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	<channel>
		<title><![CDATA[Selur's Little Message Board - Small Talk]]></title>
		<link>https://forum.selur.net/</link>
		<description><![CDATA[Selur's Little Message Board - https://forum.selur.net]]></description>
		<pubDate>Mon, 05 Oct 2026 17:31:20 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Suggested filters requested to remove laser rot on LaserDisc of COMMUNION]]></title>
			<link>https://forum.selur.net/thread-4501.html</link>
			<pubDate>Fri, 02 Oct 2026 18:36:09 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4589">Oldermediaformats</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4501.html</guid>
			<description><![CDATA[My LaserDisc of <span style="font-style: italic;" class="mycode_i">Communion</span> has light-to-medium laser rot on the image. Here are unprocessed samples from <a href="https://drive.google.com/file/d/1xq-54xxvmt9FMaJf6M8ZXO_CULJC4hi1/view?usp=drive_link" target="_blank" rel="noopener" class="mycode_url">side one</a> and <a href="https://drive.google.com/file/d/1mQ87777I3dTqYzOGF8MtYtC4QzX2gZ-j/view?usp=drive_link" target="_blank" rel="noopener" class="mycode_url">side two</a>.<br />
<br />
While I want to preserve a high degree of detail and texture, I would like to eliminate the little video sparkles and short/thin horizontal black lines, which fortunately are not wide scratches.<br />
<br />
Suggestions for applying any filter(s) with scripts to the sources in Hybrid are most welcome and appreciated.<br />
<br />
I tend to apply one filter at a time to my videos in Hybrid, but if a combination would be more effective, I am open.]]></description>
			<content:encoded><![CDATA[My LaserDisc of <span style="font-style: italic;" class="mycode_i">Communion</span> has light-to-medium laser rot on the image. Here are unprocessed samples from <a href="https://drive.google.com/file/d/1xq-54xxvmt9FMaJf6M8ZXO_CULJC4hi1/view?usp=drive_link" target="_blank" rel="noopener" class="mycode_url">side one</a> and <a href="https://drive.google.com/file/d/1mQ87777I3dTqYzOGF8MtYtC4QzX2gZ-j/view?usp=drive_link" target="_blank" rel="noopener" class="mycode_url">side two</a>.<br />
<br />
While I want to preserve a high degree of detail and texture, I would like to eliminate the little video sparkles and short/thin horizontal black lines, which fortunately are not wide scratches.<br />
<br />
Suggestions for applying any filter(s) with scripts to the sources in Hybrid are most welcome and appreciated.<br />
<br />
I tend to apply one filter at a time to my videos in Hybrid, but if a combination would be more effective, I am open.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[“Multi” option to the vsmlrt filter section?]]></title>
			<link>https://forum.selur.net/thread-4500.html</link>
			<pubDate>Tue, 29 Sep 2026 14:40:43 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4730">zelenooki87</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4500.html</guid>
			<description><![CDATA[Hi @Selur,<br />
Could you please add the <span style="font-weight: bold;" class="mycode_b">“Multi”</span> option to the <span style="font-weight: bold;" class="mycode_b">vsmlrt filter section</span> as well, so I can use multiple models within a single instance of the program?<br />
For example, I’d like to use one model for automatic white balance, another model for automatic tone correction, and so on.<br />
If it’s not too much trouble, I’d really appreciate it if you could add this option.<br />
Thanks a lot in advance!<br />
<a href="https://postimg.cc/tYmJMBL9" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/tYmJMBL9/Hybrid-WCg3q9rumu.png" loading="lazy"  alt="[Image: Hybrid-WCg3q9rumu.png]" class="mycode_img" /></a><br />
<br />
<a href="https://postimg.cc/vcSTN0pb" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/vcSTN0pb/Kee-Pass-XC-xu0Yupf-Oh2.png" loading="lazy"  alt="[Image: Kee-Pass-XC-xu0Yupf-Oh2.png]" class="mycode_img" /></a>]]></description>
			<content:encoded><![CDATA[Hi @Selur,<br />
Could you please add the <span style="font-weight: bold;" class="mycode_b">“Multi”</span> option to the <span style="font-weight: bold;" class="mycode_b">vsmlrt filter section</span> as well, so I can use multiple models within a single instance of the program?<br />
For example, I’d like to use one model for automatic white balance, another model for automatic tone correction, and so on.<br />
If it’s not too much trouble, I’d really appreciate it if you could add this option.<br />
Thanks a lot in advance!<br />
<a href="https://postimg.cc/tYmJMBL9" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/tYmJMBL9/Hybrid-WCg3q9rumu.png" loading="lazy"  alt="[Image: Hybrid-WCg3q9rumu.png]" class="mycode_img" /></a><br />
<br />
<a href="https://postimg.cc/vcSTN0pb" target="_blank" rel="noopener" class="mycode_url"><img src="https://i.postimg.cc/vcSTN0pb/Kee-Pass-XC-xu0Yupf-Oh2.png" loading="lazy"  alt="[Image: Kee-Pass-XC-xu0Yupf-Oh2.png]" class="mycode_img" /></a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Manual / Guide ?]]></title>
			<link>https://forum.selur.net/thread-4496.html</link>
			<pubDate>Tue, 22 Sep 2026 15:29:40 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4771">Vhs-Digital-Buddy</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4496.html</guid>
			<description><![CDATA[Hi Selur,<br />
<br />
Do you have some sort of guide or even Youtube channel to learn Hybrid from the ground up ? <br />
I've only recently begun learning about video restoration and still very green with regards to the subject. It would be of great help.<br />
<br />
Thanks for any help.<br />
Buddy]]></description>
			<content:encoded><![CDATA[Hi Selur,<br />
<br />
Do you have some sort of guide or even Youtube channel to learn Hybrid from the ground up ? <br />
I've only recently begun learning about video restoration and still very green with regards to the subject. It would be of great help.<br />
<br />
Thanks for any help.<br />
