Posts: 4
Threads: 2
Joined: Dec 2023
08.12.2023, 02:31
The latest version of Hybrid is more buggy/unstable. It now freezes when I import videos. It crashed many times when I give it encoding task. The BWDIF + NNEDI3 deinterlacing isn't working as intended, it is very jaggy compared to the Avisynth version.
Posts: 10.617
Threads: 57
Joined: May 2017
No details, No way to reproduce.
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 258
Threads: 34
Joined: Aug 2022
in the previous version, Mr. Selur advised to change the mode to 64-bit
when I changed it, then many of the HD and UHD processing became more efficient and faster
https://drive.google.com/file/d/1fZskJTt...sp=sharing
Posts: 10.617
Threads: 57
Joined: May 2017
When using Avisynth and UHD content one should always use 64bit Avisynth not the default 32bit.
This is not unique to the latest version.
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 258
Threads: 34
Joined: Aug 2022
Posts: 10.617
Threads: 57
Joined: May 2017
09.12.2023, 13:59
(This post was last modified: 09.12.2023, 14:00 by Selur.)
Okay, you did not understand it the last time I explained it.
That sentence refers to Hybrid itself, not to Avisynth.
I try it again:
- Hybrid will only run on a 64bit system.
- 64bit Hybrid can use either 32bit or 64bit Avisynth.
- 32bit Avisynth is limited to ~3.5GB RAM, thus filtering UHD content is likely to fail due to the RAM requirement.
Limiting multithreading can, but does not always, help.
Did you understand that now? If you did not, then at least stop posting nonsense, unlike you want to get banned.
You have already been warned.
---
Side note: at least to me, it is still totally unclear what issues radiance969 really has.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 258
Threads: 34
Joined: Aug 2022
please give me this FULL version, not this stripped down one... in 2023 - there are no problems with “memory”. even the games weigh +/- 200GB
Posts: 10.617
Threads: 57
Joined: May 2017
This was always the case, also at least I'm still in 2023.
The only thing that might have changed in this regard is that compared to much older versions is that the used number of threads might have been lower in older versions, lowering the number of threads Avisynth used can be changed. Also, the plugin versions&co were updates.
=> there is no full version.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Posts: 258
Threads: 34
Joined: Aug 2022
Then - just create two options
1. "light" edition
2. "full/hardcore" edition
Posts: 10.617
Threads: 57
Joined: May 2017
For what
Why add additional layers which will only cause trouble?
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.