Posts: 25
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Hello,
So i noticed under the tab filtering > Speedchange = speedsettings , i get to see values like "custom, light, medium, strong" instead of the actual speed measured in fps !!?!?
What am I supposed to make of that ?
Do we need to use the "overwrite" (ie: overwrite output) rules to change / convert fps speed from media files now for a reason ?
I like to know what the reason for this change is please, and what those strange values actually present.
Thank you in advance,
Posts: 13.009
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Joined: May 2017
No seems like something got wrongly connected,..
Side note: Cases where using these settings makes sense are really limited,... (normally using Vapoursynth filters is better way)
Got it fixed locally will upload a new dev.
=> should be up in ~20min.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Offline between (including) 29th of June and 5th of July => RockHarz Festival
Posts: 25
Threads: 4
Joined: Jun 2026
(19.06.2026, 17:15)Selur Wrote: No seems like something got wrongly connected,..
Side note: Cases where using these settings makes sense are really limited,... (normally using Vapoursynth filters is better way)
Yes, iam using VapourSynth mainly so i can use ESRgan resizer..
(19.06.2026, 17:15)Selur Wrote: Got it fixed locally will upload a new dev.
=> should be up in ~20min.
Cu Selur
I guess your finding is related to the debug situation .. ?
Here 🍺 have a nice cold drink on my behalf on this hot sunny day 😉
For all your efforts.
Tanks
Posts: 13.009
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Joined: May 2017
Quote: I guess your finding is related to the debug situation .. ?
Nope, not planning to changing how debug is handled.
Setting a dedicated debug folder should fix it.
Only other solution is to not adjust output path to source path or enabling debug output after selecting an input file and a output file.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Offline between (including) 29th of June and 5th of July => RockHarz Festival
Posts: 25
Threads: 4
Joined: Jun 2026
(19.06.2026, 17:25)Selur Wrote: Quote: I guess your finding is related to the debug situation .. ?
Nope, not planning to changing how debug is handled.
Setting a dedicated debug folder should fix it.
Only other solution is to not adjust output path to source path or enabling debug output after selecting an input file and a output file.
Cu Selur
ah, you probebly meant that the new dev is ready for dl again..
My bad, i thought you were refering to the debug situation.
Thanks
Posts: 13.009
Threads: 70
Joined: May 2017
New dev is uploaded.
Cu Selur
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Offline between (including) 29th of June and 5th of July => RockHarz Festival
Posts: 25
Threads: 4
Joined: Jun 2026
(19.06.2026, 17:32)Selur Wrote: New dev is uploaded.
Cu Selur
thanks.