Buddy]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Remove the strong red/magenta cast]]></title>
			<link>https://forum.selur.net/thread-4495.html</link>
			<pubDate>Sat, 19 Sep 2026 13:34:05 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4685">NASS</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4495.html</guid>
			<description><![CDATA[Hi Selur, Hi everyone, does anyone know how to use <span style="font-weight: bold;" class="mycode_b">Hybrid</span> to correct the colors of old faded color footage like this? <br />
<br />
<a href="https://drive.google.com/file/d/1DALlBqlAB1n-UgBChqyYEzYcfyf7qiQr/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1DALlBql...sp=sharing</a><br />
<br />
I’d like to remove the strong red/magenta cast and restore more natural colors. Any recommended filters or settings?<br />
<br />
Best]]></description>
			<content:encoded><![CDATA[Hi Selur, Hi everyone, does anyone know how to use <span style="font-weight: bold;" class="mycode_b">Hybrid</span> to correct the colors of old faded color footage like this? <br />
<br />
<a href="https://drive.google.com/file/d/1DALlBqlAB1n-UgBChqyYEzYcfyf7qiQr/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1DALlBql...sp=sharing</a><br />
<br />
I’d like to remove the strong red/magenta cast and restore more natural colors. Any recommended filters or settings?<br />
<br />
Best]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Heavy problem from a capture of a film]]></title>
			<link>https://forum.selur.net/thread-4464.html</link>
			<pubDate>Tue, 11 Aug 2026 12:52:21 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4668">georgepriftakis</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4464.html</guid>
			<description><![CDATA[There is this clip(and many others for that matter) from a film that are unwatchable and I want to ask if there is any chance we can salvage them.<br />
<br />
This is a clip from the from the film <a href="https://mega.nz/file/5dB2zRBZ#3ADbjMWQW7vZQ27EsaK9G5a3wpLcoF7tz6mLn2qJUhY" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/file/5dB2zRBZ#3ADbjMWQW7...6mLn2qJUhY</a><br />
<br />
Any ideas on how to fix it?]]></description>
			<content:encoded><![CDATA[There is this clip(and many others for that matter) from a film that are unwatchable and I want to ask if there is any chance we can salvage them.<br />
<br />
This is a clip from the from the film <a href="https://mega.nz/file/5dB2zRBZ#3ADbjMWQW7vZQ27EsaK9G5a3wpLcoF7tz6mLn2qJUhY" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/file/5dB2zRBZ#3ADbjMWQW7...6mLn2qJUhY</a><br />
<br />
Any ideas on how to fix it?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Avisynth related plans,...]]></title>
			<link>https://forum.selur.net/thread-4461.html</link>
			<pubDate>Sat, 08 Aug 2026 10:25:16 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=1">Selur</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4461.html</guid>
			<description><![CDATA[Hi,<br />
just wanted to give a heads-up, that I plan to:<ul class="mycode_list"><li>remove 32bit Avisynth Support, so only Avisynth++ 64bit will be supported<br />
</li>
<li>adjust Avisynths code in Hybrid more to Vapoursynth<br />
This way adding new filters and adjusting them will be way easier.<br />
But old presets&amp;co will get lost.  <img src="https://forum.selur.net/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <br />
</li>
</ul>
Once this is done I plan to add more support for newer Avisynth++ filters and scripts.<br />
<br />
Cu Selur<br />
<br />
Ps.: if you have any thoughts or comments to this, let me know.<br />
PPs.: this is a huge code change, so this will take time before the switch to an overworked Avisynth code base will happen. But if you have stuff which you always wanted in Avisynth++ in Hybrid let me know.]]></description>
			<content:encoded><![CDATA[Hi,<br />
just wanted to give a heads-up, that I plan to:<ul class="mycode_list"><li>remove 32bit Avisynth Support, so only Avisynth++ 64bit will be supported<br />
</li>
<li>adjust Avisynths code in Hybrid more to Vapoursynth<br />
This way adding new filters and adjusting them will be way easier.<br />
But old presets&amp;co will get lost.  <img src="https://forum.selur.net/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <br />
</li>
</ul>
Once this is done I plan to add more support for newer Avisynth++ filters and scripts.<br />
<br />
Cu Selur<br />
<br />
Ps.: if you have any thoughts or comments to this, let me know.<br />
PPs.: this is a huge code change, so this will take time before the switch to an overworked Avisynth code base will happen. But if you have stuff which you always wanted in Avisynth++ in Hybrid let me know.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to reduce temporal flickering after frame-by-frame restoration?]]></title>
			<link>https://forum.selur.net/thread-4459.html</link>
			<pubDate>Tue, 04 Aug 2026 10:50:46 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4482">lastchance22</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4459.html</guid>
			<description><![CDATA[Hello,<br />
I am working on an anime remaster/upscale from a DVD source, and I am having a temporal consistency issue after processing the frames.<br />
The video was processed frame by frame, then rebuilt into a video sequence. The result looks good visually, but during playback I notice a slight temporal flickering/instability: some details, textures and fine lines slightly change from one frame to another, which creates a subtle "shaking" or "breathing" effect.<br />
It is not a typical compression issue. The problem seems to come from small variations between consecutive frames after the restoration process.<br />
I already tried temporal denoising (TemporalDegrain), which helps reduce the effect, but I am looking for a more effective solution that could preserve details while improving temporal stability.<br />
Are there any recommended filters, workflows or techniques to reduce this kind of temporal flickering after frame-by-frame restoration/upscaling?<br />
