27.01.2025, 20:15
[BUG] Mask binarize error
|
27.01.2025, 20:37
Hybrid assumes it is applying BinarizeMask to a 10bit source.
For RGB content: ## Starting applying 'EdgeMask (Sobel)' masked filtering for vsLevels ## Starting applying 'EdgeMask (Sobel)' masked filtering for vsLevels Problem i that instead of: clipMask = core.std.ShufflePlanes(clips=[clipMask], planes=[0], colorfamily=vs.GRAY) clipMask = core.std.ShufflePlanes(clips=[clipMask], planes=[0], colorfamily=vs.GRAY16) => I'll try to look at it in the next few days. Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
27.01.2025, 21:05
Correction: using GRAY16 is wrong.
![]() Problem is Hybrid assumes that the output is GRAY16, but it's Gray10, which I didn't even know that it existed. ![]() Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
27.01.2025, 21:42
Uploaded a new dev version, which should fix the problem.
Going to bed now. ![]() In case it is not fixed and a missed something, create and share a debug output, so that I can look at it tomorrow after work. Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
28.01.2025, 04:32
Yes, now it works without error.
Thanks! |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)