 720x486, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 170m, transfer: bt.709, primaries: bt.601 ntsc, format: prores
# Loading I:&#92;kseniya_tape1_ntsc.mov using BestSource)
clip = core.bs.VideoSource(source="I:/kseniya_tape1_ntsc.mov", cachepath="I:/TEMP/kseniya_tape1_ntsc_bestSource", track=0, hwdevice="cuda")
frame = clip.get_frame(0)
# setting color matrix to 170m.
clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_ST170_M)
# setting color transfer (vs.TRANSFER_BT709), if it is not set.
if validate.transferIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709)
# setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
if validate.primariesIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
# setting color range to TV (limited) range.
clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
# making sure frame rate is set to 29.97fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Converting to target color sampling
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, dither_type="error_diffusion")
# making sure the detected scan type is set (detected: top field first)
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff
original = clip
# adjusting color format to YUV422P8 for custom section
clip = core.resize.Bicubic(clip=clip, format=vs.YUV422P8)
[clip] = beforeDeinterlace(clip)
# clip current meta; color space: YUV422P8, bit depth: 8, resolution: 720x486, fps: 29.97, color matrix: 170m, yuv luminance scale: limited, scanorder: top field first, full height: true
clip = core.std.AddBorders(clip=clip, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488
# Deinterlacing using QTGMC
clip = qtgmc.QTGMC(Input=clip, Preset="Medium", InputType=0, TFF=True, TR2=0, SourceMatch=1, Lossless=0, opencl=True) # new fps: 59.94
clip = core.std.Crop(clip=clip, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486
# Making sure content is preceived as frame based
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
original = core.std.AddBorders(clip=original, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488
# Deinterlacing using QTGMC
original = qtgmc.QTGMC(original, Preset="Fast", TFF=True, opencl=True)# new fps: 59.94
original = core.std.Crop(clip=original, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486
# Making sure content is preceived as frame based
original = core.std.SetFrameProps(clip=original, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
# adjusting output color from: YUV422P8 to YUV420P8 for NVEncModel
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8)
# add histogram
clip = core.hist.Classic(clip)
original = core.hist.Classic(original)
original = core.text.Text(clip=original,text="Original",scale=1,alignment=7)
clip = core.text.Text(clip=clip,text="Filtered",scale=1,alignment=7)
stacked = core.std.StackHorizontal([original,clip])
# adjusted resizing to achieve PAR 1:1 for preview
# resizing for preview to square pixel to 1310x742
stacked = core.resize.Bicubic(clip=stacked, width=1310, height=742)
# set output frame rate to 59.94fps (progressive)
stacked = core.std.AssumeFPS(clip=stacked, fpsnum=60000, fpsden=1001)</code></div></div><hr class="mycode_hr" />
Hybrid 2025.11.09.1 was used, I've never ran into such issue before]]></description>
			<content:encoded><![CDATA[Hello, I've ran into an issue with my first SD NTSC capture: AJA's ControlRoom produces 486px (vertical) file, but VapourSynth crashes with division error<br />
<hr class="mycode_hr" />
Error message:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>File "src&#92;&#92;cython&#92;&#92;vapoursynth.pyx", line 3123, in vapoursynth.Function.__call__
vapoursynth.Error: Analyse: failed to retrieve first frame from super clip. Error message: Resize error 1027: image dimensions must be divisible by subsampling factor</code></div></div><hr class="mycode_hr" />
What was done: I've inserted <span style="font-style: italic;" class="mycode_i"><span style="font-family: 'Arial Black';" class="mycode_font"># requires mod 2</span> </span>before QTGMC. Same behavior, but padding is visible in the generated .vpy script <br />
<hr class="mycode_hr" />
A snippet from .vpy generated script:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code># Current color space: YUV422P10, bit depth: 10, resolution: 720x486, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 170m, transfer: bt.709, primaries: bt.601 ntsc, format: prores
# Loading I:&#92;kseniya_tape1_ntsc.mov using BestSource)
clip = core.bs.VideoSource(source="I:/kseniya_tape1_ntsc.mov", cachepath="I:/TEMP/kseniya_tape1_ntsc_bestSource", track=0, hwdevice="cuda")
frame = clip.get_frame(0)