I can provide a short sample clip if needed.<br />
Thanks for your help.<br />
<br />
sample: <a href="http://titant.free.fr/tmp/Sampleraw.zip" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/Sampleraw.zip</a>]]></description>
			<content:encoded><![CDATA[Hello,<br />
I am working on an anime remaster/upscale from a DVD source, and I am having a temporal consistency issue after processing the frames.<br />
The video was processed frame by frame, then rebuilt into a video sequence. The result looks good visually, but during playback I notice a slight temporal flickering/instability: some details, textures and fine lines slightly change from one frame to another, which creates a subtle "shaking" or "breathing" effect.<br />
It is not a typical compression issue. The problem seems to come from small variations between consecutive frames after the restoration process.<br />
I already tried temporal denoising (TemporalDegrain), which helps reduce the effect, but I am looking for a more effective solution that could preserve details while improving temporal stability.<br />
Are there any recommended filters, workflows or techniques to reduce this kind of temporal flickering after frame-by-frame restoration/upscaling?<br />
I can provide a short sample clip if needed.<br />
Thanks for your help.<br />
<br />
sample: <a href="http://titant.free.fr/tmp/Sampleraw.zip" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/Sampleraw.zip</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help for Remaster (2)]]></title>
			<link>https://forum.selur.net/thread-4457.html</link>
			<pubDate>Thu, 30 Jul 2026 20:04:51 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4726">Ronaldo2002</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4457.html</guid>
			<description><![CDATA[Hello, I’d like to know what I can do to try and improve this U-Matic copy I have. Unfortunately, this is the only version I currently have access to, so a new digitization isn't possible. What bothers me most are the spots, the reddish tint, the excessive noise, and the lack of sharpness. I’d also like to try upscaling it to 2K; what do you recommend?<br />
<a href="https://we.tl/t-RccqeYrBMJXZHvGy" target="_blank" rel="noopener" class="mycode_url">https://we.tl/t-RccqeYrBMJXZHvGy</a>]]></description>
			<content:encoded><![CDATA[Hello, I’d like to know what I can do to try and improve this U-Matic copy I have. Unfortunately, this is the only version I currently have access to, so a new digitization isn't possible. What bothers me most are the spots, the reddish tint, the excessive noise, and the lack of sharpness. I’d also like to try upscaling it to 2K; what do you recommend?<br />
<a href="https://we.tl/t-RccqeYrBMJXZHvGy" target="_blank" rel="noopener" class="mycode_url">https://we.tl/t-RccqeYrBMJXZHvGy</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Missing pip releases, APIv4 support]]></title>
			<link>https://forum.selur.net/thread-4455.html</link>
			<pubDate>Sun, 26 Jul 2026 09:01:36 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=1">Selur</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4455.html</guid>
			<description><![CDATA[Here's a small overview of the filters Hybrid uses atm. which either lack a pip release or have no APIv4 support atm.<ul class="mycode_list"><li>Bore: <a href="https://github.com/OpusGang/bore" target="_blank" rel="noopener" class="mycode_url">https://github.com/OpusGang/bore</a><br />
</li>
<li>RemoveDirt: <a href="https://github.com/pinterf/RemoveDirt" target="_blank" rel="noopener" class="mycode_url">https://github.com/pinterf/RemoveDirt</a><br />
</li>
<li>Retinex: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-Retinex" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...th-Retinex</a><br />
</li>
<li>SoftLight: <a href="https://github.com/ArturAlekseev/AVS_SoftLight" target="_blank" rel="noopener" class="mycode_url">https://github.com/ArturAlekseev/AVS_SoftLight</a> <br />
</li>
<li>TCanny: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-TCanny" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...nth-TCanny</a> (archived) used in MCDegrainSharp<br />
</li>
<li>CTMF: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-CTMF" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...Synth-CTMF</a> using in SMDegrain, TemporalDegrain, FineDeHalo, YAHR =&gt; replaced with wrapper function<br />
</li>
<li>HQDN3D: <a href="https://github.com/Hinterwaeldlers/vapoursynth-hqdn3d" target="_blank" rel="noopener" class="mycode_url">https://github.com/Hinterwaeldlers/vapoursynth-hqdn3d</a> using in TemporalDegrain<br />
</li>
<li>LGhost: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-LGhost" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...nth-LGhost</a><br />
</li>
<li>vcm: <a href="https://github.com/AmusementClub/vcm" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/vcm</a> used in DeJitter<br />
</li>
<li>DePan: <a href="https://github.com/Vapoursynth-Plugins-Gitify/DePan" target="_blank" rel="noopener" class="mycode_url">https://github.com/Vapoursynth-Plugins-Gitify/DePan</a> usend in Stab<br />
</li>
<li>DeblockPP7: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-DeblockPP7" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...DeblockPP7</a><br />
</li>
<li>ftf: <a href="https://github.com/IFeelBloated/Fix-Telecined-Fades/" target="_blank" rel="noopener" class="mycode_url">https://github.com/IFeelBloated/Fix-Telecined-Fades/</a><br />
</li>
<li>TIVTC: <a href="https://github.com/dubhatervapoursynth/vapoursynth-tivtc" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...ynth-tivtc</a><br />
</li>
<li>MiniDeen: <a href="https://github.com/dubhatervapoursynth/vapoursynth-minideen" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...h-minideen</a><br />
</li>
<li>ChromaNR: <a href="https://github.com/dnjulek/vapoursynth-chromanr" target="_blank" rel="noopener" class="mycode_url">https://github.com/dnjulek/vapoursynth-chromanr</a><br />
</li>
