11.06.2025, 21:34
Quote:There's nothing natural about it. Deinterlacing progressive content will just produce duplicate frames. (This too can be done by using 'Filtering->Speed Change->Scale output frame rate to'.) Problem with this method is that it might introduce additional artifacts due to unnecessary/harmful filtering steps.Sorry, I think I expressed myself poorly. I meant when the video is actually interlaced, then the best choice would be using QTGMC with "Bob" enabled, right?
I’m asking because all this time I believed that deinterlacing the video and doubling the frames would be better than using something like Flowframes after converting it to progressive.
About the filter order, I figured it out here — I noticed that unfortunately SCUNet tends to wash out the textures, everything becomes very flat, no depth or detail.
Isn't there another filter that could be more subtle than MC Temporal Denoise, like SCUNet, but that doesn't lose details as shown in the video?
I'll include an example here — even with CAS applied before SCUNet, in some scenes it still loses a lot of background detail. Look at this image:
![[Image: Wl5JqLw.png]](https://i.imgur.com/Wl5JqLw.png)
Anyway, everything else is fine — I’ll continue testing here. Thanks a lot for the lesson!