# setting color matrix to 170m.
clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_ST170_M)
# setting color transfer (vs.TRANSFER_BT709), if it is not set.
if validate.transferIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709)
# setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
if validate.primariesIsInvalid(clip):
clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
# setting color range to TV (limited) range.
clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
# making sure frame rate is set to 29.97fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# Converting to target color sampling
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, dither_type="error_diffusion")
# making sure the detected scan type is set (detected: top field first)
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff
original = clip
# adjusting color format to YUV422P8 for custom section
clip = core.resize.Bicubic(clip=clip, format=vs.YUV422P8)
[clip] = beforeDeinterlace(clip)
# clip current meta; color space: YUV422P8, bit depth: 8, resolution: 720x486, fps: 29.97, color matrix: 170m, yuv luminance scale: limited, scanorder: top field first, full height: true
clip = core.std.AddBorders(clip=clip, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488
# Deinterlacing using QTGMC
clip = qtgmc.QTGMC(Input=clip, Preset="Medium", InputType=0, TFF=True, TR2=0, SourceMatch=1, Lossless=0, opencl=True) # new fps: 59.94
clip = core.std.Crop(clip=clip, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486
# Making sure content is preceived as frame based
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
original = core.std.AddBorders(clip=original, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsQTGMC) - 720x488
# Deinterlacing using QTGMC
original = qtgmc.QTGMC(original, Preset="Fast", TFF=True, opencl=True)# new fps: 59.94
original = core.std.Crop(clip=original, left=0, right=0, top=0, bottom=2) # removing added borders from mod requirement (vsQTGMC) - 720x486
# Making sure content is preceived as frame based
original = core.std.SetFrameProps(clip=original, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
# adjusting output color from: YUV422P8 to YUV420P8 for NVEncModel
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8)
# add histogram
clip = core.hist.Classic(clip)
original = core.hist.Classic(original)
original = core.text.Text(clip=original,text="Original",scale=1,alignment=7)
clip = core.text.Text(clip=clip,text="Filtered",scale=1,alignment=7)
stacked = core.std.StackHorizontal([original,clip])
# adjusted resizing to achieve PAR 1:1 for preview
# resizing for preview to square pixel to 1310x742
stacked = core.resize.Bicubic(clip=stacked, width=1310, height=742)
# set output frame rate to 59.94fps (progressive)
stacked = core.std.AssumeFPS(clip=stacked, fpsnum=60000, fpsden=1001)</code></div></div><hr class="mycode_hr" />
Hybrid 2025.11.09.1 was used, I've never ran into such issue before]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DPIRmlrtDenoise listed in filter dropdown but cannot configure]]></title>
			<link>https://forum.selur.net/thread-4378.html</link>
			<pubDate>Fri, 24 Apr 2026 22:28:10 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=2270">davsed</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4378.html</guid>
			<description><![CDATA[Hi,<br />
I'm trying to get DPIR (via vs-mlrt) working in Hybrid so I can denoise on my Intel Lunar Lake iGPU through the OpenVINO backend. The filter shows up in Hybrid's dropdown but I can't actually configure or run it. Hoping you can point me in the right direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">System:</span><ul class="mycode_list"><li>OS: Windows [11 / version]<br />
</li>
<li>CPU/GPU: Intel Core Ultra [model] (Lunar Lake, Arc Xe2 iGPU)<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">I installed:</span><br />
<ol type="1" class="mycode_list"><li>Downloaded <span style="font-weight: bold;" class="mycode_b">vsmlrt-windows-x64-cpu.v15.16.7z</span> from <a href="https://github.com/AmusementClub/vs-mlrt/releases" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/vs-mlrt/releases</a>.<br />
</li>
<li>Downloaded <span style="font-weight: bold;" class="mycode_b">models.v15.16.7z</span> from the same release.<br />
</li>
<li>Extracted the runtime archive into: c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\<br />
</li>
</ol>
<ol type="1" class="mycode_list"><li>Extracted the models into:  c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\models\<br />
</li>
</ol>
<br />
Hybrid detects the plugin. In the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth</span> filter dropdown at the bottom of the window, I can see <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span>. <br />
Other mlrt-based entries appear too (e.g. Waifu2x NCNN under Filtering → Frame → Resize works fine as a resizer).<br />