<li>ChromaNR (cuda): <a href="https://github.com/dnjulek/vapoursynth-chromanrcuda" target="_blank" rel="noopener" class="mycode_url">https://github.com/dnjulek/vapoursynth-chromanrcuda</a><br />
</li>
<li>FrFun7: <a href="https://github.com/dubhatervapoursynth/vapoursynth-frfun7" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...nth-frfun7</a><br />
</li>
<li>VagueDenoiser: <a href="https://github.com/HomeOfAviSynthPlusEvolution/neo_Vague_Denoiser" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfAviSynthPlusEvo...e_Denoiser</a><br />
</li>
<li>BiFrost: <a href="https://github.com/dubhatervapoursynth/vapoursynth-bifrost" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...th-bifrost</a><br />
</li>
<li>DeCross: <a href="https://github.com/dubhatervapoursynth/vapoursynth-decross" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...th-decross</a><br />
</li>
<li>SmoothUV: <a href="https://github.com/dubhatervapoursynth/vapoursynth-smoothuv" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...h-smoothuv</a> used in RainbowSmooth<br />
</li>
<li>Histogram: <a href="https://github.com/dubhatervapoursynth/vapoursynth-histogram" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...-histogram</a><br />
</li>
<li>DPID: <a href="https://github.com/WolframRhodium/VapourSynth-dpid" target="_blank" rel="noopener" class="mycode_url">https://github.com/WolframRhodium/VapourSynth-dpid</a><br />
</li>
<li>LSMASHSource: <a href="https://github.com/HomeOfAviSynthPlusEvolution/L-SMASH-Works" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfAviSynthPlusEvo...MASH-Works</a><br />
</li>
<li>Anime4kCPP: <a href="https://github.com/TianZerL/Anime4KCPP" target="_blank" rel="noopener" class="mycode_url">https://github.com/TianZerL/Anime4KCPP</a><br />
</li>
<li>FFMS2: <a href="https://github.com/FFMS/ffms2/" target="_blank" rel="noopener" class="mycode_url">https://github.com/FFMS/ffms2/</a> (not pre-build atm.)<br />
</li>
<li>avisource: <a href="https://github.com/vapoursynth/vs-avisource-obsolete" target="_blank" rel="noopener" class="mycode_url">https://github.com/vapoursynth/vs-avisource-obsolete</a><br />
</li>
<li>RAWsource: <a href="https://github.com/chikuzen/vsrawsource" target="_blank" rel="noopener" class="mycode_url">https://github.com/chikuzen/vsrawsource</a><br />
</li>
<li>AssRenderer: <a href="https://github.com/AmusementClub/assrender" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/assrender</a><br />
</li>
<li>VsFilterMod: <a href="https://github.com/sorayuki/VSFilterMod/" target="_blank" rel="noopener" class="mycode_url">https://github.com/sorayuki/VSFilterMod/</a><br />
</li>
<li>all DG-Tools<br />
</li>
</ul>
this is mainly ment to offer an overview. If everything had a pip release it would simplify updating and release. Especially on non-Windows systems.<br />
<br />
Cu Selur]]></description>
			<content:encoded><![CDATA[Here's a small overview of the filters Hybrid uses atm. which either lack a pip release or have no APIv4 support atm.<ul class="mycode_list"><li>Bore: <a href="https://github.com/OpusGang/bore" target="_blank" rel="noopener" class="mycode_url">https://github.com/OpusGang/bore</a><br />
</li>
<li>RemoveDirt: <a href="https://github.com/pinterf/RemoveDirt" target="_blank" rel="noopener" class="mycode_url">https://github.com/pinterf/RemoveDirt</a><br />
</li>
<li>Retinex: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-Retinex" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...th-Retinex</a><br />
</li>
<li>SoftLight: <a href="https://github.com/ArturAlekseev/AVS_SoftLight" target="_blank" rel="noopener" class="mycode_url">https://github.com/ArturAlekseev/AVS_SoftLight</a> <br />
</li>
<li>TCanny: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-TCanny" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...nth-TCanny</a> (archived) used in MCDegrainSharp<br />
</li>
<li>CTMF: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-CTMF" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...Synth-CTMF</a> using in SMDegrain, TemporalDegrain, FineDeHalo, YAHR =&gt; replaced with wrapper function<br />
</li>
<li>HQDN3D: <a href="https://github.com/Hinterwaeldlers/vapoursynth-hqdn3d" target="_blank" rel="noopener" class="mycode_url">https://github.com/Hinterwaeldlers/vapoursynth-hqdn3d</a> using in TemporalDegrain<br />
</li>
<li>LGhost: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-LGhost" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...nth-LGhost</a><br />
</li>
<li>vcm: <a href="https://github.com/AmusementClub/vcm" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/vcm</a> used in DeJitter<br />
</li>
<li>DePan: <a href="https://github.com/Vapoursynth-Plugins-Gitify/DePan" target="_blank" rel="noopener" class="mycode_url">https://github.com/Vapoursynth-Plugins-Gitify/DePan</a> usend in Stab<br />
</li>
<li>DeblockPP7: <a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-DeblockPP7" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfVapourSynthEvol...DeblockPP7</a><br />
</li>
<li>ftf: <a href="https://github.com/IFeelBloated/Fix-Telecined-Fades/" target="_blank" rel="noopener" class="mycode_url">https://github.com/IFeelBloated/Fix-Telecined-Fades/</a><br />
</li>
<li>TIVTC: <a href="https://github.com/dubhatervapoursynth/vapoursynth-tivtc" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...ynth-tivtc</a><br />
</li>
<li>MiniDeen: <a href="https://github.com/dubhatervapoursynth/vapoursynth-minideen" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...h-minideen</a><br />
</li>
<li>ChromaNR: <a href="https://github.com/dnjulek/vapoursynth-chromanr" target="_blank" rel="noopener" class="mycode_url">https://github.com/dnjulek/vapoursynth-chromanr</a><br />
</li>
<li>ChromaNR (cuda): <a href="https://github.com/dnjulek/vapoursynth-chromanrcuda" target="_blank" rel="noopener" class="mycode_url">https://github.com/dnjulek/vapoursynth-chromanrcuda</a><br />
</li>
<li>FrFun7: <a href="https://github.com/dubhatervapoursynth/vapoursynth-frfun7" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...nth-frfun7</a><br />
