Quote: minidump issue not fixedAre you sure, you used Hybrid_dev_2026.06.20-20172:
I can't reproduce it with this version anymore.

Quote: DPIRdenoise(mlrt) & SCUNet(mlrt) issue not fixedSide note: if you are using "TensorRT RTX" Backend: that is known for be buggy in vs-mlrt, try TensorRT or DML (GPU) instead.
Also, 90 fps doesn't have to be wrong,.. (I get ~130fps for DPIRdenoise(mlrt) and ~50fps for SCUNet(mlrt) on SD content)
1. Check the Vapoursynth Preview with different Backends
2. Create and share a debug output for each of these issues.
Quote:, with only 5kb output file.That should cause Hybrid to crash the job.
Quote: If I load a input file, and load it again after finish loading, a window box will show:Can't reproduce that either.
-> create a separate debug output for that too. I probably will also need a proper step-by-step of what you are doing and a small sample video to test.
Cu Selur
Ps.: going to bed know, but I can look at it tomorrow
----
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Offline between (including) 29th of June and 5th of July => RockHarz Festival
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Offline between (including) 29th of June and 5th of July => RockHarz Festival