On the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth → DeNoise</span> tab, there is no UI panel for DPIRmlrtDenoise. The tab contains panels for VagueDenoiser, DFTTest, FluxSmooth, etc. — but nothing for DPIR(mlrt).<br />
Selecting <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span> in the bottom Filter(s): dropdown and clicking + to add it to the chain – nothing happens.<br />
<br />
I will be grateful for any help/advice<br />
<br />
Thank you<br />
<br />
David]]></description>
			<content:encoded><![CDATA[Hi,<br />
I'm trying to get DPIR (via vs-mlrt) working in Hybrid so I can denoise on my Intel Lunar Lake iGPU through the OpenVINO backend. The filter shows up in Hybrid's dropdown but I can't actually configure or run it. Hoping you can point me in the right direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">System:</span><ul class="mycode_list"><li>OS: Windows [11 / version]<br />
</li>
<li>CPU/GPU: Intel Core Ultra [model] (Lunar Lake, Arc Xe2 iGPU)<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">I installed:</span><br />
<ol type="1" class="mycode_list"><li>Downloaded <span style="font-weight: bold;" class="mycode_b">vsmlrt-windows-x64-cpu.v15.16.7z</span> from <a href="https://github.com/AmusementClub/vs-mlrt/releases" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/vs-mlrt/releases</a>.<br />
</li>
<li>Downloaded <span style="font-weight: bold;" class="mycode_b">models.v15.16.7z</span> from the same release.<br />
</li>
<li>Extracted the runtime archive into: c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\<br />
</li>
</ol>
<ol type="1" class="mycode_list"><li>Extracted the models into:  c:\Program Files\Hybrid\64bit\vsfilters\DenoiseFilter\Vs-mlrt\models\<br />
</li>
</ol>
<br />
Hybrid detects the plugin. In the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth</span> filter dropdown at the bottom of the window, I can see <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span>. <br />
Other mlrt-based entries appear too (e.g. Waifu2x NCNN under Filtering → Frame → Resize works fine as a resizer).<br />
On the <span style="font-weight: bold;" class="mycode_b">Filtering → Vapoursynth → DeNoise</span> tab, there is no UI panel for DPIRmlrtDenoise. The tab contains panels for VagueDenoiser, DFTTest, FluxSmooth, etc. — but nothing for DPIR(mlrt).<br />
Selecting <span style="font-weight: bold;" class="mycode_b">"DeNoise - DPIRmlrtDenoise"</span> in the bottom Filter(s): dropdown and clicking + to add it to the chain – nothing happens.<br />
<br />
I will be grateful for any help/advice<br />
<br />
Thank you<br />
<br />
David]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Not working Vapoursynth preview]]></title>
			<link>https://forum.selur.net/thread-4377.html</link>
			<pubDate>Fri, 24 Apr 2026 19:51:17 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=9">kingcrimsonster</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4377.html</guid>
			<description><![CDATA[When I press the "Preview" button, preview window appears and immediatelly closed<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3565" target="_blank" title="">HybridDebugOutput.zip</a> (Size: 11,43 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[When I press the "Preview" button, preview window appears and immediatelly closed<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3565" target="_blank" title="">HybridDebugOutput.zip</a> (Size: 11,43 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Unenable to check toon plugins]]></title>
			<link>https://forum.selur.net/thread-4376.html</link>
			<pubDate>Thu, 23 Apr 2026 07:10:24 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4693">glasseatingasanactivity</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4376.html</guid>
			<description><![CDATA[Hybrid 2026.03.21.1<br />
been trying the use the darkening toon plugins in avisynth mode, not sure if there is a setting im supposed to untick or something, im pretty new to hybrid, im using a mkv source and running on windows if thats useful to know.]]></description>
			<content:encoded><![CDATA[Hybrid 2026.03.21.1<br />
been trying the use the darkening toon plugins in avisynth mode, not sure if there is a setting im supposed to untick or something, im pretty new to hybrid, im using a mkv source and running on windows if thats useful to know.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A bug in RIFE Page]]></title>
			<link>https://forum.selur.net/thread-4374.html</link>
			<pubDate>Wed, 22 Apr 2026 13:38:16 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4662">xxyk</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4374.html</guid>
			<description><![CDATA[This bug occurs in dev versions since 2026.3.21(except release version).<br />