</li>
<li>VagueDenoiser: <a href="https://github.com/HomeOfAviSynthPlusEvolution/neo_Vague_Denoiser" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfAviSynthPlusEvo...e_Denoiser</a><br />
</li>
<li>BiFrost: <a href="https://github.com/dubhatervapoursynth/vapoursynth-bifrost" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...th-bifrost</a><br />
</li>
<li>DeCross: <a href="https://github.com/dubhatervapoursynth/vapoursynth-decross" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...th-decross</a><br />
</li>
<li>SmoothUV: <a href="https://github.com/dubhatervapoursynth/vapoursynth-smoothuv" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...h-smoothuv</a> used in RainbowSmooth<br />
</li>
<li>Histogram: <a href="https://github.com/dubhatervapoursynth/vapoursynth-histogram" target="_blank" rel="noopener" class="mycode_url">https://github.com/dubhatervapoursynth/v...-histogram</a><br />
</li>
<li>DPID: <a href="https://github.com/WolframRhodium/VapourSynth-dpid" target="_blank" rel="noopener" class="mycode_url">https://github.com/WolframRhodium/VapourSynth-dpid</a><br />
</li>
<li>LSMASHSource: <a href="https://github.com/HomeOfAviSynthPlusEvolution/L-SMASH-Works" target="_blank" rel="noopener" class="mycode_url">https://github.com/HomeOfAviSynthPlusEvo...MASH-Works</a><br />
</li>
<li>Anime4kCPP: <a href="https://github.com/TianZerL/Anime4KCPP" target="_blank" rel="noopener" class="mycode_url">https://github.com/TianZerL/Anime4KCPP</a><br />
</li>
<li>FFMS2: <a href="https://github.com/FFMS/ffms2/" target="_blank" rel="noopener" class="mycode_url">https://github.com/FFMS/ffms2/</a> (not pre-build atm.)<br />
</li>
<li>avisource: <a href="https://github.com/vapoursynth/vs-avisource-obsolete" target="_blank" rel="noopener" class="mycode_url">https://github.com/vapoursynth/vs-avisource-obsolete</a><br />
</li>
<li>RAWsource: <a href="https://github.com/chikuzen/vsrawsource" target="_blank" rel="noopener" class="mycode_url">https://github.com/chikuzen/vsrawsource</a><br />
</li>
<li>AssRenderer: <a href="https://github.com/AmusementClub/assrender" target="_blank" rel="noopener" class="mycode_url">https://github.com/AmusementClub/assrender</a><br />
</li>
<li>VsFilterMod: <a href="https://github.com/sorayuki/VSFilterMod/" target="_blank" rel="noopener" class="mycode_url">https://github.com/sorayuki/VSFilterMod/</a><br />
</li>
<li>all DG-Tools<br />
</li>
</ul>
this is mainly ment to offer an overview. If everything had a pip release it would simplify updating and release. Especially on non-Windows systems.<br />
<br />
Cu Selur]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Deprecated/Abanndoned filter that get removed]]></title>
			<link>https://forum.selur.net/thread-4451.html</link>
			<pubDate>Sun, 19 Jul 2026 08:29:01 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=1">Selur</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4451.html</guid>
			<description><![CDATA[Having to do a clean-up of old filters,...<br />
I thought I make a list of filters I removed or plan to remove since they were deprecated/abanndoned <ul class="mycode_list"><li><a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-TDeintMod" target="_blank" rel="noopener" class="mycode_url">TDeintMod</a><br />
</li>
<li><a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-Yadifmod" target="_blank" rel="noopener" class="mycode_url">YadifMod</a> was archived by the owner on Sep 22, 2021.<br />
</li>
<li><a href="https://github.com/dubhatervapoursynth/vapoursynth-ssiq" target="_blank" rel="noopener" class="mycode_url">ssiq</a> was archived by the owner on Apr 9, 2026.<br />
</li>
<li><a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-Waifu2x-w2xc" target="_blank" rel="noopener" class="mycode_url">waifu2x-w2xc</a> was deprecated a while ago and got deleted.<br />
</li>
<li><a href="https://github.com/nlzy/vapoursynth-waifu2x-ncnn-vulkan" target="_blank" rel="noopener" class="mycode_url">waifu2x-nncnn</a><br />
</li>
<li><a href="https://github.com/ifb/vapoursynth-tonemap" target="_blank" rel="noopener" class="mycode_url">tonemap</a> was archived by the owner on Jun 15, 2026.<br />
</li>
<li><a href="https://github.com/Sunflower-Dolls/Vapoursynth-llvmexpr" target="_blank" rel="noopener" class="mycode_url">llvmexpr</a> was archived by the owner on Jul 17, 2026.<br />
</li>
</ul>
<br />
Cu Selur]]></description>
			<content:encoded><![CDATA[Having to do a clean-up of old filters,...<br />
I thought I make a list of filters I removed or plan to remove since they were deprecated/abanndoned <ul class="mycode_list"><li><a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-TDeintMod" target="_blank" rel="noopener" class="mycode_url">TDeintMod</a><br />
</li>
<li><a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-Yadifmod" target="_blank" rel="noopener" class="mycode_url">YadifMod</a> was archived by the owner on Sep 22, 2021.<br />
</li>
<li><a href="https://github.com/dubhatervapoursynth/vapoursynth-ssiq" target="_blank" rel="noopener" class="mycode_url">ssiq</a> was archived by the owner on Apr 9, 2026.<br />
</li>
<li><a href="https://github.com/HomeOfVapourSynthEvolution/VapourSynth-Waifu2x-w2xc" target="_blank" rel="noopener" class="mycode_url">waifu2x-w2xc</a> was deprecated a while ago and got deleted.<br />
</li>
<li><a href="https://github.com/nlzy/vapoursynth-waifu2x-ncnn-vulkan" target="_blank" rel="noopener" class="mycode_url">waifu2x-nncnn</a><br />
</li>
<li><a href="https://github.com/ifb/vapoursynth-tonemap" target="_blank" rel="noopener" class="mycode_url">tonemap</a> was archived by the owner on Jun 15, 2026.<br />
</li>
<li><a href="https://github.com/Sunflower-Dolls/Vapoursynth-llvmexpr" target="_blank" rel="noopener" class="mycode_url">llvmexpr</a> was archived by the owner on Jul 17, 2026.<br />
</li>
</ul>
<br />
Cu Selur]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need help with deinterlacing, frame blending and color correction.]]></title>
			<link>https://forum.selur.net/thread-4436.html</link>
