Ah so that's it.
I also just noticed another thing with Degrain radius (aka degrainTR) :
- degrainTR=0 make encodings crash
- There are no difference with degrainTR=1 and degrainTR=2 on several frames I compared, but there's a difference with degrainTR=2 and degrainTR=3, as if degrainTR=1 is ignored and degrainTR=2 (default value) is used instead.
If I found some other bugs with it, I'll report them here.
I also just noticed another thing with Degrain radius (aka degrainTR) :
- degrainTR=0 make encodings crash
- There are no difference with degrainTR=1 and degrainTR=2 on several frames I compared, but there's a difference with degrainTR=2 and degrainTR=3, as if degrainTR=1 is ignored and degrainTR=2 (default value) is used instead.
If I found some other bugs with it, I'll report them here.