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Wondering what others think VapourSynth is missing,..
#1
Here's a list of stuff I miss in VapourSynth which Avisynth does offer:
  • AnimeIVTC
  • ExDeblend
  • RemoveDirt where RestoreMotionBlocks works with noisy != 0
  • AutoAdjust
  • InpaintDelogo
  • Inpainting filter that works.

What do you think Vapoursynth is missing?

Cu Selur
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#2
I'd also like to see InpaintDelogo. I hear it's a good watermark/logo/burnt in timecode removal filter.
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#3
Yup, sadly, neither the script nor the filters used in it are available in Vapoursynth. (asked the AvsInpaint author about a Vapoursynth port in the issue tracker, https://github.com/pinterf/AvsInpaint/issues/3 yesterday)
Haven't even been able to find a working way to use inpainting in general in Vapoursynth.
No binaries for https://github.com/invisiblearts/VapourSynth-Inpaint. (asked in the issue tracker, back in May https://github.com/invisiblearts/VapourS...t/issues/1)
Can't get https://github.com/WolframRhodium/muvsfu...ourSynthto work. Posted a week ago in their issuetracker (https://github.com/WolframRhodium/muvsfunc/issues/50), but no replay so far. Sad

InpainDelogo does a nice job removing logos&co. Smile

Cu Selur
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#4
Can it work in Hybrid with AviSynth?
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#5
In theory: yes, you could write add it with the necessary includes into a custom section. (you would also have to download the necessary filters that do not come with Hybrid).

Cu Selur
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#6
It would be very useful, if you have the time to include it Smile
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#7
Sorry, but not planning to add this to Avisynth in Hybrid any time soon.

Cu Selur
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#8
Regarding inpainting: https://forum.doom9.org/showthread.php?t=184485
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