			<pubDate>Thu, 02 Jul 2026 18:09:23 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4482">lastchance22</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4436.html</guid>
			<description><![CDATA[Hi everyone,<br />
<br />
I'm trying to restore and encode an old 90s anime DVD using VapourSynth.<br />
<br />
My biggest issues are:<br />
<br />
* Figuring out the correct deinterlacing/IVTC workflow.<br />
* Dealing with frame blending/ghosting, as some scenes appear to have blended frames.<br />
* Improving the colors, which look quite dull and washed out due to the age of the DVD.<br />
<br />
I'm looking for the best modern VapourSynth workflow for this kind of source. Are there any recommended plugins or filter chains for handling these issues while preserving as much of the original detail as possible?<br />
<br />
I know every DVD is different, so I'm not looking for a one-size-fits-all solution—I'm just interested in the workflow experienced anime encoders would typically start with.<br />
<br />
If it helps, I can also upload a short lossless sample for analysis. <a href="http://titant.free.fr/tmp/GoldenBoy01.zip" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/GoldenBoy01.zip</a><br />
<br />
Thanks!]]></description>
			<content:encoded><![CDATA[Hi everyone,<br />
<br />
I'm trying to restore and encode an old 90s anime DVD using VapourSynth.<br />
<br />
My biggest issues are:<br />
<br />
* Figuring out the correct deinterlacing/IVTC workflow.<br />
* Dealing with frame blending/ghosting, as some scenes appear to have blended frames.<br />
* Improving the colors, which look quite dull and washed out due to the age of the DVD.<br />
<br />
I'm looking for the best modern VapourSynth workflow for this kind of source. Are there any recommended plugins or filter chains for handling these issues while preserving as much of the original detail as possible?<br />
<br />
I know every DVD is different, so I'm not looking for a one-size-fits-all solution—I'm just interested in the workflow experienced anime encoders would typically start with.<br />
<br />
If it helps, I can also upload a short lossless sample for analysis. <a href="http://titant.free.fr/tmp/GoldenBoy01.zip" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/GoldenBoy01.zip</a><br />
<br />
Thanks!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help for Remaster]]></title>
			<link>https://forum.selur.net/thread-4426.html</link>
			<pubDate>Sun, 21 Jun 2026 20:58:31 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4726">Ronaldo2002</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4426.html</guid>
			<description><![CDATA[I managed to access a file and would like to know how to remaster it; it's file number "5" (I don't have a way to digitize it again). What filters should I use for remastering?<br />
<br />
Link : <a href="https://www.1024tera.com/wap/share/filelist?surl=cMc2-cEKPpzr_vrkQ8SC3A&amp;path=%2FChespirito%20%281970s%29%2FMagic%20Kids&amp;isSelected=true" target="_blank" rel="noopener" class="mycode_url">https://www.1024tera.com/wap/share/filel...ected=true</a>]]></description>
			<content:encoded><![CDATA[I managed to access a file and would like to know how to remaster it; it's file number "5" (I don't have a way to digitize it again). What filters should I use for remastering?<br />
<br />
Link : <a href="https://www.1024tera.com/wap/share/filelist?surl=cMc2-cEKPpzr_vrkQ8SC3A&amp;path=%2FChespirito%20%281970s%29%2FMagic%20Kids&amp;isSelected=true" target="_blank" rel="noopener" class="mycode_url">https://www.1024tera.com/wap/share/filel...ected=true</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mixed interlacing and frame blending – workflow recommendations?]]></title>
			<link>https://forum.selur.net/thread-4416.html</link>
			<pubDate>Tue, 16 Jun 2026 15:38:25 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4482">lastchance22</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4416.html</guid>
			<description><![CDATA[Hello,<br />
I'm working on a PAL DVD source and I'm having trouble getting a clean encode.<br />
The video appears to have interlacing issues and what looks like frame blending. I've tried several deinterlacing settings, but I can't seem to remove the artifacts without introducing new problems such as loss of detail, ghosting, or motion issues.<br />
At this point I'm not sure whether the source is simply interlaced, field-blended, or affected by a PAL conversion process.<br />
Could anyone take a look and advise me on the best approach? In particular, I'd like to know:<ul class="mycode_list"><li>How to correctly identify the type of issue present in the source.<br />
</li>
<li>Which filters or settings should be enabled or disabled.<br />
</li>
<li>Whether deinterlacing alone is sufficient or if a more advanced restoration workflow is required.<br />
</li>
<li>Recommended settings for achieving the cleanest possible encode.<br />
</li>
</ul>
I've attached sample screenshots and/or a short sample clip.<br />
Any advice would be greatly appreciated.<br />
<br />
Sample: <a href="http://titant.free.fr/tmp/LH01.mkv" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/LH01.mkv</a><br />
Screenshot: <!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3645" target="_blank" title="">L01.jpg</a> (Size: 109,53 KB / Downloads: 99)
<!-- end: postbit_attachments_attachment --><br />
<br />
PS: Selur, you've helped me in the past and I know you're very knowledgeable about this kind of issue. I'm sure you'll be able to point me in the right direction and help me figure out the proper solution.]]></description>
			<content:encoded><![CDATA[Hello,<br />
I'm working on a PAL DVD source and I'm having trouble getting a clean encode.<br />
The video appears to have interlacing issues and what looks like frame blending. I've tried several deinterlacing settings, but I can't seem to remove the artifacts without introducing new problems such as loss of detail, ghosting, or motion issues.<br />
