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@djcj: Please can you check that vpxenc is compiled with '--enable-vp9-highbitdepth', because a user wrote me an email with an error report which states 'Profile > 1 not supported in this build configuration' when using vp9. This normally is an indication that '--enable-vp9-highbitdepth' wasn't used.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 76
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I've updated vpxenc with vp9 high bitdepth enabled.
Posts: 10.556
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Thanks!
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 10.556
Threads: 57
Joined: May 2017
added support for DeblockPP7:
https://github.com/HomeOfVapourSynthEvol...DeblockPP7
would be cool if you could add that to the vapoursynth filters for the repository
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 76
Threads: 2
Joined: May 2017
I will update the packages soon.
By the way I just realized that x264 now supports 10 bit and 8 bit output in one binary, like x265 does. Should I now just upload a single x264 binary that was compiled with the --bit-depth=all option?
Posts: 10.556
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That would be fine with me.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 10.556
Threads: 57
Joined: May 2017
@djcj: I'll rename my custom vsedit to vsViewer, will adjust the git project accordingly. So remember to build it a new when I release the next revision. (Probably on Monday.)
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 10.556
Threads: 57
Joined: May 2017
@djcj: please also update x265 to the latest version, they just release v2.8. Thanks!
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 76
Threads: 2
Joined: May 2017
x265 was updated. I will fully replace vapoursynth-editor with vapoursynth-viewer from your Github repository.
Posts: 10.556
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Joined: May 2017
You can keep the vapoursynth-editor if you want, Hybrid simply doesn't use it.
Main point of the renaming was to make sure both can exist side by side.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.