Here should be "factor_num=2, factor_den=1" or "fps_num=48000, fps_den=1001".<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3559" target="_blank" title="">屏幕截图 2026-04-22 193250.png</a> (Size: 284,2 KB / Downloads: 50)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This bug occurs in dev versions since 2026.3.21(except release version).<br />
Here should be "factor_num=2, factor_den=1" or "fps_num=48000, fps_den=1001".<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3559" target="_blank" title="">屏幕截图 2026-04-22 193250.png</a> (Size: 284,2 KB / Downloads: 50)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Videos unable to be played after compiling]]></title>
			<link>https://forum.selur.net/thread-4372.html</link>
			<pubDate>Sun, 19 Apr 2026 15:39:23 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4691">epicaccount</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4372.html</guid>
			<description><![CDATA[Whenever my video finishes compiling, it's saying that "the video is encoded in a format that does not have support", despite being in .mp4.<br />
I assume it's not what format the video is but maybe something in the video, maybe the coded or something, i did find a solution by uploading the video on youtube and re-downloading it but then it's kinda compressed and it takes ages to upload long videos because of my bad internet ...<br />
<br />
I wonder if it's possible to make it so i can play it immedeately/install a plugin to add the support to these types of videos ..<br />
VLC media also can't play my videos, maybe i'm doing something wrong?<br />
<br />
I'm a newbie so any help is appreciated, thank you.]]></description>
			<content:encoded><![CDATA[Whenever my video finishes compiling, it's saying that "the video is encoded in a format that does not have support", despite being in .mp4.<br />
I assume it's not what format the video is but maybe something in the video, maybe the coded or something, i did find a solution by uploading the video on youtube and re-downloading it but then it's kinda compressed and it takes ages to upload long videos because of my bad internet ...<br />
<br />
I wonder if it's possible to make it so i can play it immedeately/install a plugin to add the support to these types of videos ..<br />
VLC media also can't play my videos, maybe i'm doing something wrong?<br />
<br />
I'm a newbie so any help is appreciated, thank you.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to convert video to higher bit depth before running certain filter]]></title>
			<link>https://forum.selur.net/thread-4370.html</link>
			<pubDate>Sat, 18 Apr 2026 18:22:59 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4590">andrewschen</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4370.html</guid>
			<description><![CDATA[After SMdegrain, there are banding in the output video. (8bit bt709 progressive bluray video)<br />
<br />
AI tells me I should convert the video to higher bit depth before SMdegrain.<br />
<br />
I try to insert the following script to Vapoursynth - custom - Insert before [smdegrain]:<br />
<br />
clip = core.resize.Point(clip, format=vs.YUV420P16)<br />
<br />
but it doesn't change much in the result.<br />
<br />
What's the correct method?]]></description>
			<content:encoded><![CDATA[After SMdegrain, there are banding in the output video. (8bit bt709 progressive bluray video)<br />
<br />
AI tells me I should convert the video to higher bit depth before SMdegrain.<br />
<br />
I try to insert the following script to Vapoursynth - custom - Insert before [smdegrain]:<br />
<br />
clip = core.resize.Point(clip, format=vs.YUV420P16)<br />
<br />
but it doesn't change much in the result.<br />
<br />
What's the correct method?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Program exits with no warning when adding queue but forget adding audio content]]></title>
			<link>https://forum.selur.net/thread-4369.html</link>
			<pubDate>Tue, 14 Apr 2026 07:46:29 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4590">andrewschen</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4369.html</guid>
			<description><![CDATA[1. load a file for encode<br />
2. set audio processing as custom, and don't add anything in audio tab<br />
3. click "generate" to create default output file name<br />
4. click add queue, and program exits with no warning.<br />
At step 3 if you manually input a file name then there will be a warning when you adding file with empty audio content to queue]]></description>
			<content:encoded><![CDATA[1. load a file for encode<br />
2. set audio processing as custom, and don't add anything in audio tab<br />
3. click "generate" to create default output file name<br />
4. click add queue, and program exits with no warning.<br />
At step 3 if you manually input a file name then there will be a warning when you adding file with empty audio content to queue]]></content:encoded>
		</item>
	</channel>
</rss>