At this point I'm not sure whether the source is simply interlaced, field-blended, or affected by a PAL conversion process.<br />
Could anyone take a look and advise me on the best approach? In particular, I'd like to know:<ul class="mycode_list"><li>How to correctly identify the type of issue present in the source.<br />
</li>
<li>Which filters or settings should be enabled or disabled.<br />
</li>
<li>Whether deinterlacing alone is sufficient or if a more advanced restoration workflow is required.<br />
</li>
<li>Recommended settings for achieving the cleanest possible encode.<br />
</li>
</ul>
I've attached sample screenshots and/or a short sample clip.<br />
Any advice would be greatly appreciated.<br />
<br />
Sample: <a href="http://titant.free.fr/tmp/LH01.mkv" target="_blank" rel="noopener" class="mycode_url">http://titant.free.fr/tmp/LH01.mkv</a><br />
Screenshot: <!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://forum.selur.net/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3645" target="_blank" title="">L01.jpg</a> (Size: 109,53 KB / Downloads: 99)
<!-- end: postbit_attachments_attachment --><br />
<br />
PS: Selur, you've helped me in the past and I know you're very knowledgeable about this kind of issue. I'm sure you'll be able to point me in the right direction and help me figure out the proper solution.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[$100 seeking paid filter to remove purple fringing in old videos]]></title>
			<link>https://forum.selur.net/thread-4393.html</link>
			<pubDate>Fri, 29 May 2026 11:12:27 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4710">bigOrange123</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4393.html</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">I'm restoring old films and TV series and keep running into a recurring image quality issue: strong edges often show a purple band or halo. The artifact appears consistently around candlelight in night scenes, as well as along high-contrast edges in daylight. Here are a few examples</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font"><img src="https://i.ibb.co/96hXD3T/17799690947855.png" loading="lazy"  alt="[Image: 17799690947855.png]" class="mycode_img" /> <img src="https://i.ibb.co/231KtrGL/17799692165459.png" loading="lazy"  alt="[Image: 17799692165459.png]" class="mycode_img" /> <img src="https://i.ibb.co/jPT2XMCF/17799697362694.png" loading="lazy"  alt="[Image: 17799697362694.png]" class="mycode_img" /> <img src="https://i.ibb.co/whrN9Hc0/17799698086766.png" loading="lazy"  alt="[Image: 17799698086766.png]" class="mycode_img" /> <img src="https://i.ibb.co/PZL0V2YB/177996923833.png" loading="lazy"  alt="[Image: 177996923833.png]" class="mycode_img" /> <img src="https://i.ibb.co/CpJwckYb/17253474587304.png" loading="lazy"  alt="[Image: 17253474587304.png]" class="mycode_img" /></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">I'm not entirely sure of the correct term – it may be related to “purple flare” or chromatic aberration. It’s very distracting and seriously degrades the viewing experience. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font"><img src="https://i.ibb.co/xtkLkK4J/17252817383445.png" loading="lazy"  alt="[Image: 17252817383445.png]" class="mycode_img" /> <img src="https://i.ibb.co/xqLJgMBV/17253489853430.jpg" loading="lazy"  alt="[Image: 17253489853430.jpg]" class="mycode_img" /></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">The same clips frequently suffer from a related dark edge problem. For example, candle flames often show a dark line on one side and a purple fringe on the other – extremely annoying.<br />
</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">I'm looking for an effective method/workflow that can remove these artifacts. I will provide a short test video; you only need to process the segments shown in the screenshots (no need to run the entire clip).</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">test video clip </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font"><a href="https://drive.google.com/file/d/1kmni1sN9k-MgslyiIPKpLyqF2k-zTaMK/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1kmni1sN...sp=sharing</a></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">Key requirements:</span><br />
</span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font">Minimize luma (Y) channel processing as much as possible</span></span><span style="font-family: Verdana;" class="mycode_font">, and avoid noticeable detail loss. Ideally, the Y channel should be left mostly untouched, but limited processing is acceptable if it doesn’t degrade fine details significantly. This step serves as a pre-processing module before an AI model handles detail restoration, so preserving image information is critical.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">Please note: the test source has been badly upscaled (not by me – I received it this way). You are free to downscale it if necessary.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">If your solution meets my requirements, I'll pay </span><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font">&#36;100 USD</span></span><span style="font-family: Verdana;" class="mycode_font">. Please provide a clear workflow (script, filter chain, or detailed steps) that I can apply.</span> </span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">I'm restoring old films and TV series and keep running into a recurring image quality issue: strong edges often show a purple band or halo. The artifact appears consistently around candlelight in night scenes, as well as along high-contrast edges in daylight. Here are a few examples</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font"><img src="https://i.ibb.co/96hXD3T/17799690947855.png" loading="lazy"  alt="[Image: 17799690947855.png]" class="mycode_img" /> <img src="https://i.ibb.co/231KtrGL/17799692165459.png" loading="lazy"  alt="[Image: 17799692165459.png]" class="mycode_img" /> <img src="https://i.ibb.co/jPT2XMCF/17799697362694.png" loading="lazy"  alt="[Image: 17799697362694.png]" class="mycode_img" /> <img src="https://i.ibb.co/whrN9Hc0/17799698086766.png" loading="lazy"  alt="[Image: 17799698086766.png]" class="mycode_img" /> <img src="https://i.ibb.co/PZL0V2YB/177996923833.png" loading="lazy"  alt="[Image: 177996923833.png]" class="mycode_img" /> <img src="https://i.ibb.co/CpJwckYb/17253474587304.png" loading="lazy"  alt="[Image: 17253474587304.png]" class="mycode_img" /></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">I'm not entirely sure of the correct term – it may be related to “purple flare” or chromatic aberration. It’s very distracting and seriously degrades the viewing experience. