Posts: 738
Threads: 70
Joined: Feb 2020
Hello Selur,
I found a resize problem under specific setting.
The input movie has resolution 1920x1080
Since I want apply RealESERGAN to speed up the resize I applied Filtering->Vapoursynth->Misc->Lower res. before resize = 2
After having applied all the reaming filter settings and save the job, it is displayed the following error
The problem is the following:
1) the initial size is: 1920x1080
2) after the crop of 130 up/down the size is: 1920x820
3) then after the resize by 2.0, the size is 960x410
4) Hybrid add a border of 2, so that the size becomes: 960x412
5) RealESERGAN resize the video to 3840x1648
6) then Hybrid resize the video to 1920x820
7) the Hybrid remove 8 pixels from the border
8) the final size is 1920x812 -> ERROR
I think the the step 7 should be applied before the step 6, in this way the output size should be correct
I hope that you will be able to fix this issue
Thanks,
Dan
P.S.
I attached the debug file
Posts: 10.551
Threads: 57
Joined: May 2017
Think I fixed this a few days ago.
Using your steps, my dev version ends with 1920x820:
# Imports
import vapoursynth as vs
# getting Vapoursynth core
import ctypes
import os
import site
core = vs.core
# Adding torch dependencies to PATH
path = site.getsitepackages()[0]+'/torch_dependencies/bin/'
ctypes.windll.kernel32.SetDllDirectoryW(path)
path = path.replace('\\', '/')
os.environ["PATH"] = path + os.pathsep + os.environ["PATH"]
# Loading Plugins
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
# source: 'G:\TestClips&Co\In_America_(2002).mkv'
# current color space: YUV420P8, bit depth: 8, resolution: 1920x1080, fps: 23.976, color matrix: 709, yuv luminance scale: limited, scanorder: progressive
# Loading G:\TestClips&Co\In_America_(2002).mkv using DGSource
clip = core.dgdecodenv.DGSource("J:/tmp/mkv_21c058149c797c35b163bbc419842782_853323747.dgi")# 23.976 fps, scanorder: progressive
# Setting detected color matrix (709).
clip = core.std.SetFrameProps(clip, _Matrix=1)
# Setting color transfer info (709), when it is not set
clip = clip if not core.text.FrameProps(clip,'_Transfer') else core.std.SetFrameProps(clip, _Transfer=1)
# Setting color primaries info (BT.709), when it is not set
clip = clip if not core.text.FrameProps(clip,'_Primaries') else core.std.SetFrameProps(clip, _Primaries=1)
# Setting color range to TV (limited) range.
clip = core.std.SetFrameProp(clip=clip, prop="_ColorRange", intval=1)
# making sure frame rate is set to 23.976
clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
clip = core.std.SetFrameProp(clip=clip, prop="_FieldBased", intval=0) # progressive
clip = core.std.CropRel(clip=clip, left=0, right=0, top=130, bottom=130)# cropping to 1920x820
# adjusting resolution before resizing
clip = core.fmtc.resample(clip=clip, w=960, h=410, kernel="lanczos", interlaced=False, interlacedd=False)# before YUV420P8 after YUV420P16
from vsrealesrgan import realesrgan as RealESRGAN
clip = core.std.AddBorders(clip=clip, left=0, right=0, top=0, bottom=2) # add borders to archive mod 4 (vsRealESRGAN) - 960x412
# adjusting color space from YUV420P16 to RGBS for vsRealESRGAN
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="709", range_s="limited")
# resizing using RealESRGAN
clip = RealESRGAN(clip=clip, model=5, device_index=0) # 3840x1648
# resizing 3840x1648 to 1920x820
clip = core.std.CropRel(clip=clip, left=0, right=0, top=0, bottom=8) # removing borders (vsRealESRGAN) - 3840x1640
# adjusting resizing
clip = core.fmtc.resample(clip=clip, w=1920, h=820, kernel="spline64", interlaced=False, interlacedd=False)
# adjusting output color from: RGBS to YUV420P8 for x264Model
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P8, matrix_s="709", range_s="limited", dither_type="error_diffusion")
# set output frame rate to 23.976fps (progressive)
clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
# Output
clip.set_output()
=> will send you a link to my current dev via pm.
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 738
Threads: 70
Joined: Feb 2020
Hello Selur,
The problem has been fixed with the last dev version.
It would be nice to add the option to resize using the mod (2,4,8,16,32) in Filtering->Vapoursynth->Misc->Lower res. before resize so that the add/remove border will be not more necessary.
Thanks,
Dan
Posts: 10.551
Threads: 57
Joined: May 2017
19.10.2023, 15:00
(This post was last modified: 19.10.2023, 16:26 by Selur.)
The add/remove borders might still be necessary, i.e. if you resize to mod2, but the resizer requires mod16.
Also, I would rather add and remove borders than resizing and by abiding by a specific mod change the aspect ratio. Only minimal change, but adding and removing borders is fast and should not change the aspect ratio.
Cu Selur
Ps.: I'll look at it, since it should be easy to implement. => correction, is unexpectedly complicated to do this while maintaining the aspect ratio (as good as possible). => after some thinking about it and some calculation, I think it's not really possible without further restrictions.
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
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