side note: you should make sure to crop away all black bars before applying retinex
No, there is no way to reverse the effect of applying Retinex.
You could apply it after the colorization, by adjusting the FilterOrder under 'Filtering->Vapoursynth->Filter Order/Queue'.
(read: [INFO] About Vapoursynth Filter Order/Queue)
With a custom script one could:
a. copy the clip before applying Retinex
a. apply Retinex on the clip
b. apply DeOldify on the clip
c. take the chroma from the filtered clip to the previously copied clip
!Untested! (just an idea, some small adjustements might be needed)
In Hybrid this could probably be done by:
1. creating a custom section before applying Retinex
2. creating a custom section after applying DeOldify
Cu Selur
No, there is no way to reverse the effect of applying Retinex.
You could apply it after the colorization, by adjusting the FilterOrder under 'Filtering->Vapoursynth->Filter Order/Queue'.
(read: [INFO] About Vapoursynth Filter Order/Queue)
With a custom script one could:
a. copy the clip before applying Retinex
a. apply Retinex on the clip
b. apply DeOldify on the clip
c. take the chroma from the filtered clip to the previously copied clip
!Untested! (just an idea, some small adjustements might be needed)
In Hybrid this could probably be done by:
1. creating a custom section before applying Retinex
global before_retinex = clip
chroma = core.std.ShufflePlanes(clip, planes=[1, 2], colorfamily=vs.YUV)
clip = core.std.ShufflePlanes(clips=[before_retinex, chroma], planes=[0, 1, 2], colorfamily=vs.YUV)
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.