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font"><img src="https://i.ibb.co/xtkLkK4J/17252817383445.png" loading="lazy"  alt="[Image: 17252817383445.png]" class="mycode_img" /> <img src="https://i.ibb.co/xqLJgMBV/17253489853430.jpg" loading="lazy"  alt="[Image: 17253489853430.jpg]" class="mycode_img" /></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">The same clips frequently suffer from a related dark edge problem. For example, candle flames often show a dark line on one side and a purple fringe on the other – extremely annoying.<br />
</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">I'm looking for an effective method/workflow that can remove these artifacts. I will provide a short test video; you only need to process the segments shown in the screenshots (no need to run the entire clip).</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">test video clip </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font"><a href="https://drive.google.com/file/d/1kmni1sN9k-MgslyiIPKpLyqF2k-zTaMK/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1kmni1sN...sp=sharing</a></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">Key requirements:</span><br />
</span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font">Minimize luma (Y) channel processing as much as possible</span></span><span style="font-family: Verdana;" class="mycode_font">, and avoid noticeable detail loss. Ideally, the Y channel should be left mostly untouched, but limited processing is acceptable if it doesn’t degrade fine details significantly. This step serves as a pre-processing module before an AI model handles detail restoration, so preserving image information is critical.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">Please note: the test source has been badly upscaled (not by me – I received it this way). You are free to downscale it if necessary.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Verdana;" class="mycode_font">If your solution meets my requirements, I'll pay </span><span style="font-weight: bold;" class="mycode_b"><span style="font-family: Verdana;" class="mycode_font">&#36;100 USD</span></span><span style="font-family: Verdana;" class="mycode_font">. Please provide a clear workflow (script, filter chain, or detailed steps) that I can apply.</span> </span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ColorAdjust ReColor Motion Distortion Issue]]></title>
			<link>https://forum.selur.net/thread-4385.html</link>
			<pubDate>Sat, 16 May 2026 22:15:51 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.selur.net/member.php?action=profile&uid=4685">NASS</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.selur.net/thread-4385.html</guid>
			<description><![CDATA[Hi Dan,<br />
What you’ve done with Hybrid is truly magnificent.<br />
I wanted to report an issue regarding ColorAdjust with the ReColor option. I’m using the official Hybrid version (Hybrid_2026.03.21.1_SETUP), not the development build and VapoursynthR73_torch_2026.02.26.<br />
The issue that still persists is significant distortions on moving objects when ReColor is enabled. I tried reducing the problem using:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>qtgmc.QTGMC(clip, Preset="Very Slow", InputType=3, TR2=2, TFF=False, SourceMatch=0, Lossless=0)</code></div></div>and it reduced the issue a little, but the distortions are still visible.<br />
It’s a shame because this is a really great feature, but this small problem affects the final result. We definitely need to find a solution!<br />
<br />
<a href="https://drive.google.com/drive/folders/1x8YCKb2DdqQitxtM9gqNDYKwSv1D5ifD" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/drive/folders/1...KwSv1D5ifD</a><br />
<br />
PS: P.S. In the development version ColorAdjust with the ReColor, there is also a temporal consistency issue across the whole image, similar to a flickering effect from frame to frame + Distortion .<br />
<br />
Best regards]]></description>
			<content:encoded><![CDATA[Hi Dan,<br />
What you’ve done with Hybrid is truly magnificent.<br />
I wanted to report an issue regarding ColorAdjust with the ReColor option. I’m using the official Hybrid version (Hybrid_2026.03.21.1_SETUP), not the development build and VapoursynthR73_torch_2026.02.26.<br />
The issue that still persists is significant distortions on moving objects when ReColor is enabled. I tried reducing the problem using:<br />
<div class="codeblock"><!--div class="title">Code:</div--><div class="body" dir="ltr"><code>qtgmc.QTGMC(clip, Preset="Very Slow", InputType=3, TR2=2, TFF=False, SourceMatch=0, Lossless=0)</code></div></div>and it reduced the issue a little, but the distortions are still visible.<br />
It’s a shame because this is a really great feature, but this small problem affects the final result. We definitely need to find a solution!<br />
<br />
<a href="https://drive.google.com/drive/folders/1x8YCKb2DdqQitxtM9gqNDYKwSv1D5ifD" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/drive/folders/1...KwSv1D5ifD</a><br />
<br />
PS: P.S. In the development version ColorAdjust with the ReColor, there is also a temporal consistency issue across the whole image, similar to a flickering effect from frame to frame + Distortion .<br />
<br />
Best regards]]></content:encoded>
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