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Preview uncompressed RGB source doesn't work
#16
Looking at the script:
# Imports import vapoursynth as vs core = vs.get_core() # Loading Plugins core.std.LoadPlugin(path="C:/Program Files/Hybrid/64bit/vsfilters/SourceFilter/FFMS2/ffms2.dll") # source: 'D:\Hybrid_test\Gabby_test_uncompressed.avi' # current color space: RGB24, bit depth: 8, resolution: 720x480, fps: 29.97, color matrix: 470bg, yuv luminance scale: full, scanorder: top field first # Loading source using FFMS2 clip = core.ffms2.Source(source="D:/Hybrid_test/Gabby_test_uncompressed.avi",cachefile="D:/Hybrid_test/avi_dead22c40d59d410de8a89e396eff6c9_853323747.ffindex",format=vs.RGB24,alpha=False) # making sure frame rate is set to 29.97 clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001) # Setting color range to PC (full) range. clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=0) original = clip # adjusting color space from RGB24 to YUV444P8 for VsVIVTC of filtered clip clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P8, matrix_s="470bg", range_s="full") yv12=core.resize.Bicubic(clip=clip,format=vs.YUV420P8, range_s="full") # Forcing chroma to False for VFM clip = core.vivtc.VFM(clip=yv12, clip2=clip, order=0, mode=1, chroma=False) yv12=core.resize.Bicubic(clip=clip,format=vs.YUV420P8, range_s="full") # Forcing chroma to False for VDecimate clip = core.vivtc.VDecimate(clip=yv12, clip2=clip, chroma=False)# new fps: 23.976 # adjusting color space from RGB24 to YUV444P8 for VsVIVTC of original original = core.resize.Bicubic(clip=original, format=vs.YUV444P8, matrix_s="470bg", range_s="full") yv12=core.resize.Bicubic(clip=original,format=vs.YUV420P8, range_s="full") # Forcing chroma to False for VFM original = core.vivtc.VFM(clip=yv12, clip2=original, order=0, mode=1, chroma=False) yv12=core.resize.Bicubic(clip=original,format=vs.YUV420P8, range_s="full") # Forcing chroma to False for VDecimate original = core.vivtc.VDecimate(clip=yv12, clip2=original, chroma=False)# new fps: 19.1808 # adjusting for FilterView if (original.format.id != clip.format.id): if (original.format.color_family == vs.RGB and clip.format.color_family != vs.RGB): original = core.resize.Bicubic(clip=original, format=clip.format.id, matrix_s="470bg", range_s="full") elif (original.format.color_family == clip.format.color_family): original = core.resize.Bicubic(clip=original, format=clip.format.id, range_s="full") else: original = core.resize.Bicubic(clip=original, format=clip.format.id, matrix_in_s="470bg", range_s="full") stacked = core.std.StackHorizontal([original,clip]) # set output frame rate to 23.976fps stacked = core.std.AssumeFPS(clip=stacked, fpsnum=24000, fpsden=1001) # Output stacked.set_output()
the script looks fine to me.

I'll probably need a small sample of your source to test myself.

Cu Selur

Ps.: I can look at it after work.
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Offline between (including) 29th of June and 5th of July => RochHarz Festival
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RE: Preview uncompressed RGB source doesn't work - by Selur - 13.11.2020, 06:44

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