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[HELP] rife - encoding freezes
#9
No clue about rife-app (https://grisk.itch.io/rife-app), I have never used it.
QTGMC works fine in combination with Filtering->Vapoursynth->Frame->Frame Interpolation->RIFE here.
# Imports
import vapoursynth as vs
# getting Vapoursynth core
import ctypes
import sys
import os
core = vs.core
# Import scripts folder
scriptPath = 'F:/workspace/Hybrid/debug/64bit/vsscripts'
sys.path.insert(0, os.path.abspath(scriptPath))
# Loading Support Files
Dllref = ctypes.windll.LoadLibrary("F:/workspace/Hybrid/debug/64bit/vsfilters/Support/libfftw3f-3.dll")
# loading plugins
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/FrameFilter/RIFE/librife.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/Support/EEDI3m_opencl.dll")# vsQTGMC
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/Support/libmvtools.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/Support/scenechange.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/Support/fmtconv.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
core.std.LoadPlugin(path="F:/workspace/Hybrid/debug/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
# Import scripts
import havsfunc
import validate
# Source: 'G:\TestClips&Co\files\interlaceAndTelecineSamples\interlaced\bff.m2v'
# Current color space: YUV420P8, bit depth: 8, resolution: 720x480, frame rate: 29.97fps, scanorder: bottom field first, yuv luminance scale: limited, matrix: 470bg, format: mpeg-2
# Loading G:\TestClips&Co\files\interlaceAndTelecineSamples\interlaced\bff.m2v using DGSource
clip = core.dgdecodenv.DGSource("J:/tmp/m2v_478bc6d007ec94bfc67367d30d9093a4_853323747.dgi",fieldop=0)# 29.97 fps, scanorder: bottom field first
frame = clip.get_frame(0)
# setting color matrix to 470bg.
clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG)
# setting color transfer (vs.TRANSFER_BT601), if it is not set.
if validate.transferIsInvalid(clip):
  clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601)
# setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
if validate.primariesIsInvalid(clip):
  clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
# setting color range to TV (limited) range.
clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
# making sure frame rate is set to 29.97fps
clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
# making sure the detected scan type is set (detected: bottom field first)
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_BOTTOM) # bff
# Deinterlacing using QTGMC
clip = havsfunc.QTGMC(Input=clip, Preset="Fast", TFF=False, opencl=True) # new fps: 59.94
# Making sure content is preceived as frame based
clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
# adjusting color space from YUV420P8 to RGBS for vsRIFE
clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="470bg", range_s="limited")
# clip, new color sampling: RGBS, new bit depth: 32
# adjusting frame count&rate with RIFE, target fps: 120fps
clip = core.rife.RIFE(clip, model=46, fps_num=120, fps_den=1) # new fps: 120
# adjusting output color from: RGBS to YUV420P10 for NVEncModel
clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, matrix_s="470bg", range_s="limited", dither_type="error_diffusion")
# clip, new color sampling: YUV420P10, new bit depth: 10
# set output frame rate to 120fps (progressive)
clip = core.std.AssumeFPS(clip=clip, fpsnum=120, fpsden=1)
# output
clip.set_output()
Interlaced source, it deinterlaced to 59.94 and then interpolated to 120ps with RIFE.

=> No clue, what you are on about.

Cu Selur

Ps.: on a progressive source QTGMC-deinterlacer isn't applied since applying a deinterlacer on progressive content will damage the content.
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Messages In This Thread
rife - encoding freezes - by humanoid86 - 07.09.2024, 06:20
RE: rife - by Selur - 07.09.2024, 12:50
RE: rife - by humanoid86 - 07.09.2024, 14:47
RE: rife - by Selur - 07.09.2024, 15:31
RE: rife - encoding freezes - by humanoid86 - 08.09.2024, 02:19
RE: rife - encoding freezes - by Selur - 08.09.2024, 07:15
RE: rife - encoding freezes - by humanoid86 - 08.09.2024, 08:52
RE: rife - encoding freezes - by humanoid86 - 28.09.2024, 06:37
RE: rife - encoding freezes - by Selur - 28.09.2024, 07:08
RE: rife - encoding freezes - by humanoid86 - 28.09.2024, 07:20
RE: rife - encoding freezes - by Selur - 28.09.2024, 07:28
RE: rife - encoding freezes - by humanoid86 - 28.09.2024, 08:54
RE: rife - encoding freezes - by Selur - 28.09.2024, 10:47
RE: rife - encoding freezes - by humanoid86 - 29.09.2024, 07:49
RE: rife - encoding freezes - by Selur - 29.09.2024, 08:00
RE: rife - encoding freezes - by humanoid86 - 29.09.2024, 08:26
RE: rife - encoding freezes - by Selur - 29.09.2024, 08:32
RE: rife - encoding freezes - by humanoid86 - 29.09.2024, 08:39
RE: rife - encoding freezes - by Selur - 29.09.2024, 08:55
RE: rife - encoding freezes - by humanoid86 - 29.09.2024, 08:57

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