05.04.2019, 05:36
I'll look into it, but in case I add it, it wouldn't be under that name since the name is too similar to the existing 'Frame rate converter' (from https://forum.doom9.org/showthread.php?t=174793) and thus it would only lead to confusion since folks would assume it was an advanced version of it, which it isn't.
Also looking at the presets:
The first preset doesn't seem to make sense to me since from the description it sound's like way more than it is.
Since the script is basically whyt MVToolsFPS (in Vapoursynth) does, but with presets which influence thSCD2nom and searParam, I would will think about adding it as some sort of MVToolsFPSmod.
(btw. AvisynthOptimizer (https://forum.doom9.org/showpost.php?p=1850994) should produce better results, but is way more complicated)
Cu Selur
Also looking at the presets:
...
## FilmForBagScene: To handle individual scenes in the film. Which have very strong artifacts in the FilmForMaxFlow preset.
## FilmStandart: Parameters with minimal artifacts, but sometimes poor flow.
## FilmForMaxFlow: Parameters with good flow, but in some scenes there may be strong artifacts.
## VideoMusicClip: Parameters with good flow, and off the replay of the last frame when changing scenes.
...
Since the script is basically whyt MVToolsFPS (in Vapoursynth) does, but with presets which influence thSCD2nom and searParam, I would will think about adding it as some sort of MVToolsFPSmod.
(btw. AvisynthOptimizer (https://forum.doom9.org/showpost.php?p=1850994) should produce better results, but is way more complicated)
Cu Selur
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Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.
Dev versions are in the 'experimental'-folder of my GoogleDrive, which is linked on the download page.